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consolidate the messagetype enums into a single namespace (#1647)
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@@ -4,7 +4,7 @@
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#include "dCommonVars.h"
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#include "NiPoint3.h"
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#include "NiQuaternion.h"
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#include "eGameMessageType.h"
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#include "MessageType/Game.h"
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/**
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* Same as sync skill but with different network options. An echo down to other clients that need to play the skill.
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@@ -44,7 +44,7 @@ public:
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}
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void Serialize(RakNet::BitStream& stream) {
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stream.Write(eGameMessageType::START_SKILL);
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stream.Write(MessageType::Game::START_SKILL);
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stream.Write(bUsedMouse);
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