DarkflameServer/dCommon/dEnums/eTerminateType.h
Aaron Kimbrell 6aa90ad5b2
Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
2023-05-02 17:39:21 -05:00

13 lines
190 B
C++

#ifndef __ETERMINATETYPE__H__
#define __ETERMINATETYPE__H__
#include <cstdint>
enum class eTerminateType : uint32_t {
RANGE,
USER,
FROM_INTERACTION
};
#endif //!__ETERMINATETYPE__H__