mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-05 18:24:12 +00:00
Add Delete Inventory Slash Command (#865)
* moving branch
* Add deleteinven slash command
* Change name of BRICKS_IN_BBB
* Use string_view instead of strcmp
* Remove GameConfig
* Revert "Remove GameConfig"
This reverts commit cef5cdeea2
.
This commit is contained in:
@@ -49,6 +49,7 @@
|
||||
#include "ScriptComponent.h"
|
||||
#include "RebuildComponent.h"
|
||||
#include "VendorComponent.h"
|
||||
#include "InventoryComponent.h"
|
||||
#include "RocketLaunchpadControlComponent.h"
|
||||
#include "PropertyEntranceComponent.h"
|
||||
#include "MovingPlatformComponent.h"
|
||||
|
@@ -5,7 +5,6 @@
|
||||
#include "dCommonVars.h"
|
||||
#include "RakNetTypes.h"
|
||||
#include <string>
|
||||
#include "InventoryComponent.h"
|
||||
#include "dMessageIdentifiers.h"
|
||||
#include "AMFFormat.h"
|
||||
#include "AMFFormat_BitStream.h"
|
||||
@@ -21,6 +20,8 @@ class User;
|
||||
class Entity;
|
||||
class NiPoint3;
|
||||
enum class eUnequippableActiveType;
|
||||
enum eInventoryType : uint32_t;
|
||||
class Item;
|
||||
|
||||
namespace GameMessages {
|
||||
class PropertyDataMessage;
|
||||
|
Reference in New Issue
Block a user