.. |
BrickDatabase.cpp
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chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
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2023-12-23 11:24:16 -06:00 |
BrickDatabase.h
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Convert BrickDatabase to namespace (#1142)
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2023-07-17 17:55:25 -05:00 |
CheatDetection.cpp
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chore: Player class removal (#1445)
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2024-02-04 06:29:05 -08:00 |
CheatDetection.h
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feat: Security improvements for spoofed packets (#1201)
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2023-09-28 12:16:11 -05:00 |
CMakeLists.txt
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chore: cleanup objectIdManager overloading and classes (#1391)
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2024-01-05 06:31:22 -06:00 |
GUID.cpp
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fix: Implement proper Sound trigger component serialization (#1160)
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2023-08-06 15:38:12 -05:00 |
GUID.h
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fix: Implement proper Sound trigger component serialization (#1160)
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2023-08-06 15:38:12 -05:00 |
Loot.cpp
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Move CDClientManager to be a namespace (#1431)
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2024-02-08 23:40:43 -06:00 |
Loot.h
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perf: Loot memory savings (#1165)
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2023-10-09 15:33:22 -05:00 |
Mail.cpp
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chore: Change Mail to use BitStream references (#1474)
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2024-02-26 22:01:18 -06:00 |
Mail.h
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chore: Change Mail to use BitStream references (#1474)
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2024-02-26 22:01:18 -06:00 |
ObjectIDManager.cpp
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chore: cleanup objectIdManager overloading and classes (#1391)
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2024-01-05 06:31:22 -06:00 |
ObjectIDManager.h
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chore: cleanup objectIdManager overloading and classes (#1391)
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2024-01-05 06:31:22 -06:00 |
Preconditions.cpp
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refactor: Change TryParse implementation (#1442)
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2024-02-10 05:05:25 -06:00 |
Preconditions.h
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convert to unix line endings
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2022-08-05 22:01:59 -05:00 |
SlashCommandHandler.cpp
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fix: Remove hard coded groups for spawners (#1454)
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2024-02-11 00:38:21 -06:00 |
SlashCommandHandler.h
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Removed some hardcoded logic for racing (#1075)
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2023-05-08 04:38:08 -05:00 |
VanityUtilities.cpp
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feat: refactor vanity (#1477)
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2024-02-25 16:59:10 -06:00 |
VanityUtilities.h
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feat: refactor vanity (#1477)
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2024-02-25 16:59:10 -06:00 |