Update Level.cpp

This commit is contained in:
David Markowitz 2023-11-21 18:18:08 -08:00
parent f820324282
commit c3fee5a339

View File

@ -16,12 +16,6 @@
#include "AssetManager.h" #include "AssetManager.h"
#include "dConfig.h" #include "dConfig.h"
void Level::SceneObjectDataChunk::PrintAllObjects() const {
for (const auto& [id, sceneObj] : objects) {
LOG("ID: %d LOT: %d", id, sceneObj.lot);
}
}
Level::Level(Zone* parentZone, const std::string& filepath) { Level::Level(Zone* parentZone, const std::string& filepath) {
m_ParentZone = parentZone; m_ParentZone = parentZone;