Remove inlines

Clean up macros

more tomorrow

Cleanup and optimize CDActivities table

Remove unused include

Further work on CDActivityRewards

Update MasterServer.cpp

Further animations work

Activities still needs work for a better PK.

fix type

All of these replacements worked

Create internal interface for animations

Allows for user to just call GetAnimationTIme or PlayAnimation rather than passing in arbitrary true false statements
This commit is contained in:
David Markowitz
2023-03-20 06:10:52 -07:00
parent 7671cc6865
commit b432a3f5da
84 changed files with 631 additions and 607 deletions

View File

@@ -1,27 +1,11 @@
#include "CDActivitiesTable.h"
CDActivitiesTable::CDActivitiesTable(void) {
// First, get the size of the table
unsigned int size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Activities");
while (!tableSize.eof()) {
size = tableSize.getIntField(0, 0);
tableSize.nextRow();
}
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
// Now get the data
CDActivitiesTable::CDActivitiesTable() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Activities");
while (!tableData.eof()) {
CDActivities entry;
entry.ActivityID = tableData.getIntField("ActivityID", -1);
entry.locStatus = tableData.getIntField("locStatus", -1);
ActivityID activityId = tableData.getIntField("ActivityID", -1);
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1));
entry.instanceMapID = tableData.getIntField("instanceMapID", -1);
entry.minTeams = tableData.getIntField("minTeams", -1);
entry.maxTeams = tableData.getIntField("maxTeams", -1);
@@ -29,34 +13,26 @@ CDActivitiesTable::CDActivitiesTable(void) {
entry.maxTeamSize = tableData.getIntField("maxTeamSize", -1);
entry.waitTime = tableData.getIntField("waitTime", -1);
entry.startDelay = tableData.getIntField("startDelay", -1);
entry.requiresUniqueData = tableData.getIntField("requiresUniqueData", -1);
UNUSED_COLUMN(entry.requiresUniqueData = tableData.getIntField("requiresUniqueData", -1));
entry.leaderboardType = tableData.getIntField("leaderboardType", -1);
entry.localize = tableData.getIntField("localize", -1);
UNUSED_COLUMN(entry.localize = tableData.getIntField("localize", -1));
entry.optionalCostLOT = tableData.getIntField("optionalCostLOT", -1);
entry.optionalCostCount = tableData.getIntField("optionalCostCount", -1);
entry.showUIRewards = tableData.getIntField("showUIRewards", -1);
entry.CommunityActivityFlagID = tableData.getIntField("CommunityActivityFlagID", -1);
entry.gate_version = tableData.getStringField("gate_version", "");
UNUSED_COLUMN(entry.showUIRewards = tableData.getIntField("showUIRewards", -1));
UNUSED_COLUMN(entry.CommunityActivityFlagID = tableData.getIntField("CommunityActivityFlagID", -1));
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
entry.noTeamLootOnDeath = tableData.getIntField("noTeamLootOnDeath", -1);
entry.optionalPercentage = tableData.getFloatField("optionalPercentage", -1.0f);
UNUSED_COLUMN(entry.optionalPercentage = tableData.getFloatField("optionalPercentage", -1.0f));
auto insertedElement = this->entries.insert_or_assign(activityId, entry);
DluAssert(insertedElement.second == true);
this->entries.push_back(entry);
tableData.nextRow();
}
tableData.finalize();
}
std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActivities)> predicate) {
std::vector<CDActivities> data = cpplinq::from(this->entries)
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
CDActivitiesResult CDActivitiesTable::GetActivity(ActivityID id) {
const auto foundElement = this->entries.find(id);
return foundElement != this->entries.end() ? CDActivitiesResult(foundElement->second) : CDActivitiesResult();
}
std::vector<CDActivities> CDActivitiesTable::GetEntries(void) const {
return this->entries;
}

View File

@@ -1,38 +1,37 @@
#pragma once
// Custom Classes
#include "CDTable.h"
typedef uint32_t ActivityID;
struct CDActivities {
unsigned int ActivityID;
unsigned int locStatus;
unsigned int instanceMapID;
unsigned int minTeams;
unsigned int maxTeams;
unsigned int minTeamSize;
unsigned int maxTeamSize;
unsigned int waitTime;
unsigned int startDelay;
bool requiresUniqueData;
unsigned int leaderboardType;
bool localize;
int optionalCostLOT;
int optionalCostCount;
bool showUIRewards;
unsigned int CommunityActivityFlagID;
std::string gate_version;
UNUSED_COLUMN(uint32_t locStatus);
uint32_t instanceMapID;
uint32_t minTeams;
uint32_t maxTeams;
uint32_t minTeamSize;
uint32_t maxTeamSize;
uint32_t waitTime;
uint32_t startDelay;
UNUSED_COLUMN(bool requiresUniqueData);
uint32_t leaderboardType;
UNUSED_COLUMN(bool localize);
int32_t optionalCostLOT;
int32_t optionalCostCount;
UNUSED_COLUMN(bool showUIRewards);
UNUSED_COLUMN(uint32_t CommunityActivityFlagID);
UNUSED_COLUMN(std::string gate_version);
bool noTeamLootOnDeath;
float optionalPercentage;
UNUSED_COLUMN(float optionalPercentage);
};
typedef LookupResult<CDActivities> CDActivitiesResult;
class CDActivitiesTable : public CDTable<CDActivitiesTable> {
private:
std::vector<CDActivities> entries;
std::map<ActivityID, CDActivities> entries;
public:
CDActivitiesTable();
// Queries the table with a custom "where" clause
std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
std::vector<CDActivities> GetEntries(void) const;
CDActivitiesResult GetActivity(ActivityID predicate);
};

View File

@@ -4,13 +4,13 @@
#include "CDTable.h"
struct CDActivityRewards {
unsigned int objectTemplate; //!< The object template (?)
unsigned int ActivityRewardIndex; //!< The activity reward index
int activityRating; //!< The activity rating
unsigned int LootMatrixIndex; //!< The loot matrix index
unsigned int CurrencyIndex; //!< The currency index
unsigned int ChallengeRating; //!< The challenge rating
std::string description; //!< The description
unsigned int objectTemplate;
unsigned int ActivityRewardIndex;
int activityRating;
unsigned int LootMatrixIndex;
unsigned int CurrencyIndex;
unsigned int ChallengeRating;
std::string description;
};
class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable> {

