DarkflameServer/dScripts/ai/FV
jadebenn 0c1ee0513d
refactor: Change TryParse implementation (#1442)
* Changed how the TryParse function works (and also did some general cleanup along the way)

* Update noexcept attributes (verified these are correct)

* Add fp overload for MacOS functionality

* resolving some feedback

* Split out unrelated changes to CleanupRoundup branch

* Update in response to feedback

* the consequences of emo's member variable renaming request

* Revert "the consequences of emo's member variable renaming request"

This reverts commit bf318caeda.

* Fully revert renaming attempt

* Revert "the consequences of emo's member variable renaming request"

This reverts commit bf318caeda.

Fully revert renaming attempt

* Created ClientVersion.h and moved the client version defaults to it

* Fix partial parsing and MacOS floating point errors

* attempting fix to MacOS compiler error

* syntax pass (should be the last commit unless the CI fails)

* ah, wait, forgot to uncomment the preprocessor statements for MacOS. THIS should be the last commit pending CI

* Okay, one last thing I noticed: We were including C headers here. Now they're C++ headers. Pinky swear this is it!

* typo and I am OCD. please let this be the last

* hash is usally but not always noexcept, so the specifier should go

* Address MOST of the feedback

* address the claim codes issue
2024-02-10 05:05:25 -06:00
..
ActNinjaSensei.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
ActNinjaSensei.h Implement some scripts for alpha FV (#1049) 2023-04-12 11:46:31 -05:00
ActNinjaTurret.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
ActNinjaTurret.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
ActParadoxPipeFix.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
ActParadoxPipeFix.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
CMakeLists.txt fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
FvBounceOverWall.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvBounceOverWall.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvBrickPuzzleServer.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
FvBrickPuzzleServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvConsoleLeftQuickbuild.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
FvConsoleLeftQuickbuild.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
FvConsoleRightQuickbuild.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
FvConsoleRightQuickbuild.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
FvDragonSmashingGolemQb.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
FvDragonSmashingGolemQb.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
FvFacilityBrick.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
FvFacilityBrick.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvFacilityPipes.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvFacilityPipes.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvFlyingCreviceDragon.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
FvFlyingCreviceDragon.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvFreeGfNinjas.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
FvFreeGfNinjas.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
FvMaelstromGeyser.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvMaelstromGeyser.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvNinjaGuard.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
FvNinjaGuard.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvPandaServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
FvPandaServer.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
FvPandaSpawnerServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
FvPandaSpawnerServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvPassThroughWall.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvPassThroughWall.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
TriggerGas.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
TriggerGas.h Implement some scripts for alpha FV (#1049) 2023-04-12 11:46:31 -05:00