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consolidate the messagetype enums into a single namespace (#1647)
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@@ -27,7 +27,7 @@ public:
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}
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void Serialize(RakNet::BitStream& stream) {
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stream.Write(eGameMessageType::DO_CLIENT_PROJECTILE_IMPACT);
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stream.Write(MessageType::Game::DO_CLIENT_PROJECTILE_IMPACT);
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stream.Write(i64OrgID != LWOOBJID_EMPTY);
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if (i64OrgID != LWOOBJID_EMPTY) stream.Write(i64OrgID);
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