View File

@@ -1,56 +1,84 @@
#include "CDAnimationsTable.h"
#include "GeneralUtils.h"
#include "Game.h"
CDAnimationsTable::CDAnimationsTable(void) {
bool CDAnimationsTable::CacheData(CppSQLite3Statement queryToCache) {
auto tableData = queryToCache.execQuery();
// If we received a bad lookup, cache it anyways so we do not run the query again.
if (tableData.eof()) return false;
// First, get the size of the table
unsigned int size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Animations");
while (!tableSize.eof()) {
size = tableSize.getIntField(0, 0);
do {
std::string animation_type = tableData.getStringField("animation_type", "");
DluAssert(!animation_type.empty());
AnimationGroupID animationGroupID = tableData.getIntField("animationGroupID", -1);
DluAssert(animationGroupID != -1);
tableSize.nextRow();
}
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Animations");
while (!tableData.eof()) {
CDAnimations entry;
entry.animationGroupID = tableData.getIntField("animationGroupID", -1);
entry.animation_type = tableData.getStringField("animation_type", "");
CDAnimation entry;
entry.animation_name = tableData.getStringField("animation_name", "");
entry.chance_to_play = tableData.getFloatField("chance_to_play", -1.0f);
entry.min_loops = tableData.getIntField("min_loops", -1);
entry.max_loops = tableData.getIntField("max_loops", -1);
entry.animation_length = tableData.getFloatField("animation_length", -1.0f);
entry.hideEquip = tableData.getIntField("hideEquip", -1) == 1 ? true : false;
entry.ignoreUpperBody = tableData.getIntField("ignoreUpperBody", -1) == 1 ? true : false;
entry.restartable = tableData.getIntField("restartable", -1) == 1 ? true : false;
entry.chance_to_play = tableData.getFloatField("chance_to_play", 1.0f);
entry.min_loops = tableData.getIntField("min_loops", 0);
entry.max_loops = tableData.getIntField("max_loops", 0);
entry.animation_length = tableData.getFloatField("animation_length", 0.0f);
entry.hideEquip = tableData.getIntField("hideEquip", 0) == 1;
entry.ignoreUpperBody = tableData.getIntField("ignoreUpperBody", 0) == 1;
entry.restartable = tableData.getIntField("restartable", 0) == 1;
entry.face_animation_name = tableData.getStringField("face_animation_name", "");
entry.priority = tableData.getFloatField("priority", -1.0f);
entry.blendTime = tableData.getFloatField("blendTime", -1.0f);
entry.priority = tableData.getFloatField("priority", 0.0f);
entry.blendTime = tableData.getFloatField("blendTime", 0.0f);
this->entries.push_back(entry);
this->animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
tableData.nextRow();
}
} while (!tableData.eof());
tableData.finalize();
return true;
}
std::vector<CDAnimations> CDAnimationsTable::Query(std::function<bool(CDAnimations)> predicate) {
std::vector<CDAnimations> data = cpplinq::from(this->entries)
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
void CDAnimationsTable::CacheAnimations(const CDAnimationKey animationKey) {
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM Animations WHERE animationGroupID = ? and animation_type = ?");
query.bind(1, static_cast<int32_t>(animationKey.second));
query.bind(2, animationKey.first.c_str());
// If we received a bad lookup, cache it anyways so we do not run the query again.
if (!CacheData(query)) {
this->animations[animationKey];
}
}
std::vector<CDAnimations> CDAnimationsTable::GetEntries(void) const {
return this->entries;
void CDAnimationsTable::CacheAnimationGroup(AnimationGroupID animationGroupID) {
auto animationEntryCached = this->animations.find(CDAnimationKey("", animationGroupID));
if (animationEntryCached != this->animations.end()) {
return;
}
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM Animations WHERE animationGroupID = ?");
query.bind(1, static_cast<int32_t>(animationGroupID));
// Cache the query so we don't run the query again.
CacheData(query);
this->animations[CDAnimationKey("", animationGroupID)];
}
CDAnimationLookupResult CDAnimationsTable::GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID) {
CDAnimationKey animationKey(animationType, animationGroupID);
auto randomAnimation = GeneralUtils::GenerateRandomNumber<float>(0, 1);
auto animationEntryCached = this->animations.find(animationKey);
if (animationEntryCached == this->animations.end()) {
this->CacheAnimations(animationKey);
}
auto animationEntry = this->animations.find(animationKey);
// If we have only one animation, return it regardless of the chance to play.
if (animationEntry->second.size() == 1) {
return CDAnimationLookupResult(animationEntry->second.front());
}
for (auto& animationEntry : animationEntry->second) {
randomAnimation -= animationEntry.chance_to_play;
// This is how the client gets the random animation.
if (animationEntry.animation_name != previousAnimationName && randomAnimation <= 0.0f) return CDAnimationLookupResult(animationEntry);
}
return CDAnimationLookupResult();
}

View File

@@ -3,9 +3,10 @@
// Custom Classes
#include "CDTable.h"
struct CDAnimations {
unsigned int animationGroupID; //!< The animation group ID
std::string animation_type; //!< The animation type
struct CDAnimation {
// unsigned int animationGroupID;
// std::string animation_type;
// The above two are a pair to represent a primary key in the map.
std::string animation_name; //!< The animation name
float chance_to_play; //!< The chance to play the animation
unsigned int min_loops; //!< The minimum number of loops
@@ -19,15 +20,20 @@ struct CDAnimations {
float blendTime; //!< The blend time
};
typedef LookupResult<CDAnimation> CDAnimationLookupResult;
class CDAnimationsTable : public CDTable<CDAnimationsTable> {
private:
std::vector<CDAnimations> entries;
typedef int32_t AnimationGroupID;
typedef std::string AnimationID;
typedef std::pair<std::string, AnimationGroupID> CDAnimationKey;
public:
CDAnimationsTable();
// Queries the table with a custom "where" clause
std::vector<CDAnimations> Query(std::function<bool(CDAnimations)> predicate);
std::vector<CDAnimations> GetEntries(void) const;
CDAnimationLookupResult GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID);
void CacheAnimationGroup(AnimationGroupID animationGroupID);
private:
void CacheAnimations(const CDAnimationKey animationKey);
bool CacheData(CppSQLite3Statement queryToCache);
/**
* Each animation type has a vector of animations. This is because there can be animations have a percent chance to play so one is selected at random.
*/
std::map<CDAnimationKey, std::vector<CDAnimation>> animations;
};

