DarkflameServer/dZoneManager
David Markowitz 5942182486
feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger

* Logger: Add compile time filename

Fix include issues
Add writers
Add macros
Add macro to force compilation

* Logger: Replace calls with macros

Allows for filename and line number to be logged

* Logger: Add comments

and remove extra define

Logger: Replace with unique_ptr

also flush console at exit. regular file writer should be flushed on file close.

Logger: Remove constexpr on variable

* Logger: Simplify code

* Update Logger.cpp
2023-10-21 16:31:55 -07:00
..
CMakeLists.txt perf: Add path height correction on world load (#1178) 2023-08-12 09:20:00 -05:00
dZMCommon.h format codebase 2022-07-28 08:39:57 -05:00
dZoneManager.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
dZoneManager.h Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
Level.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
Level.h Remove unused problematic code (#1115) 2023-06-16 23:30:28 -05:00
LUTriggers.h foot race player flag fix (#1125) 2023-06-23 08:50:15 -05:00
Spawner.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
Spawner.h Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
WorldConfig.h Eliminate WorldConfig Magic Numbers 2023-01-01 05:20:03 -08:00
Zone.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
Zone.h fix: Properly read in scene metadata (#1170) 2023-08-10 16:35:12 -05:00