mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-26 15:37:20 +00:00
Merge branch 'main' into item-component
This commit is contained in:
commit
5e9a956bed
@ -163,6 +163,7 @@ set(INCLUDED_DIRECTORIES
|
||||
"dGame/dMission"
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"dGame/dEntity"
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"dGame/dPropertyBehaviors"
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"dGame/dPropertyBehaviors/ControlBehaviorMessages"
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"dGame/dUtilities"
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"dPhysics"
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"dNavigation"
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||||
|
@ -15,6 +15,7 @@
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||||
#include "dLogger.h"
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||||
enum eInventoryType : uint32_t;
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enum class eReplicaComponentType : uint32_t;
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/*!
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\file GeneralUtils.hpp
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@ -181,6 +182,11 @@ namespace GeneralUtils {
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return static_cast<eInventoryType>(std::stoul(value));
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}
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template <>
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inline eReplicaComponentType Parse(const char* value) {
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return static_cast<eReplicaComponentType>(std::stoul(value));
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}
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template <typename T>
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bool TryParse(const char* value, T& dst) {
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try {
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|
@ -43,8 +43,7 @@ typedef uint32_t LWOCLONEID; //!< Used for Clone IDs
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typedef uint16_t LWOMAPID; //!< Used for Map IDs
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typedef uint16_t LWOINSTANCEID; //!< Used for Instance IDs
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typedef uint32_t PROPERTYCLONELIST; //!< Used for Property Clone IDs
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typedef uint32_t STRIPID;
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typedef uint32_t BEHAVIORSTATE;
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typedef uint32_t StripId;
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typedef int32_t PetTamingPiece; //!< Pet Taming Pieces
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@ -65,11 +64,6 @@ typedef std::set<LWOOBJID> TSetObjID;
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const float PI = 3.14159f;
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#if defined(__unix) || defined(__APPLE__)
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//For Linux:
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typedef __int64_t __int64;
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#endif
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||||
//============ STRUCTS ==============
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||||
struct LWOSCENEID {
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@ -262,20 +256,6 @@ enum eReplicaPacketType {
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PACKET_TYPE_DESTRUCTION //!< A destruction packet
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};
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enum ServerDisconnectIdentifiers {
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SERVER_DISCON_UNKNOWN_SERVER_ERROR = 0, //!< Unknown server error
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SERVER_DISCON_DUPLICATE_LOGIN = 4, //!< Used when another user with the same username is logged in (duplicate login)
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SERVER_DISCON_SERVER_SHUTDOWN = 5, //!< Used when the server is shutdown
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SERVER_DISCON_SERVER_MAP_LOAD_FAILURE = 6, //!< Used when the server cannot load a map
