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DarkflameServer/dGame
History
David Markowitz 31be1fbe4c remove script stuff
2023-06-13 19:55:27 -07:00
..
dBehaviors
Rename RebuildComponent to QuickbuildComponent
2023-06-09 17:12:57 -05:00
dComponents
update heirarchy
2023-06-13 10:31:39 -05:00
dEntity
…
dGameMessages
remove script stuff
2023-06-13 19:55:27 -07:00
dInventory
Rename from GetOwningEntity to GetParentEntity
2023-06-09 01:28:01 -07:00
dMission
Collectible, Item, further re-implement initialize
2023-06-10 04:46:48 -07:00
dPropertyBehaviors
Rename from GetOwningEntity to GetParentEntity
2023-06-09 01:28:01 -07:00
dUtilities
Continued re-integration of Entity::Initialize
2023-06-11 03:06:18 -07:00
Character.cpp
Replace all auto with auto*
2023-06-09 01:27:05 -07:00
Character.h
…
CMakeLists.txt
…
Entity.cpp
use get
2023-06-13 19:47:14 -07:00
Entity.h
doesnt compile
2023-06-12 15:32:46 -07:00
Entity.tcc
Specify auto ptr
2023-06-12 04:00:44 -07:00
EntityManager.cpp
Collectible, Item, further re-implement initialize
2023-06-10 04:46:48 -07:00
EntityManager.h
Add more null checks and split out code
2023-05-05 23:31:30 -07:00
LeaderboardManager.cpp
…
LeaderboardManager.h
…
Player.cpp
Replace all auto with auto*
2023-06-09 01:27:05 -07:00
Player.h
holy mother of const
2023-06-09 01:04:42 -07:00
TeamManager.cpp
…
TeamManager.h
…
TradingManager.cpp
Replace all auto with auto*
2023-06-09 01:27:05 -07:00
TradingManager.h
…
User.cpp
…
User.h
…
UserManager.cpp
Replace all auto with auto*
2023-06-09 01:27:05 -07:00
UserManager.h
…
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