View File

@@ -1,93 +1,31 @@
#include "CDComponentsRegistryTable.h"
#include "eReplicaComponentType.h"
#include "dLogger.h"
#include "Game.h"
#define CDCLIENT_CACHE_ALL
uint64_t CalculateId(uint64_t lhs, uint64_t rhs) {
return (lhs << 32) | rhs;
}
CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
void CDComponentsRegistryTable::ReadRow(CppSQLite3Query& rowData) {
uint32_t id = rowData.getIntField("id", -1);
eReplicaComponentType component_type = static_cast<eReplicaComponentType>(rowData.getIntField("component_type", 0));
uint32_t component_id = rowData.getIntField("component_id", -1);
#ifdef CDCLIENT_CACHE_ALL
// First, get the size of the table
unsigned int size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ComponentsRegistry");
while (!tableSize.eof()) {
size = tableSize.getIntField(0, 0);
auto insertedEntry = this->mappedEntries.insert_or_assign(CalculateId(id, static_cast<uint64_t>(component_type)), component_id);
DluAssert(insertedEntry.second == true);
}
tableSize.nextRow();
}
tableSize.finalize();
// Reserve the size
//this->entries.reserve(size);
// Now get the data
CDComponentsRegistryTable::CDComponentsRegistryTable() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ComponentsRegistry");
while (!tableData.eof()) {
CDComponentsRegistry entry;
entry.id = tableData.getIntField("id", -1);
entry.component_type = static_cast<eReplicaComponentType>(tableData.getIntField("component_type", 0));
entry.component_id = tableData.getIntField("component_id", -1);
this->mappedEntries.insert_or_assign(((uint64_t)entry.component_type) << 32 | ((uint64_t)entry.id), entry.component_id);
ReadRow(tableData);
tableData.nextRow();
}
tableData.finalize();
#endif
}
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
const auto& iter = this->mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
if (iter == this->mappedEntries.end()) {
return defaultValue;
}
return iter->second;
#ifndef CDCLIENT_CACHE_ALL
// Now get the data
std::stringstream query;
query << "SELECT * FROM ComponentsRegistry WHERE id = " << std::to_string(id);
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
while (!tableData.eof()) {
CDComponentsRegistry entry;
entry.id = tableData.getIntField("id", -1);
entry.component_type = tableData.getIntField("component_type", -1);
entry.component_id = tableData.getIntField("component_id", -1);
//this->entries.push_back(entry);
//Darwin's stuff:
const auto& it = this->mappedEntries.find(entry.id);
if (it != mappedEntries.end()) {
const auto& iter = it->second.find(entry.component_type);
if (iter == it->second.end()) {
it->second.insert(std::make_pair(entry.component_type, entry.component_id));
}
} else {
std::map<unsigned int, unsigned int> map;
map.insert(std::make_pair(entry.component_type, entry.component_id));
this->mappedEntries.insert(std::make_pair(entry.id, map));
}
tableData.nextRow();
}
tableData.finalize();
const auto& it2 = this->mappedEntries.find(id);
if (it2 != mappedEntries.end()) {
const auto& iter = it2->second.find(componentType);
if (iter != it2->second.end()) {
return iter->second;
}
}
return defaultValue;
#endif
const auto iter = this->mappedEntries.find(CalculateId(id, static_cast<uint64_t>(componentType)));
return iter != this->mappedEntries.end() ? iter->second : defaultValue;
}

View File

@@ -1,21 +1,15 @@
#pragma once
// Custom Classes
#include "CDTable.h"
enum class eReplicaComponentType : uint32_t;
struct CDComponentsRegistry {
unsigned int id; //!< The LOT is used as the ID
eReplicaComponentType component_type; //!< See ComponentTypes enum for values
unsigned int component_id; //!< The ID used within the component's table (0 may either mean it's non-networked, or that the ID is actually 0
};
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
private:
std::map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
public:
CDComponentsRegistryTable();
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
private:
void ReadRow(CppSQLite3Query& rowData);
private:
std::unordered_map<uint64_t, uint32_t> mappedEntries;
};

