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06e7d57e0d
* chore: Remove dpEntity pointers from collision checking * Update fn documentation in ProximityMonitorComponent.h * use more idiomatic method to calculate vector index * feedback * missed a ranges::find replacement * adjust for feedback. last changes tonight. * okay, also remove unneeded include. then sleep. * for real tho * update to use unordered_set instead of set |
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.. | ||
CMakeLists.txt | ||
dpCollisionChecks.cpp | ||
dpCollisionChecks.h | ||
dpEntity.cpp | ||
dpEntity.h | ||
dpGrid.cpp | ||
dpGrid.h | ||
dpShapeBase.cpp | ||
dpShapeBase.h | ||
dpShapeBox.cpp | ||
dpShapeBox.h | ||
dpShapeSphere.cpp | ||
dpShapeSphere.h | ||
dpWorld.cpp | ||
dpWorld.h |