From 90b4913c55ef6cecb25825ac7dfc273aa4138c88 Mon Sep 17 00:00:00 2001 From: David Markowitz Date: Sun, 21 Jun 2026 21:08:35 -0700 Subject: [PATCH] Update CountdownDestroyAI.cpp --- dScripts/02_server/Enemy/General/CountdownDestroyAI.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dScripts/02_server/Enemy/General/CountdownDestroyAI.cpp b/dScripts/02_server/Enemy/General/CountdownDestroyAI.cpp index f0284c51..3ca35340 100644 --- a/dScripts/02_server/Enemy/General/CountdownDestroyAI.cpp +++ b/dScripts/02_server/Enemy/General/CountdownDestroyAI.cpp @@ -38,7 +38,7 @@ bool CountdownDestroyAI::OnNotifyCombatAIStateChange(Entity& self, GameMessages: const auto curState = notifyMsg.newState; if (curState == AiState::dead) return true; - if (curState == AiState::aggro) { + if (curState == AiState::aggro || curState == AiState::tether) { self.SetVar(u"Busy", true); } else { self.SetVar(u"Busy", false);