View File

@@ -3,8 +3,7 @@
CDItemComponent CDItemComponentTable::Default = {};
//! Constructor
CDItemComponentTable::CDItemComponentTable(void) {
CDItemComponentTable::CDItemComponentTable() {
Default = CDItemComponent();
#ifdef CDCLIENT_CACHE_ALL
@@ -55,13 +54,13 @@ CDItemComponentTable::CDItemComponentTable(void) {
entry.currencyLOT = tableData.getIntField("currencyLOT", -1);
entry.altCurrencyCost = tableData.getIntField("altCurrencyCost", -1);
entry.subItems = tableData.getStringField("subItems", "");
entry.audioEventUse = tableData.getStringField("audioEventUse", "");
UNUSED_COLUMN(entry.audioEventUse = tableData.getStringField("audioEventUse", "");)
entry.noEquipAnimation = tableData.getIntField("noEquipAnimation", -1) == 1 ? true : false;
entry.commendationLOT = tableData.getIntField("commendationLOT", -1);
entry.commendationCost = tableData.getIntField("commendationCost", -1);
entry.audioEquipMetaEventSet = tableData.getStringField("audioEquipMetaEventSet", "");
UNUSED_COLUMN(entry.audioEquipMetaEventSet = tableData.getStringField("audioEquipMetaEventSet", "");)
entry.currencyCosts = tableData.getStringField("currencyCosts", "");
entry.ingredientInfo = tableData.getStringField("ingredientInfo", "");
UNUSED_COLUMN(entry.ingredientInfo = tableData.getStringField("ingredientInfo", "");)
entry.locStatus = tableData.getIntField("locStatus", -1);
entry.forgeType = tableData.getIntField("forgeType", -1);
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
@@ -74,8 +73,8 @@ CDItemComponentTable::CDItemComponentTable(void) {
#endif
}
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int skillID) {
const auto& it = this->entries.find(skillID);
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int id) {
const auto& it = this->entries.find(id);
if (it != this->entries.end()) {
return it->second;
}
@@ -83,11 +82,11 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int s
#ifndef CDCLIENT_CACHE_ALL
std::stringstream query;
query << "SELECT * FROM ItemComponent WHERE id = " << std::to_string(skillID);
query << "SELECT * FROM ItemComponent WHERE id = " << std::to_string(id);
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
if (tableData.eof()) {
entries.insert(std::make_pair(skillID, Default));
entries.insert(std::make_pair(id, Default));
return Default;
}
@@ -125,13 +124,13 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int s
entry.currencyLOT = tableData.getIntField("currencyLOT", -1);
entry.altCurrencyCost = tableData.getIntField("altCurrencyCost", -1);
entry.subItems = tableData.getStringField("subItems", "");
UNUSED(entry.audioEventUse = tableData.getStringField("audioEventUse", ""));
UNUSED_COLUMN(entry.audioEventUse = tableData.getStringField("audioEventUse", ""));
entry.noEquipAnimation = tableData.getIntField("noEquipAnimation", -1) == 1 ? true : false;
entry.commendationLOT = tableData.getIntField("commendationLOT", -1);
entry.commendationCost = tableData.getIntField("commendationCost", -1);
UNUSED(entry.audioEquipMetaEventSet = tableData.getStringField("audioEquipMetaEventSet", ""));
UNUSED_COLUMN(entry.audioEquipMetaEventSet = tableData.getStringField("audioEquipMetaEventSet", ""));
entry.currencyCosts = tableData.getStringField("currencyCosts", "");
UNUSED(entry.ingredientInfo = tableData.getStringField("ingredientInfo", ""));
UNUSED_COLUMN(entry.ingredientInfo = tableData.getStringField("ingredientInfo", ""));
entry.locStatus = tableData.getIntField("locStatus", -1);
entry.forgeType = tableData.getIntField("forgeType", -1);
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
@@ -140,7 +139,7 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int s
tableData.nextRow();
}
const auto& it2 = this->entries.find(skillID);
const auto& it2 = this->entries.find(id);
if (it2 != this->entries.end()) {
return it2->second;
}
@@ -169,4 +168,3 @@ std::map<LOT, uint32_t> CDItemComponentTable::ParseCraftingCurrencies(const CDIt
return currencies;
}

View File

@@ -5,60 +5,60 @@
#include "dCommonVars.h"
struct CDItemComponent {
unsigned int id; //!< The Component ID
uint32_t id; //!< The Component ID
std::string equipLocation; //!< The equip location
unsigned int baseValue; //!< The monetary base value of the item
uint32_t baseValue; //!< The monetary base value of the item
bool isKitPiece; //!< Whether or not the item belongs to a kit
unsigned int rarity; //!< The rarity of the item
unsigned int itemType; //!< The item type
uint32_t rarity; //!< The rarity of the item
uint32_t itemType; //!< The item type
int64_t itemInfo; //!< The item info
bool inLootTable; //!< Whether or not the item is in a loot table
bool inVendor; //!< Whether or not the item is in a vendor inventory
bool isUnique; //!< ???
bool isBOP; //!< ???
bool isBOE; //!< ???
unsigned int reqFlagID; //!< User must have completed this flag to get the item
unsigned int reqSpecialtyID; //!< ???
unsigned int reqSpecRank; //!< ???
unsigned int reqAchievementID; //!< The required achievement must be completed
unsigned int stackSize; //!< The stack size of the item
unsigned int color1; //!< Something to do with item color...
unsigned int decal; //!< The decal of the item
unsigned int offsetGroupID; //!< Something to do with group IDs
unsigned int buildTypes; //!< Something to do with building
uint32_t reqFlagID; //!< User must have completed this flag to get the item
uint32_t reqSpecialtyID; //!< ???
uint32_t reqSpecRank; //!< ???
uint32_t reqAchievementID; //!< The required achievement must be completed
uint32_t stackSize; //!< The stack size of the item
uint32_t color1; //!< Something to do with item color...
uint32_t decal; //!< The decal of the item
uint32_t offsetGroupID; //!< Something to do with group IDs
uint32_t buildTypes; //!< Something to do with building
std::string reqPrecondition; //!< The required precondition
unsigned int animationFlag; //!< The Animation Flag
unsigned int equipEffects; //!< The effect played when the item is equipped
uint32_t animationFlag; //!< The Animation Flag
uint32_t equipEffects; //!< The effect played when the item is equipped
bool readyForQA; //!< ???
unsigned int itemRating; //!< ???
uint32_t itemRating; //!< ???
bool isTwoHanded; //!< Whether or not the item is double handed
unsigned int minNumRequired; //!< Maybe the minimum number required for a mission, or to own this object?
unsigned int delResIndex; //!< ???
unsigned int currencyLOT; //!< ???
unsigned int altCurrencyCost; //!< ???
uint32_t minNumRequired; //!< Maybe the minimum number required for a mission, or to own this object?
uint32_t delResIndex; //!< ???
uint32_t currencyLOT; //!< ???
uint32_t altCurrencyCost; //!< ???
std::string subItems; //!< A comma seperate string of sub items (maybe for multi-itemed things like faction test gear set)
UNUSED(std::string audioEventUse); //!< ???
UNUSED_COLUMN(std::string audioEventUse); //!< ???
bool noEquipAnimation; //!< Whether or not there is an equip animation
unsigned int commendationLOT; //!< The commendation LOT
unsigned int commendationCost; //!< The commendation cost
UNUSED(std::string audioEquipMetaEventSet); //!< ???
uint32_t commendationLOT; //!< The commendation LOT
uint32_t commendationCost; //!< The commendation cost
UNUSED_COLUMN(std::string audioEquipMetaEventSet); //!< ???
std::string currencyCosts; //!< Used for crafting
UNUSED(std::string ingredientInfo); //!< Unused
unsigned int locStatus; //!< ???
unsigned int forgeType; //!< Forge Type
UNUSED_COLUMN(std::string ingredientInfo); //!< Unused
uint32_t locStatus; //!< ???
uint32_t forgeType; //!< Forge Type
float SellMultiplier; //!< Something to do with early vendors perhaps (but replaced)
};
class CDItemComponentTable : public CDTable<CDItemComponentTable> {
private:
std::map<unsigned int, CDItemComponent> entries;
std::map<uint32_t, CDItemComponent> entries;
public:
CDItemComponentTable();
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);
// Gets an entry by ID
const CDItemComponent& GetItemComponentByID(unsigned int skillID);
const CDItemComponent& GetItemComponentByID(uint32_t id);
static CDItemComponent Default;
};

