implement rest of equipment scripts (#1714)

This commit is contained in:
David Markowitz
2025-01-03 14:44:20 -08:00
committed by GitHub
parent c8fcb3788d
commit fb32534ae3
15 changed files with 188 additions and 30 deletions

View File

@@ -0,0 +1,13 @@
#ifndef IMAGINATIONBACKPACK_H
#define IMAGINATIONBACKPACK_H
#include "CppScripts.h"
class ImaginationBackPack : public CppScripts::Script {
public:
void OnFactionTriggerItemEquipped(Entity* itemOwner, LWOOBJID itemObjId) override;
void NotifyPlayerResurrectionFinished(Entity& self, GameMessages::PlayerResurrectionFinished& msg) override;
void OnFactionTriggerItemUnequipped(Entity* itemOwner, LWOOBJID itemObjId) override;
};
#endif //!IMAGINATIONBACKPACK_H