remove grandmas code

This commit is contained in:
David Markowitz 2025-01-14 02:18:46 -08:00
parent b738504812
commit a0913ff23d

View File

@ -105,16 +105,6 @@ void QuickBuildComponent::Serialize(RakNet::BitStream& outBitStream, bool bIsIni
void QuickBuildComponent::Update(float deltaTime) {
SetActivator(GetActivator());
// Serialize the quickbuild every so often, fixes the odd bug where the quickbuild is not buildable
/*if (m_SoftTimer > 0.0f) {
m_SoftTimer -= deltaTime;
}
else {
m_SoftTimer = 5.0f;
Game::entityManager->SerializeEntity(m_Parent);
}*/
switch (m_State) {
case eQuickBuildState::OPEN: {
SpawnActivator();