View File

@@ -29,7 +29,7 @@ CDLootMatrixTable::CDLootMatrixTable(void) {
entry.maxToDrop = tableData.getIntField("maxToDrop", -1);
entry.id = tableData.getIntField("id", -1);
entry.flagID = tableData.getIntField("flagID", -1);
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
this->entries.push_back(entry);
tableData.nextRow();

View File

@@ -12,7 +12,7 @@ struct CDLootMatrix {
unsigned int maxToDrop; //!< The maximum amount of loot from this matrix to drop
unsigned int id; //!< The ID of the Loot Matrix
unsigned int flagID; //!< ???
UNUSED(std::string gate_version); //!< The Gate Version
UNUSED_COLUMN(std::string gate_version); //!< The Gate Version
};
class CDLootMatrixTable : public CDTable<CDLootMatrixTable> {

View File

@@ -22,18 +22,18 @@ CDMissionTasksTable::CDMissionTasksTable(void) {
while (!tableData.eof()) {
CDMissionTasks entry;
entry.id = tableData.getIntField("id", -1);
UNUSED(entry.locStatus = tableData.getIntField("locStatus", -1));
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1));
entry.taskType = tableData.getIntField("taskType", -1);
entry.target = tableData.getIntField("target", -1);
entry.targetGroup = tableData.getStringField("targetGroup", "");
entry.targetValue = tableData.getIntField("targetValue", -1);
entry.taskParam1 = tableData.getStringField("taskParam1", "");
UNUSED(entry.largeTaskIcon = tableData.getStringField("largeTaskIcon", ""));
UNUSED(entry.IconID = tableData.getIntField("IconID", -1));
UNUSED_COLUMN(entry.largeTaskIcon = tableData.getStringField("largeTaskIcon", ""));
UNUSED_COLUMN(entry.IconID = tableData.getIntField("IconID", -1));
entry.uid = tableData.getIntField("uid", -1);
UNUSED(entry.largeTaskIconID = tableData.getIntField("largeTaskIconID", -1));
UNUSED(entry.localize = tableData.getIntField("localize", -1) == 1 ? true : false);
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED_COLUMN(entry.largeTaskIconID = tableData.getIntField("largeTaskIconID", -1));
UNUSED_COLUMN(entry.localize = tableData.getIntField("localize", -1) == 1 ? true : false);
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
this->entries.push_back(entry);
tableData.nextRow();

View File

@@ -5,18 +5,18 @@
struct CDMissionTasks {
unsigned int id; //!< The Mission ID that the task belongs to
UNUSED(unsigned int locStatus); //!< ???
UNUSED_COLUMN(unsigned int locStatus); //!< ???
unsigned int taskType; //!< The task type
unsigned int target; //!< The mission target
std::string targetGroup; //!< The mission target group
int targetValue; //!< The target value
std::string taskParam1; //!< The task param 1
UNUSED(std::string largeTaskIcon); //!< ???
UNUSED(unsigned int IconID); //!< ???
UNUSED_COLUMN(std::string largeTaskIcon); //!< ???
UNUSED_COLUMN(unsigned int IconID); //!< ???
unsigned int uid; //!< ???
UNUSED(unsigned int largeTaskIconID); //!< ???
UNUSED(bool localize); //!< Whether or not the task should be localized
UNUSED(std::string gate_version); //!< ???
UNUSED_COLUMN(unsigned int largeTaskIconID); //!< ???
UNUSED_COLUMN(bool localize); //!< Whether or not the task should be localized
UNUSED_COLUMN(std::string gate_version); //!< ???
};
class CDMissionTasksTable : public CDTable<CDMissionTasksTable> {

View File

@@ -71,9 +71,9 @@ CDMissionsTable::CDMissionsTable(void) {
entry.isRandom = tableData.getIntField("isRandom", -1) == 1 ? true : false;
entry.randomPool = tableData.getStringField("randomPool", "");
entry.UIPrereqID = tableData.getIntField("UIPrereqID", -1);
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED(entry.HUDStates = tableData.getStringField("HUDStates", ""));
UNUSED(entry.locStatus = tableData.getIntField("locStatus", -1));
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED_COLUMN(entry.HUDStates = tableData.getStringField("HUDStates", ""));
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1));
entry.reward_bankinventory = tableData.getIntField("reward_bankinventory", -1);
this->entries.push_back(entry);

View File

@@ -54,9 +54,9 @@ struct CDMissions {
bool isRandom; //!< ???
std::string randomPool; //!< ???
int UIPrereqID; //!< ???
UNUSED(std::string gate_version); //!< The gate version
UNUSED(std::string HUDStates); //!< ???
UNUSED(int locStatus); //!< ???
UNUSED_COLUMN(std::string gate_version); //!< The gate version
UNUSED_COLUMN(std::string HUDStates); //!< ???
UNUSED_COLUMN(int locStatus); //!< ???
int reward_bankinventory; //!< The amount of bank space this mission rewards
};

