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fix: not checking OnChat block node (#1820)
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@@ -111,7 +111,7 @@ void Strip::OnChatMessageReceived(const std::string& sMessage) {
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if (m_PausedTime > 0.0f || !HasMinimumActions()) return;
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const auto& nextAction = GetNextAction();
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if (nextAction.GetValueParameterString() == sMessage) {
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if (nextAction.GetType() == "OnChat" && nextAction.GetValueParameterString() == sMessage) {
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IncrementAction();
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m_WaitingForAction = false;
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}
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