fix: object libs

This commit is contained in:
Xiphoseer
2024-01-04 02:58:51 +01:00
parent 4586a0ffea
commit d67ac7759b
51 changed files with 251 additions and 115 deletions

View File

@@ -5,11 +5,18 @@ set(DGAME_DINVENTORY_SOURCES
"ItemSet.cpp"
"ItemSetPassiveAbility.cpp")
add_library(dInventory STATIC ${DGAME_DINVENTORY_SOURCES})
add_library(dInventory OBJECT ${DGAME_DINVENTORY_SOURCES})
target_include_directories(dInventory PUBLIC "."
"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # Item.h uses Preconditions.h
"${PROJECT_SOURCE_DIR}/dCommon/eEnums" # Item.h uses dCommonVars.h
PRIVATE
"${PROJECT_SOURCE_DIR}/dCommon"
"${PROJECT_SOURCE_DIR}/dCommon/dEnums"
"${PROJECT_SOURCE_DIR}/dCommon/dClient" # Item.cpp uses AssetManager
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase/CDClientTables"
"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # direct
"${PROJECT_SOURCE_DIR}/dGame/dComponents" # direct InventoryComponent.h
"${PROJECT_SOURCE_DIR}/dGame/dBehaviors" # via InventoryComponent.h
@@ -17,5 +24,9 @@ target_include_directories(dInventory PUBLIC "."
"${PROJECT_SOURCE_DIR}/dGame/dMission" # via MissionComponent.h
"${PROJECT_SOURCE_DIR}/dZoneManager" # via Item.cpp
)
target_link_libraries(dInventory PRIVATE dDatabaseCDClient INTERFACE dNet)
target_precompile_headers(dInventory REUSE_FROM dGameBase)
# INTERFACE link w/o dependency
#set_property(TARGET dInventory APPEND PROPERTY INTERFACE_LINK_LIBRARIES
# dNet dDatabaseCDClient
#)