View File

@@ -65,18 +65,18 @@ const CDObjects& CDObjectsTable::GetByID(unsigned int LOT) {
CDObjects entry;
entry.id = tableData.getIntField("id", -1);
entry.name = tableData.getStringField("name", "");
UNUSED(entry.placeable = tableData.getIntField("placeable", -1));
UNUSED_COLUMN(entry.placeable = tableData.getIntField("placeable", -1));
entry.type = tableData.getStringField("type", "");
UNUSED(ntry.description = tableData.getStringField(4, ""));
UNUSED(entry.localize = tableData.getIntField("localize", -1));
UNUSED(entry.npcTemplateID = tableData.getIntField("npcTemplateID", -1));
UNUSED(entry.displayName = tableData.getStringField("displayName", ""));
UNUSED_COLUMN(ntry.description = tableData.getStringField(4, ""));
UNUSED_COLUMN(entry.localize = tableData.getIntField("localize", -1));
UNUSED_COLUMN(entry.npcTemplateID = tableData.getIntField("npcTemplateID", -1));
UNUSED_COLUMN(entry.displayName = tableData.getStringField("displayName", ""));
entry.interactionDistance = tableData.getFloatField("interactionDistance", -1.0f);
UNUSED(entry.nametag = tableData.getIntField("nametag", -1));
UNUSED(entry._internalNotes = tableData.getStringField("_internalNotes", ""));
UNUSED(entry.locStatus = tableData.getIntField("locStatus", -1));
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED(entry.HQ_valid = tableData.getIntField("HQ_valid", -1));
UNUSED_COLUMN(entry.nametag = tableData.getIntField("nametag", -1));
UNUSED_COLUMN(entry._internalNotes = tableData.getStringField("_internalNotes", ""));
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1));
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED_COLUMN(entry.HQ_valid = tableData.getIntField("HQ_valid", -1));
this->entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();

View File

@@ -6,18 +6,18 @@
struct CDObjects {
unsigned int id; //!< The LOT of the object
std::string name; //!< The internal name of the object
UNUSED(unsigned int placeable); //!< Whether or not the object is placable
UNUSED_COLUMN(unsigned int placeable); //!< Whether or not the object is placable
std::string type; //!< The object type
UNUSED(std::string description); //!< An internal description of the object
UNUSED(unsigned int localize); //!< Whether or not the object should localize
UNUSED(unsigned int npcTemplateID); //!< Something related to NPCs...
UNUSED(std::string displayName); //!< The display name of the object
UNUSED_COLUMN(std::string description); //!< An internal description of the object
UNUSED_COLUMN(unsigned int localize); //!< Whether or not the object should localize
UNUSED_COLUMN(unsigned int npcTemplateID); //!< Something related to NPCs...
UNUSED_COLUMN(std::string displayName); //!< The display name of the object
float interactionDistance; //!< The interaction distance of the object
UNUSED(unsigned int nametag); //!< ???
UNUSED(std::string _internalNotes); //!< Some internal notes (rarely used)
UNUSED(unsigned int locStatus); //!< ???
UNUSED(std::string gate_version); //!< The gate version for the object
UNUSED(unsigned int HQ_valid); //!< Probably used for the Nexus HQ database on LEGOUniverse.com
UNUSED_COLUMN(unsigned int nametag); //!< ???
UNUSED_COLUMN(std::string _internalNotes); //!< Some internal notes (rarely used)
UNUSED_COLUMN(unsigned int locStatus); //!< ???
UNUSED_COLUMN(std::string gate_version); //!< The gate version for the object
UNUSED_COLUMN(unsigned int HQ_valid); //!< Probably used for the Nexus HQ database on LEGOUniverse.com
};
class CDObjectsTable : public CDTable<CDObjectsTable> {

View File

@@ -7,19 +7,19 @@ CDPhysicsComponentTable::CDPhysicsComponentTable(void) {
entry->id = tableData.getIntField("id", -1);
entry->bStatic = tableData.getIntField("static", -1) != 0;
entry->physicsAsset = tableData.getStringField("physics_asset", "");
UNUSED(entry->jump = tableData.getIntField("jump", -1) != 0);
UNUSED(entry->doublejump = tableData.getIntField("doublejump", -1) != 0);
UNUSED_COLUMN(entry->jump = tableData.getIntField("jump", -1) != 0);
UNUSED_COLUMN(entry->doublejump = tableData.getIntField("doublejump", -1) != 0);
entry->speed = tableData.getFloatField("speed", -1);
UNUSED(entry->rotSpeed = tableData.getFloatField("rotSpeed", -1));
UNUSED_COLUMN(entry->rotSpeed = tableData.getFloatField("rotSpeed", -1));
entry->playerHeight = tableData.getFloatField("playerHeight");
entry->playerRadius = tableData.getFloatField("playerRadius");
entry->pcShapeType = tableData.getIntField("pcShapeType");
entry->collisionGroup = tableData.getIntField("collisionGroup");
UNUSED(entry->airSpeed = tableData.getFloatField("airSpeed"));
UNUSED(entry->boundaryAsset = tableData.getStringField("boundaryAsset"));
UNUSED(entry->jumpAirSpeed = tableData.getFloatField("jumpAirSpeed"));
UNUSED(entry->friction = tableData.getFloatField("friction"));
UNUSED(entry->gravityVolumeAsset = tableData.getStringField("gravityVolumeAsset"));
UNUSED_COLUMN(entry->airSpeed = tableData.getFloatField("airSpeed"));
UNUSED_COLUMN(entry->boundaryAsset = tableData.getStringField("boundaryAsset"));
UNUSED_COLUMN(entry->jumpAirSpeed = tableData.getFloatField("jumpAirSpeed"));
UNUSED_COLUMN(entry->friction = tableData.getFloatField("friction"));
UNUSED_COLUMN(entry->gravityVolumeAsset = tableData.getStringField("gravityVolumeAsset"));
m_entries.insert(std::make_pair(entry->id, entry));
tableData.nextRow();

View File

@@ -6,19 +6,19 @@ struct CDPhysicsComponent {
int id;
bool bStatic;
std::string physicsAsset;
UNUSED(bool jump);
UNUSED(bool doublejump);
UNUSED_COLUMN(bool jump);
UNUSED_COLUMN(bool doublejump);
float speed;
UNUSED(float rotSpeed);
UNUSED_COLUMN(float rotSpeed);
float playerHeight;
float playerRadius;
int pcShapeType;
int collisionGroup;
UNUSED(float airSpeed);
UNUSED(std::string boundaryAsset);
UNUSED(float jumpAirSpeed);
UNUSED(float friction);
UNUSED(std::string gravityVolumeAsset);
UNUSED_COLUMN(float airSpeed);
UNUSED_COLUMN(std::string boundaryAsset);
UNUSED_COLUMN(float jumpAirSpeed);
UNUSED_COLUMN(float friction);
UNUSED_COLUMN(std::string gravityVolumeAsset);
};
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable> {

