DarkflameServer/dScripts/ai/AG
Aaron Kimbrell 6aa90ad5b2
Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
2023-05-02 17:39:21 -05:00
..
ActSharkPlayerDeathTrigger.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
ActSharkPlayerDeathTrigger.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgBusDoor.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgBusDoor.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgDarkSpiderling.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgDarkSpiderling.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgFans.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
AgFans.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgImagSmashable.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
AgImagSmashable.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgJetEffectServer.cpp Fix bad lot comparison in AG Jet Effect Server (#1063) 2023-05-02 03:27:16 -07:00
AgJetEffectServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgPicnicBlanket.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
AgPicnicBlanket.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgQbElevator.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
AgQbElevator.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgQbWall.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgQbWall.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgSalutingNpcs.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgSalutingNpcs.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgShipPlayerDeathTrigger.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgShipPlayerDeathTrigger.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgShipPlayerShockServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
AgShipPlayerShockServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgSpaceStuff.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
AgSpaceStuff.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgStagePlatforms.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgStagePlatforms.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgStromlingProperty.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
AgStromlingProperty.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgTurret.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgTurret.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00