Files
DarkflameServer/tests/dGameTests
Aaron Kimbrell 6627b022d4 feat(component): the BBB component only where the client has one
The client makes a BBB component (76) for a character (DoObjectPreLoad, LOT 1)
and for registry entries (none in the CDClient), and reads it last
(LWOBBBComponent::Deserialize: a metadata-source-item bit and the item).
DLU wrote a placeholder 0 bit at the end of every construction; now only a
character's BBBComponent writes it. Every other object sends one bit less,
which the client never read (live non-player constructions decode without
it; the zone control object stays byte for byte equal to live).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 17:18:52 -05:00
..