View File

@@ -24,24 +24,24 @@ CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
while (!tableData.eof()) {
CDSkillBehavior entry;
entry.skillID = tableData.getIntField("skillID", -1);
UNUSED(entry.locStatus = tableData.getIntField("locStatus", -1));
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1));
entry.behaviorID = tableData.getIntField("behaviorID", -1);
entry.imaginationcost = tableData.getIntField("imaginationcost", -1);
entry.cooldowngroup = tableData.getIntField("cooldowngroup", -1);
entry.cooldown = tableData.getFloatField("cooldown", -1.0f);
UNUSED(entry.isNpcEditor = tableData.getIntField("isNpcEditor", -1) == 1 ? true : false);
UNUSED(entry.skillIcon = tableData.getIntField("skillIcon", -1));
UNUSED(entry.oomSkillID = tableData.getStringField("oomSkillID", ""));
UNUSED(entry.oomBehaviorEffectID = tableData.getIntField("oomBehaviorEffectID", -1));
UNUSED(entry.castTypeDesc = tableData.getIntField("castTypeDesc", -1));
UNUSED(entry.imBonusUI = tableData.getIntField("imBonusUI", -1));
UNUSED(entry.lifeBonusUI = tableData.getIntField("lifeBonusUI", -1));
UNUSED(entry.armorBonusUI = tableData.getIntField("armorBonusUI", -1));
UNUSED(entry.damageUI = tableData.getIntField("damageUI", -1));
UNUSED(entry.hideIcon = tableData.getIntField("hideIcon", -1) == 1 ? true : false);
UNUSED(entry.localize = tableData.getIntField("localize", -1) == 1 ? true : false);
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED(entry.cancelType = tableData.getIntField("cancelType", -1));
UNUSED_COLUMN(entry.isNpcEditor = tableData.getIntField("isNpcEditor", -1) == 1 ? true : false);
UNUSED_COLUMN(entry.skillIcon = tableData.getIntField("skillIcon", -1));
UNUSED_COLUMN(entry.oomSkillID = tableData.getStringField("oomSkillID", ""));
UNUSED_COLUMN(entry.oomBehaviorEffectID = tableData.getIntField("oomBehaviorEffectID", -1));
UNUSED_COLUMN(entry.castTypeDesc = tableData.getIntField("castTypeDesc", -1));
UNUSED_COLUMN(entry.imBonusUI = tableData.getIntField("imBonusUI", -1));
UNUSED_COLUMN(entry.lifeBonusUI = tableData.getIntField("lifeBonusUI", -1));
UNUSED_COLUMN(entry.armorBonusUI = tableData.getIntField("armorBonusUI", -1));
UNUSED_COLUMN(entry.damageUI = tableData.getIntField("damageUI", -1));
UNUSED_COLUMN(entry.hideIcon = tableData.getIntField("hideIcon", -1) == 1 ? true : false);
UNUSED_COLUMN(entry.localize = tableData.getIntField("localize", -1) == 1 ? true : false);
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED_COLUMN(entry.cancelType = tableData.getIntField("cancelType", -1));
this->entries.insert(std::make_pair(entry.skillID, entry));
//this->entries.push_back(entry);

View File

@@ -5,24 +5,24 @@
struct CDSkillBehavior {
unsigned int skillID; //!< The Skill ID of the skill
UNUSED(unsigned int locStatus); //!< ??
UNUSED_COLUMN(unsigned int locStatus); //!< ??
unsigned int behaviorID; //!< The Behavior ID of the skill
unsigned int imaginationcost; //!< The imagination cost of the skill
unsigned int cooldowngroup; //!< The cooldown group ID of the skill
float cooldown; //!< The cooldown time of the skill
UNUSED(bool isNpcEditor); //!< ???
UNUSED(unsigned int skillIcon); //!< The Skill Icon ID
UNUSED(std::string oomSkillID); //!< ???
UNUSED(unsigned int oomBehaviorEffectID); //!< ???
UNUSED(unsigned int castTypeDesc); //!< The cast type description(?)
UNUSED(unsigned int imBonusUI); //!< The imagination bonus of the skill
UNUSED(nsigned int lifeBonusUI); //!< The life bonus of the skill
UNUSED(unsigned int armorBonusUI); //!< The armor bonus of the skill
UNUSED(unsigned int damageUI); //!< ???
UNUSED(bool hideIcon); //!< Whether or not to show the icon
UNUSED(bool localize); //!< ???
UNUSED(std::string gate_version); //!< ???
UNUSED(unsigned int cancelType); //!< The cancel type (?)
UNUSED_COLUMN(bool isNpcEditor); //!< ???
UNUSED_COLUMN(unsigned int skillIcon); //!< The Skill Icon ID
UNUSED_COLUMN(std::string oomSkillID); //!< ???
UNUSED_COLUMN(unsigned int oomBehaviorEffectID); //!< ???
UNUSED_COLUMN(unsigned int castTypeDesc); //!< The cast type description(?)
UNUSED_COLUMN(unsigned int imBonusUI); //!< The imagination bonus of the skill
UNUSED_COLUMN(nsigned int lifeBonusUI); //!< The life bonus of the skill
UNUSED_COLUMN(unsigned int armorBonusUI); //!< The armor bonus of the skill
UNUSED_COLUMN(unsigned int damageUI); //!< ???
UNUSED_COLUMN(bool hideIcon); //!< Whether or not to show the icon
UNUSED_COLUMN(bool localize); //!< ???
UNUSED_COLUMN(std::string gate_version); //!< ???
UNUSED_COLUMN(unsigned int cancelType); //!< The cancel type (?)
};
class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable> {

