fix: Remove hard coded groups for spawners (#1454)

* fix macros not trimming newline

* Remove hardcoded spawner groups

Was just missing an inline script implementation and using the wrong name
This commit is contained in:
David Markowitz
2024-02-10 22:38:21 -08:00
committed by GitHub
parent f7e4a32621
commit ddaac276fe
5 changed files with 25 additions and 16 deletions

View File

@@ -25,16 +25,6 @@ Spawner::Spawner(const SpawnerInfo info) {
m_Start = m_Info.noTimedSpawn;
//ssssh...
if (m_EntityInfo.lot == 14718) { //AG - MAELSTROM SAMPLE
m_Info.groups.emplace_back("MaelstromSamples");
}
if (m_EntityInfo.lot == 14375) //AG - SPIDER BOSS EGG
{
m_Info.groups.emplace_back("EGG");
}
int timerCount = m_Info.amountMaintained;
if (m_Info.amountMaintained > m_Info.nodes.size()) {