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Remove added physics objects (#1727)
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@ -84,11 +84,12 @@ dpEntity* PhysicsComponent::CreatePhysicsEntity(eReplicaComponentType type) {
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} else if (info->physicsAsset == "env\\env_won_fv_gas-blocking-volume.hkx") {
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toReturn = new dpEntity(m_Parent->GetObjectID(), 390.496826f, 111.467964f, 600.821534f, true);
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m_Position.y -= (111.467964f * m_Parent->GetDefaultScale()) / 2;
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} else if (info->physicsAsset == "env\\GFTrack_DeathVolume1_CaveExit.hkx") {
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// Leaving these out for now since they cause more issues than they solve in racing tracks without proper OBB checks.
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} /* else if (info->physicsAsset == "env\\GFTrack_DeathVolume1_CaveExit.hkx") {
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toReturn = new dpEntity(m_Parent->GetObjectID(), 112.416870f, 50.363434f, 87.679268f);
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} else if (info->physicsAsset == "env\\GFTrack_DeathVolume2_RoadGaps.hkx") {
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toReturn = new dpEntity(m_Parent->GetObjectID(), 48.386536f, 50.363434f, 259.361755f);
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} else {
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} */ else {
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// LOG_DEBUG("This one is supposed to have %s", info->physicsAsset.c_str());
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//add fallback cube:
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