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SERVER_DISCON_INVALID_SESSION_KEY = 7, //!< Used if the session is invalid
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SERVER_DISCON_ACCOUNT_NOT_IN_PENDING_LIST = 8, //!< ???
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SERVER_DISCON_CHARACTER_NOT_FOUND = 9, //!< Used if a character that the server has is not found (i.e, corruption with user-player data)
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SERVER_DISCON_CHARACTER_CORRUPTED = 10, //!< Similar to abovce
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SERVER_DISCON_KICK = 11, //!< Used if the user is kicked from the server
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SERVER_DISCON_FREE_TRIAL_EXPIRED = 12, //!< Used if the user's free trial expired
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SERVER_DISCON_PLAY_SCHEDULE_TIME_DONE = 13 //!< Used if the user's play time is used up
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};
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//! The Behavior Types for use with the AI system
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enum eCombatBehaviorTypes : uint32_t {
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PASSIVE = 0, //!< The object is passive
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@ -380,57 +360,6 @@ enum eNotifyType {
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NOTIFY_TYPE_NAMINGPET
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};
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enum eReplicaComponentType : int32_t {
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COMPONENT_TYPE_CONTROLLABLE_PHYSICS = 1, //!< The ControllablePhysics Component
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COMPONENT_TYPE_RENDER = 2, //!< The Render Component
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COMPONENT_TYPE_SIMPLE_PHYSICS = 3, //!< The SimplePhysics Component
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COMPONENT_TYPE_CHARACTER = 4, //!< The Character Component
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COMPONENT_TYPE_SCRIPT = 5, //!< The Script Component
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COMPONENT_TYPE_BOUNCER = 6, //!< The Bouncer Component
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COMPONENT_TYPE_BUFF = 7, //!< The Buff Component
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COMPONENT_TYPE_SKILL = 9, //!< The Skill Component
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COMPONENT_TYPE_ITEM = 11, //!< The Item Component
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COMPONENT_TYPE_VENDOR = 16, //!< The Vendor Component
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COMPONENT_TYPE_INVENTORY = 17, //!< The Inventory Component
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COMPONENT_TYPE_SHOOTING_GALLERY = 19, //!< The Shooting Gallery Component
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COMPONENT_TYPE_RIGID_BODY_PHANTOM_PHYSICS = 20, //!< The RigidBodyPhantomPhysics Component
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COMPONENT_TYPE_COLLECTIBLE = 23, //!< The Collectible Component
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COMPONENT_TYPE_MOVING_PLATFORM = 25, //!< The MovingPlatform Component
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COMPONENT_TYPE_PET = 26, //!< The Pet Component
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COMPONENT_TYPE_VEHICLE_PHYSICS = 30, //!< The VehiclePhysics Component
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COMPONENT_TYPE_MOVEMENT_AI = 31, //!< The MovementAI Component
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COMPONENT_TYPE_PROPERTY = 36, //!< The Property Component
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COMPONENT_TYPE_SCRIPTED_ACTIVITY = 39, //!< The ScriptedActivity Component
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COMPONENT_TYPE_PHANTOM_PHYSICS = 40, //!< The PhantomPhysics Component
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COMPONENT_TYPE_MODEL = 42, //!< The Model Component
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COMPONENT_TYPE_PROPERTY_ENTRANCE = 43, //!< The PhantomPhysics Component
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COMPONENT_TYPE_PROPERTY_MANAGEMENT = 45, //!< The PropertyManagement Component
