mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-05 18:24:12 +00:00
fix: Remove hard coded groups for spawners (#1454)
* fix macros not trimming newline * Remove hardcoded spawner groups Was just missing an inline script implementation and using the wrong name
This commit is contained in:
@@ -25,16 +25,6 @@ Spawner::Spawner(const SpawnerInfo info) {
|
||||
|
||||
m_Start = m_Info.noTimedSpawn;
|
||||
|
||||
//ssssh...
|
||||
if (m_EntityInfo.lot == 14718) { //AG - MAELSTROM SAMPLE
|
||||
m_Info.groups.emplace_back("MaelstromSamples");
|
||||
}
|
||||
|
||||
if (m_EntityInfo.lot == 14375) //AG - SPIDER BOSS EGG
|
||||
{
|
||||
m_Info.groups.emplace_back("EGG");
|
||||
}
|
||||
|
||||
int timerCount = m_Info.amountMaintained;
|
||||
|
||||
if (m_Info.amountMaintained > m_Info.nodes.size()) {
|
||||
|
Reference in New Issue
Block a user