DarkflameServer/dScripts/02_server/Map/AG
jadebenn 77b42daca1
feat: Remove reinterpret_casts from AG race timer script and add method and chat command to get current server uptime (#1673)
* use steady_clock race timer

* formatting and const

* improve time interface

* added uptime chat command

* fix bug and update documentation

* inrease /uptime GM level requirement

* update GM level for /uptime (again)

* made changes according to feedback
2024-12-17 14:06:16 -06:00
..
AgBugsprayer.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgBugsprayer.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgCagedBricksServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgCagedBricksServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgLaserSensorServer.cpp refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
AgLaserSensorServer.h refactor: removed hardcoded ag laser logic (#1079) 2023-05-13 18:21:17 -05:00
AgMonumentBirds.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgMonumentBirds.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgMonumentLaserServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgMonumentLaserServer.h refactor: removed hardcoded ag laser logic (#1079) 2023-05-13 18:21:17 -05:00
AgMonumentRaceCancel.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgMonumentRaceCancel.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgMonumentRaceGoal.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgMonumentRaceGoal.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
NpcAgCourseStarter.cpp feat: Remove reinterpret_casts from AG race timer script and add method and chat command to get current server uptime (#1673) 2024-12-17 14:06:16 -06:00
NpcAgCourseStarter.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NpcCowboyServer.cpp fix: Remove hard coded groups for spawners (#1454) 2024-02-11 00:38:21 -06:00
NpcCowboyServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcEpsilonServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcEpsilonServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcNjAssistantServer.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
NpcNjAssistantServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcPirateServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NpcPirateServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcWispServer.cpp fix: Remove hard coded groups for spawners (#1454) 2024-02-11 00:38:21 -06:00
NpcWispServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
RemoveRentalGear.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
RemoveRentalGear.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00