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COMPONENT_TYPE_REBUILD = 48, //!< The Rebuild Component
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COMPONENT_TYPE_SWITCH = 49, //!< The Switch Component
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COMPONENT_TYPE_ZONE_CONTROL = 50, //!< The ZoneControl Component
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COMPONENT_TYPE_PACKAGE = 53, //!< The Package Component
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COMPONENT_TYPE_PLAYER_FLAG = 58, //!< The PlayerFlag Component
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COMPONENT_TYPE_BASE_COMBAT_AI = 60, //!< The BaseCombatAI Component
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COMPONENT_TYPE_MODULE_ASSEMBLY = 61, //!< The ModuleAssembly Component
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COMPONENT_TYPE_PROPERTY_VENDOR = 65, //!< The PropertyVendor Component
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COMPONENT_TYPE_ROCKET_LAUNCH = 67, //!< The RocketLaunch Component
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COMPONENT_TYPE_TRIGGER = 69,
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COMPONENT_TYPE_RACING_CONTROL = 71, //!< The RacingControl Component
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COMPONENT_TYPE_MISSION_OFFER = 73, //!< The MissionOffer Component
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COMPONENT_TYPE_EXHIBIT = 75, //!< The Exhibit Component
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COMPONENT_TYPE_RACING_STATS = 74, //!< The Racing Stats Component
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COMPONENT_TYPE_SOUND_TRIGGER = 77, //!< The Sound Trigger Component
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COMPONENT_TYPE_PROXIMITY_MONITOR = 78, //!< The Proximity Monitor Component
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COMPONENT_TYPE_MISSION = 84, //!< The Mission Component
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COMPONENT_TYPE_ROCKET_LAUNCH_LUP = 97, //!< The LUP Launchpad Componen
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COMPONENT_TYPE_RAIL_ACTIVATOR = 104, //!< The Rail Activator Component
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COMPONENT_TYPE_PLAYER_FORCED_MOVEMENT = 106, //!< The Player Forced Movement Component
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COMPONENT_TYPE_POSSESSABLE = 108, //!< The Possessable Component
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COMPONENT_TYPE_LEVEL_PROGRESSION = 109, //!< The Level Progression Component
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COMPONENT_TYPE_POSSESSOR = 110, //!< The Possessor Component
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COMPONENT_TYPE_BUILD_BORDER = 114, //!< The Build Border Component
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COMPONENT_TYPE_DESTROYABLE = 1000, //!< The Destroyable Component
|
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};
|
||||
|
||||
enum class UseItemResponse : uint32_t {
|
||||
NoImaginationForPet = 1,
|
||||
|
@ -546,6 +546,8 @@ enum GAME_MSG : unsigned short {
|
||||
GAME_MSG_REMOVE_RUN_SPEED_MODIFIER = 1506,
|
||||
GAME_MSG_UPDATE_PROPERTY_PERFORMANCE_COST = 1547,
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||||
GAME_MSG_PROPERTY_ENTRANCE_BEGIN = 1553,
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GAME_MSG_SET_RESURRECT_RESTORE_VALUES = 1591,
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GAME_MSG_VEHICLE_STOP_BOOST = 1617,
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GAME_MSG_REMOVE_BUFF = 1648,
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GAME_MSG_REQUEST_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1666,
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GAME_MSG_RESPONSE_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1667,
|
||||
|
127
dCommon/dEnums/eReplicaComponentType.h
Normal file
127
dCommon/dEnums/eReplicaComponentType.h
Normal file
@ -0,0 +1,127 @@
|
||||
#ifndef __EREPLICACOMPONENTTYPE__H__
|
||||
#define __EREPLICACOMPONENTTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eReplicaComponentType : uint32_t {
|
||||
INVALID = 0,
|
||||
CONTROLLABLE_PHYSICS,
|
||||
RENDER,
|
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SIMPLE_PHYSICS,
|
||||
CHARACTER,
|
||||
SCRIPT,
|
||||
BOUNCER,
|
||||
