DarkflameServer/dScripts/02_server
David Markowitz bd9b790e1d
feat: Add MovingAI pathing for NPCs without combatAI (#1509)
* remove goto

* Update MovementAIComponent.cpp

* convert to PathWaypoint

Easier for usage with paths

* add path parsing

* ref removal, simplification of work

* it works

* Update MovementAIComponent.cpp

* disable pathing for combat

we just need it for npcs for now, combat ai can be done later

* fixed stuttery enemies

wow

* start at ramped up speed

* add pausing and resuming

* Update MovementAIComponent.cpp

* Update MovementAIComponent.h

* Update CMakeLists.txt
2024-03-26 21:06:22 -05:00
..
DLU feat: move all ldf config to be in xml (#1482) 2024-02-28 17:16:47 -06:00
Enemy fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
Equipment perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
Map feat: Add MovingAI pathing for NPCs without combatAI (#1509) 2024-03-26 21:06:22 -05:00
Minigame perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
Objects chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
Pets fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00