fix: Remove hard coded groups for spawners (#1454)

* fix macros not trimming newline

* Remove hardcoded spawner groups

Was just missing an inline script implementation and using the wrong name
This commit is contained in:
David Markowitz
2024-02-10 22:38:21 -08:00
committed by GitHub
parent f7e4a32621
commit ddaac276fe
5 changed files with 25 additions and 16 deletions

View File

@@ -179,7 +179,7 @@ void BossSpiderQueenEnemyServer::SpiderWaveManager(Entity* self) {
std::vector<LWOOBJID> spiderEggs{};
auto spooders = Game::entityManager->GetEntitiesInGroup("EGG");
auto spooders = Game::entityManager->GetEntitiesInGroup("SpiderEggs");
for (auto spodder : spooders) {
spiderEggs.push_back(spodder->GetObjectID());
}