diff --git a/dZoneManager/Level.cpp b/dZoneManager/Level.cpp index 656cc53d..ae44eb8f 100644 --- a/dZoneManager/Level.cpp +++ b/dZoneManager/Level.cpp @@ -16,12 +16,6 @@ #include "AssetManager.h" #include "dConfig.h" -void Level::SceneObjectDataChunk::PrintAllObjects() const { - for (const auto& [id, sceneObj] : objects) { - LOG("ID: %d LOT: %d", id, sceneObj.lot); - } -} - Level::Level(Zone* parentZone, const std::string& filepath) { m_ParentZone = parentZone;