DarkflameServer/dScripts/02_server/Map/General
David Markowitz c6087ce77a
perf: Loot memory savings (#1165)
* Move away from constructor queries

Fix up other large tables to have proper backup lookups

Revert "idk im just dumb ig"

This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585.

idk im just dumb ig

* Fix slow components registry lookup

* add define for cdclient cache all

* Huge loot namespace rework

- Remove all excess memory usage
- do not cache components registry
- cache loot matrices on startup of the destroyable component
- convert loot singleton class to a namespace
- rework loot cdclient tables to operate closer to how someone would actually use them (basically doing the previous LootGenerator::LootGenerator caching but in those tables)
- Memory usage reduced by 10%+ across the board

* cache rebuild matrix

* Database: move reading to own function

Also change name of cache to PascalCase

* Database: Move common function rading
2023-10-09 15:33:22 -05:00
..
Ninjago Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
BankInteractServer.cpp Refactor: Amf3 implementation (#998) 2023-05-13 17:22:00 -05:00
BankInteractServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
BaseInteractDropLootServer.cpp perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
BaseInteractDropLootServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Binoculars.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Binoculars.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ExplodingAsset.cpp Remove inlines 2023-03-26 02:59:46 -07:00
ExplodingAsset.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ForceVolumeServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
ForceVolumeServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
GrowingFlower.cpp perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
GrowingFlower.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ImaginationBackpackHealServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
ImaginationBackpackHealServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
InvalidScript.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
InvalidScript.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MailBoxServer.cpp Refactor: Amf3 implementation (#998) 2023-05-13 17:22:00 -05:00
MailBoxServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjRailSwitch.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjRailSwitch.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
PetDigServer.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
PetDigServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
PropertyDevice.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
PropertyDevice.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
PropertyPlatform.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
PropertyPlatform.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
QbEnemyStunner.cpp CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
QbEnemyStunner.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
QbSpawner.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
QbSpawner.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
StoryBoxInteractServer.cpp Refactor: Amf3 implementation (#998) 2023-05-13 17:22:00 -05:00
StoryBoxInteractServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
TokenConsoleServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
TokenConsoleServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
TouchMissionUpdateServer.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
TouchMissionUpdateServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
WishingWellServer.cpp perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
WishingWellServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00