DarkflameServer/dScripts/ai/AG
Daniel Seiler 554a9a6806
fix: Dissolve more CMake dependencies (#1387)
* fix: more include changes

* fix: remove dZoneManager from global include

* fix: dDatabase

* fix: dCommon

* fix: object libs

* fix: rebase

* fix: bcrypt

* wip: try simplified connector build

* fix: update dockerfile

* fix: mariadb C/C++ on apple

* feat: Move scripts to CMAKE_MODULE_PATH

* fix: dPropertyBehaviors

* fix: macos?

* fix: Dockerfile

* fix: macos?

* fix: macos?

* fix: macos?

* fix: macos?

* fix: macos?

* try: install_name_tool

* fix not building on unix

* fix include paths

* Remove code changes

Will fix in another PR.

* format pass

remove 2 more included directories.
remove commented out code
add status to messages

* comments and format

surround include directories with quotes
remove commented out code
remove debug messages

* Update CMakeLists.txt

---------

Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
2024-03-05 20:13:24 -06:00
..
ActSharkPlayerDeathTrigger.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
ActSharkPlayerDeathTrigger.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgBusDoor.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgBusDoor.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgDarkSpiderling.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgDarkSpiderling.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgFans.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgFans.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgImagSmashable.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgImagSmashable.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgJetEffectServer.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgJetEffectServer.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgPicnicBlanket.cpp perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
AgPicnicBlanket.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgQbElevator.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgQbElevator.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgQbWall.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgQbWall.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgSalutingNpcs.cpp Remove inlines 2023-03-26 02:59:46 -07:00
AgSalutingNpcs.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgShipPlayerDeathTrigger.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgShipPlayerDeathTrigger.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgShipPlayerShockServer.cpp Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup 2023-05-13 16:16:58 -07:00
AgShipPlayerShockServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgSpaceStuff.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgSpaceStuff.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgStagePlatforms.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgStagePlatforms.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgStromlingProperty.cpp feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
AgStromlingProperty.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgTurret.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgTurret.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00