consolidate the messagetype enums into a single namespace (#1647)

This commit is contained in:
jadebenn
2024-11-17 18:39:44 -06:00
committed by GitHub
parent adc9cd2876
commit 84d7c65717
56 changed files with 2800 additions and 2813 deletions

View File

@@ -24,7 +24,7 @@
#include "eTriggerEventType.h"
#include "eObjectBits.h"
#include "PositionUpdate.h"
#include "eChatMessageType.h"
#include "MessageType/Chat.h"
#include "PlayerManager.h"
//Component includes:
@@ -881,7 +881,7 @@ void Entity::SetGMLevel(eGameMasterLevel value) {
// Update the chat server of our GM Level
{
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GMLEVEL_UPDATE);
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, MessageType::Chat::GMLEVEL_UPDATE);
bitStream.Write(m_ObjectID);
bitStream.Write(m_GMLevel);