A GM 8 command: every brick built model on the property you are on goes
back to the UGC server's queue. Once all are made (at most 15 minutes),
everyone on the property is sent the new mesh checksums and transferred
back into the same zone and clone, so their game loads the property again
and downloads the new meshes. Swapping a model's mesh in place doesn't
work in the client, so the whole property is loaded again.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat: showall, findplayer, get/openhttpmoninfo
http monitor info is planned to be used later, just putting in info that i've since reverse engineered and don't want lost
Additionally add debug world packet for duture dev use
Tested all new commands and variation of command arguments
* fix missing newline at eofs
* address most feedback
* Compormise and use struct with (de)serialize
* remove httpmoninfo commands