Update CountdownDestroyAI.cpp

This commit is contained in:
David Markowitz
2026-06-21 21:08:35 -07:00
parent 30479a0ef0
commit 90b4913c55

View File

@@ -38,7 +38,7 @@ bool CountdownDestroyAI::OnNotifyCombatAIStateChange(Entity& self, GameMessages:
const auto curState = notifyMsg.newState; const auto curState = notifyMsg.newState;
if (curState == AiState::dead) return true; if (curState == AiState::dead) return true;
if (curState == AiState::aggro) { if (curState == AiState::aggro || curState == AiState::tether) {
self.SetVar(u"Busy", true); self.SetVar(u"Busy", true);
} else { } else {
self.SetVar(u"Busy", false); self.SetVar(u"Busy", false);