Commit Graph

7 Commits

Author SHA1 Message Date
David Markowitz
e58218cfbc
chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
* Remove std::couts littered throughout the base

* working

End of optimizations for now

going faster

* Remove extraneous compare function

std::less<LWOSCENEID> already does this in a map.

* gaming

* Update Zone.cpp

* dlu is moving to bitbucket again

* Update Level.cpp

---------

Co-authored-by: Jettford <mrjettbradford@gmail.com>
2023-12-23 11:24:16 -06:00
David Markowitz
1a199151da
Remove std::couts littered throughout the base (#1313) 2023-11-21 18:04:23 -08:00
Aaron Kimbre
f727e3951c consolidate code 2023-11-09 21:28:52 -06:00
David Markowitz
0d6bd33f9e
Remove unused problematic code (#1115) 2023-06-16 23:30:28 -05:00
Jett
4a6f3e44ee
Add support for packed clients (#802)
* First iteration of pack reader and interface

* Fix memory leak and remove logs

* Complete packed asset interface and begin on file loading replacement

* Implement proper BinaryIO error

* Improve AssetMemoryBuffer for reading and implement more reading

* Repair more file loading code and improve how navmeshes are loaded

* Missing checks implementation

* Revert addition of Manifest class and migration changes

* Resolved all feedback.
2022-11-01 13:21:26 -05:00
aronwk-aaron
19e77a38d8 format codebase 2022-07-28 08:39:57 -05:00
Unknown
0545adfac3 Public release of the DLU server code!
Have fun!
2021-12-05 18:54:36 +01:00