Add Delete Inventory Slash Command (#865)

* moving branch

* Add deleteinven slash command

* Change name of BRICKS_IN_BBB

* Use string_view instead of strcmp

* Remove GameConfig

* Revert "Remove GameConfig"

This reverts commit cef5cdeea2.
This commit is contained in:
David Markowitz
2022-12-18 07:46:04 -08:00
committed by GitHub
parent b972acbacc
commit 84c5d74450
26 changed files with 130 additions and 27 deletions

View File

@@ -49,6 +49,7 @@
#include "ScriptComponent.h"
#include "RebuildComponent.h"
#include "VendorComponent.h"
#include "InventoryComponent.h"
#include "RocketLaunchpadControlComponent.h"
#include "PropertyEntranceComponent.h"
#include "MovingPlatformComponent.h"

View File

@@ -5,7 +5,6 @@
#include "dCommonVars.h"
#include "RakNetTypes.h"
#include <string>
#include "InventoryComponent.h"
#include "dMessageIdentifiers.h"
#include "AMFFormat.h"
#include "AMFFormat_BitStream.h"
@@ -21,6 +20,8 @@ class User;
class Entity;
class NiPoint3;
enum class eUnequippableActiveType;
enum eInventoryType : uint32_t;
class Item;
namespace GameMessages {
class PropertyDataMessage;