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https://github.com/DarkflameUniverse/DarkflameServer.git
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6aa90ad5b2
* Breakout rest of the enums from dcommonvars so we don't have to deal with merge conflicts ePlayerFlags is not a scoped enum, yet, due to it's complexity * address feedback * make player flag types consistent * fix typo
13 lines
190 B
C++
13 lines
190 B
C++
#ifndef __ETERMINATETYPE__H__
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#define __ETERMINATETYPE__H__
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#include <cstdint>
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enum class eTerminateType : uint32_t {
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RANGE,
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USER,
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FROM_INTERACTION
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};
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#endif //!__ETERMINATETYPE__H__
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