DarkflameServer/dDatabase/Tables/CDObjectSkillsTable.h
David Markowitz 79094b6664 wow
2023-07-16 00:27:30 -07:00

27 lines
653 B
C++

#pragma once
// Custom Classes
#include "CDTable.h"
struct CDObjectSkills {
unsigned int objectTemplate; //!< The LOT of the item
unsigned int skillID; //!< The Skill ID of the object
unsigned int castOnType; //!< ???
unsigned int AICombatWeight; //!< ???
};
namespace CDObjectSkillsTable {
private:
std::vector<CDObjectSkills> entries;
public:
void LoadTableIntoMemory();
// Queries the table with a custom "where" clause
std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
// Gets all the entries in the table
std::vector<CDObjectSkills> GetEntries(void) const;
};