DarkflameServer/dGame/dComponents
David Markowitz 5942182486
feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger

* Logger: Add compile time filename

Fix include issues
Add writers
Add macros
Add macro to force compilation

* Logger: Replace calls with macros

Allows for filename and line number to be logged

* Logger: Add comments

and remove extra define

Logger: Replace with unique_ptr

also flush console at exit. regular file writer should be flushed on file close.

Logger: Remove constexpr on variable

* Logger: Simplify code

* Update Logger.cpp
2023-10-21 16:31:55 -07:00
..
AchievementCacheKey.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
BaseCombatAIComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
BaseCombatAIComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
BouncerComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
BouncerComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
BuffComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
BuffComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
BuildBorderComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
BuildBorderComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
CharacterComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
CharacterComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
CMakeLists.txt chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
Component.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
Component.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ControllablePhysicsComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
ControllablePhysicsComponent.h chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
DestroyableComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
DestroyableComponent.h Destroyable: Fix animated deaths (#1227) 2023-10-18 09:17:57 -05:00
DonationVendorComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
DonationVendorComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
InventoryComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
InventoryComponent.h refactor: re-write AOE, add FilterTargets, Update TacArc Reading (#1035) 2023-10-09 15:18:51 -05:00
LevelProgressionComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
LevelProgressionComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
LUPExhibitComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
LUPExhibitComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
MissionComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
MissionComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
MissionOfferComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
MissionOfferComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
ModelComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ModelComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ModuleAssemblyComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ModuleAssemblyComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
MovementAIComponent.cpp chore: Small movementAiComponent cleanup (#1145) 2023-08-03 21:38:04 -05:00
MovementAIComponent.h feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
MovingPlatformComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
MovingPlatformComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
MultiZoneEntranceComponent.cpp fix #1194 (#1196) 2023-09-19 05:59:02 -05:00
MultiZoneEntranceComponent.h Renamed RocketLaunchLUP to MultiZoneEntrance (#1185) 2023-08-18 14:14:40 -05:00
PetComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
PetComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PhantomPhysicsComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
PhantomPhysicsComponent.h chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
PhysicsComponent.cpp chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
PhysicsComponent.h chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
PlayerForcedMovementComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PlayerForcedMovementComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PossessableComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PossessableComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PossessorComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PossessorComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PropertyComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
PropertyComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
PropertyEntranceComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
PropertyEntranceComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
PropertyManagementComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
PropertyManagementComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
PropertyVendorComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
PropertyVendorComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
ProximityMonitorComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
ProximityMonitorComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
RacingControlComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
RacingControlComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
RacingSoundTriggerComponent.h fix: Implement proper Sound trigger component serialization (#1160) 2023-08-06 15:38:12 -05:00
RailActivatorComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
RailActivatorComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
RebuildComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
RebuildComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
RenderComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
RenderComponent.h WIP (#1203) 2023-10-09 15:20:56 -05:00
RigidbodyPhantomPhysicsComponent.cpp chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
RigidbodyPhantomPhysicsComponent.h chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
RocketLaunchpadControlComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
RocketLaunchpadControlComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
ScriptedActivityComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
ScriptedActivityComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ShootingGalleryComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ShootingGalleryComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SimplePhysicsComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
SimplePhysicsComponent.h chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
SkillComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
SkillComponent.h feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
SoundTriggerComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
SoundTriggerComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SwitchComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SwitchComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
TriggerComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
TriggerComponent.h Implement Timer handlers in triggers and ontimerdone trigger event (#1031) 2023-04-18 12:48:03 -05:00
VehiclePhysicsComponent.cpp chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
VehiclePhysicsComponent.h chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
VendorComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
VendorComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00