feat(entity): the client's gate rush component (103)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-10-01 07:19:31 -05:00
parent d1a778a140
commit e585a035e0
2 changed files with 24 additions and 0 deletions

View File

@@ -90,6 +90,7 @@
#include "CollectibleComponent.h"
#include "ItemComponent.h"
#include "MinifigComponent.h"
#include "GateRushComponent.h"
#include "FactionTriggerComponent.h"
#include "RocketLandingComponent.h"
#include "GenericActivatorComponent.h"
@@ -1085,6 +1086,12 @@ void Entity::Initialize() {
if (id > -1) AddComponent<FactionTriggerComponent>(id);
break;
}
case eReplicaComponentType::GATE_RUSH_CONTROL: {
// LWOGateRushComponent: the client makes it from the registry
const auto id = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::GATE_RUSH_CONTROL, -1);
if (id > -1) AddComponent<GateRushComponent>(id);
break;
}
default:
break;
}

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@@ -0,0 +1,17 @@
#ifndef GATERUSHCOMPONENT_H
#define GATERUSHCOMPONENT_H
#include "Component.h"
#include "eReplicaComponentType.h"
/**
* Gate rush, as the client's LWOGateRushComponent makes it from the registry. Nothing of it is sent or done on the server yet.
*/
class GateRushComponent final : public Component {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::GATE_RUSH_CONTROL;
GateRushComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {}
};
#endif // GATERUSHCOMPONENT_H