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DarkflameServer/dZoneManager
History
Jett d2d67384a7
fix: update trigger loading code after typo (#1357)
2023-12-24 21:45:27 +01:00
..
CMakeLists.txt
perf: Add path height correction on world load (#1178)
2023-08-12 09:20:00 -05:00
dZMCommon.h
chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
2023-12-23 11:24:16 -06:00
dZoneManager.cpp
chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
2023-12-23 11:24:16 -06:00
dZoneManager.h
chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
2023-12-23 11:24:16 -06:00
Level.cpp
fix: more than 1 zone control object causing issues with scripted minigames (#1355)
2023-12-24 11:17:04 -06:00
Level.h
chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
2023-12-23 11:24:16 -06:00
LUTriggers.h
foot race player flag fix (#1125)
2023-06-23 08:50:15 -05:00
Spawner.cpp
fix: add Nexus Tower missing scripts (#1349)
2023-12-22 23:53:21 -08:00
Spawner.h
fix: add Nexus Tower missing scripts (#1349)
2023-12-22 23:53:21 -08:00
WorldConfig.h
Eliminate WorldConfig Magic Numbers
2023-01-01 05:20:03 -08:00
Zone.cpp
fix: update trigger loading code after typo (#1357)
2023-12-24 21:45:27 +01:00
Zone.h
chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
2023-12-23 11:24:16 -06:00
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