View File

@@ -2,6 +2,7 @@
#include "CDClientDatabase.h"
#include "Singleton.h"
#include "DluAssert.h"
#include <functional>
#include <string>
@@ -15,6 +16,9 @@
#endif
#include "cpplinq.hpp"
// Enable this to skip some unused columns in some tables
#define UNUSED_COLUMN(v)
#pragma warning (disable : 4244) //Disable double to float conversion warnings
#pragma warning (disable : 4715) //Disable "not all control paths return a value"
@@ -23,3 +27,15 @@ class CDTable : public Singleton<Table> {
protected:
virtual ~CDTable() = default;
};
template<class T>
class LookupResult {
typedef std::pair<T, bool> DataType;
public:
LookupResult() { m_data.first = T(); m_data.second = false; };
LookupResult(T& data) { m_data.first = data; m_data.second = true; };
inline const T& Data() { return m_data.first; };
inline const bool& FoundData() { return m_data.second; };
private:
DataType m_data;
};

View File

@@ -26,25 +26,25 @@ CDZoneTableTable::CDZoneTableTable(void) {
entry.ghostdistance = tableData.getFloatField("ghostdistance", -1.0f);
entry.population_soft_cap = tableData.getIntField("population_soft_cap", -1);
entry.population_hard_cap = tableData.getIntField("population_hard_cap", -1);
UNUSED(entry.DisplayDescription = tableData.getStringField("DisplayDescription", ""));
UNUSED(entry.mapFolder = tableData.getStringField("mapFolder", ""));
UNUSED_COLUMN(entry.DisplayDescription = tableData.getStringField("DisplayDescription", ""));
UNUSED_COLUMN(entry.mapFolder = tableData.getStringField("mapFolder", ""));
entry.smashableMinDistance = tableData.getFloatField("smashableMinDistance", -1.0f);
entry.smashableMaxDistance = tableData.getFloatField("smashableMaxDistance", -1.0f);
UNUSED(entry.mixerProgram = tableData.getStringField("mixerProgram", ""));
UNUSED(entry.clientPhysicsFramerate = tableData.getStringField("clientPhysicsFramerate", ""));
UNUSED(entry.serverPhysicsFramerate = tableData.getStringField("serverPhysicsFramerate", ""));
UNUSED_COLUMN(entry.mixerProgram = tableData.getStringField("mixerProgram", ""));
UNUSED_COLUMN(entry.clientPhysicsFramerate = tableData.getStringField("clientPhysicsFramerate", ""));
UNUSED_COLUMN(entry.serverPhysicsFramerate = tableData.getStringField("serverPhysicsFramerate", ""));
entry.zoneControlTemplate = tableData.getIntField("zoneControlTemplate", -1);
entry.widthInChunks = tableData.getIntField("widthInChunks", -1);
entry.heightInChunks = tableData.getIntField("heightInChunks", -1);
entry.petsAllowed = tableData.getIntField("petsAllowed", -1) == 1 ? true : false;
entry.localize = tableData.getIntField("localize", -1) == 1 ? true : false;
entry.fZoneWeight = tableData.getFloatField("fZoneWeight", -1.0f);
UNUSED(entry.thumbnail = tableData.getStringField("thumbnail", ""));
UNUSED_COLUMN(entry.thumbnail = tableData.getStringField("thumbnail", ""));
entry.PlayerLoseCoinsOnDeath = tableData.getIntField("PlayerLoseCoinsOnDeath", -1) == 1 ? true : false;
UNUSED(entry.disableSaveLoc = tableData.getIntField("disableSaveLoc", -1) == 1 ? true : false);
UNUSED_COLUMN(entry.disableSaveLoc = tableData.getIntField("disableSaveLoc", -1) == 1 ? true : false);
entry.teamRadius = tableData.getFloatField("teamRadius", -1.0f);
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED(entry.mountsAllowed = tableData.getIntField("mountsAllowed", -1) == 1 ? true : false);
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED_COLUMN(entry.mountsAllowed = tableData.getIntField("mountsAllowed", -1) == 1 ? true : false);
this->m_Entries.insert(std::make_pair(entry.zoneID, entry));
tableData.nextRow();

View File

@@ -12,25 +12,25 @@ struct CDZoneTable {
float ghostdistance; //!< The ghosting distance
unsigned int population_soft_cap; //!< The "soft cap" on the world population
unsigned int population_hard_cap; //!< The "hard cap" on the world population
UNUSED(std::string DisplayDescription); //!< The display description of the world
UNUSED(std::string mapFolder); //!< ???
UNUSED_COLUMN(std::string DisplayDescription); //!< The display description of the world
UNUSED_COLUMN(std::string mapFolder); //!< ???
float smashableMinDistance; //!< The minimum smashable distance?
float smashableMaxDistance; //!< The maximum smashable distance?
UNUSED(std::string mixerProgram); //!< ???
UNUSED(std::string clientPhysicsFramerate); //!< The client physics framerate
UNUSED(std::string serverPhysicsFramerate); //!< The server physics framerate
UNUSED_COLUMN(std::string mixerProgram); //!< ???
UNUSED_COLUMN(std::string clientPhysicsFramerate); //!< The client physics framerate
UNUSED_COLUMN(std::string serverPhysicsFramerate); //!< The server physics framerate
unsigned int zoneControlTemplate; //!< The Zone Control template
unsigned int widthInChunks; //!< The width of the world in chunks
unsigned int heightInChunks; //!< The height of the world in chunks
bool petsAllowed; //!< Whether or not pets are allowed in the world
bool localize; //!< Whether or not the world should be localized
float fZoneWeight; //!< ???
UNUSED(std::string thumbnail); //!< The thumbnail of the world
UNUSED_COLUMN(std::string thumbnail); //!< The thumbnail of the world
bool PlayerLoseCoinsOnDeath; //!< Whether or not the user loses coins on death
UNUSED(bool disableSaveLoc); //!< Disables the saving location?
UNUSED_COLUMN(bool disableSaveLoc); //!< Disables the saving location?
float teamRadius; //!< ???
UNUSED(std::string gate_version); //!< The gate version
UNUSED(bool mountsAllowed); //!< Whether or not mounts are allowed
UNUSED_COLUMN(std::string gate_version); //!< The gate version
UNUSED_COLUMN(bool mountsAllowed); //!< Whether or not mounts are allowed
};
class CDZoneTableTable : public CDTable<CDZoneTableTable> {