BUFF, // buff is really 98, this is DESTROYABLE
|
||||
GHOST,
|
||||
SKILL,
|
||||
SPAWNER,
|
||||
ITEM,
|
||||
REBUILD,
|
||||
REBUILD_START,
|
||||
REBUILD_ACTIVATOR,
|
||||
ICON_ONLY,
|
||||
VENDOR,
|
||||
INVENTORY,
|
||||
PROJECTILE_PHYSICS,
|
||||
SHOOTING_GALLERY,
|
||||
RIGID_BODY_PHANTOM_PHYSICS,
|
||||
DROP_EFFECT,
|
||||
CHEST,
|
||||
COLLECTIBLE,
|
||||
BLUEPRINT,
|
||||
MOVING_PLATFORM,
|
||||
PET,
|
||||
PLATFORM_BOUNDARY,
|
||||
MODULE,
|
||||
ARCADE,
|
||||
VEHICLE_PHYSICS, // Havok demo based
|
||||
MOVEMENT_AI,
|
||||
EXHIBIT,
|
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OVERHEAD_ICON,
|
||||
PET_CONTROL,
|
||||
MINIFIG,
|
||||
PROPERTY,
|
||||
PET_CREATOR,
|
||||
MODEL_BUILDER,
|
||||
SCRIPTED_ACTIVITY,
|
||||
PHANTOM_PHYSICS,
|
||||
SPRINGPAD,
|
||||
MODEL,
|
||||
PROPERTY_ENTRANCE,
|
||||
FX,
|
||||
PROPERTY_MANAGEMENT,
|
||||
VEHICLE_PHYSICS_NEW, // internal physics based on havok
|
||||
PHYSICS_SYSTEM,
|
||||
QUICK_BUILD,
|
||||
SWITCH,
|
||||
ZONE_CONTROL, // Minigame
|
||||
CHANGLING,
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CHOICE_BUILD,
|
||||
PACKAGE,
|
||||
SOUND_REPEATER,
|
||||
SOUND_AMBIENT_2D,
|
||||
SOUND_AMBIENT_3D,
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||||
PRECONDITION,
|
||||
PLAYER_FLAG,
|
||||
CUSTOM_BUILD_ASSEMBLY,
|
||||
BASE_COMBAT_AI,
|
||||
MODULE_ASSEMBLY,
|
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SHOWCASE_MODEL_HANDLER,
|
||||
RACING_MODULE,
|
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GENERIC_ACTIVATOR,
|
||||
PROPERTY_VENDOR,
|
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HF_LIGHT_DIRECTION_GADGET,
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ROCKET_LAUNCH,
|
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ROCKET_LANDING,
|
||||
TRIGGER,
|
||||
DROPPED_LOOT,
|
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RACING_CONTROL,
|
||||
FACTION_TRIGGER,
|
||||
MISSION_OFFER,
|
||||
RACING_STATS,
|
||||
LUP_EXHIBIT,
|
||||
BBB,
|
||||
SOUND_TRIGGER,
|
||||
PROXIMITY_MONITOR,
|
||||
RACING_SOUND_TRIGGER,
|
||||
CHAT,
|
||||
FRIENDS_LIST,
|
||||
GUILD,
|
||||
LOCAL_SYSTEM,
|
||||
MISSION,
|
||||
MUTABLE_MODEL_BEHAVIORS,
|
||||
PATHFINDING,
|
||||
PET_TAMING_CONTROL,
|
||||
PROPERTY_EDITOR,
|
||||
SKINNED_RENDER,
|
||||
SLASH_COMMAND,
|
||||
STATUS_EFFECT,
|
||||
TEAMS,
|
||||
TEXT_EFFECT,
|
||||
TRADE,
|
||||
USER_CONTROL,
|
||||
IGNORE_LIST,
|
||||
ROCKET_LAUNCH_LUP,
|
||||
BUFF_REAL, // the real buff component, should just be name BUFF
|
||||
INTERACTION_MANAGER,
|
||||
DONATION_VENDOR,
|
||||
COMBAT_MEDIATOR,
|
||||
COMMENDATION_VENDOR,
|
||||
UNKNOWN_103,
|
||||
RAIL_ACTIVATOR,
|
||||
ROLLER,
|
||||
PLAYER_FORCED_MOVEMENT,
|
||||
CRAFTING,
|
||||
POSSESSABLE,
|
||||
LEVEL_PROGRESSION,
|
||||
POSSESSOR,
|
||||
MOUNT_CONTROL,
|
||||
UNKNOWN_112,
|
||||
PROPERTY_PLAQUE,
|
||||
BUILD_BORDER,
|
||||
UNKOWN_115,
|
||||
CULLING_PLANE,
|
||||
DESTROYABLE = 1000 // Actually 7
|
||||
};
|
||||
|
||||
#endif //!__EREPLICACOMPONENTTYPE__H__
|
24
dCommon/dEnums/eServerDisconnectIdentifiers.h
Normal file
24
dCommon/dEnums/eServerDisconnectIdentifiers.h
Normal file
@ -0,0 +1,24 @@
|
||||
#ifndef __ESERVERDISCONNECTIDENTIFIERS__H__
|
||||
#define __ESERVERDISCONNECTIDENTIFIERS__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eServerDisconnectIdentifiers : uint32_t {
|
||||
UNKNOWN_SERVER_ERROR = 0,
|
||||
WRONG_GAME_VERSION,
|
||||
WRONG_SERVER_VERSION,
|
||||
CONNECTION_ON_INVALID_PORT,
|
||||
DUPLICATE_LOGIN,
|
||||
SERVER_SHUTDOWN,
|
||||
SERVER_MAP_LOAD_FAILURE,
|
||||
INVALID_SESSION_KEY,
|
||||
ACCOUNT_NOT_IN_PENDING_LIST,
|
||||
CHARACTER_NOT_FOUND,
|
||||
CHARACTER_CORRUPTED,
|
||||
KICK,
|
||||
SAVE_FAILURE,
|
||||
FREE_TRIAL_EXPIRED,
|
||||
PLAY_SCHEDULE_TIME_DONE
|
||||
};
|
||||
|
||||
#endif //!__ESERVERDISCONNECTIDENTIFIERS__H__
|
@ -1,46 +1,80 @@
|
||||
#include "CDClientManager.h"
|
||||
#include "CDActivityRewardsTable.h"
|
||||
#include "CDAnimationsTable.h"
|
||||
#include "CDBehaviorParameterTable.h"
|
||||
#include "CDBehaviorTemplateTable.h"
|
||||
#include "CDComponentsRegistryTable.h"
|
||||
#include "CDCurrencyTableTable.h"
|
||||
#include "CDDestructibleComponentTable.h"
|
||||
#include "CDEmoteTable.h"
|
||||
#include "CDInventoryComponentTable.h"
|
||||
#include "CDItemComponentTable.h"
|
||||
#include "CDItemSetsTable.h"
|
||||
#include "CDItemSetSkillsTable.h"
|
||||
#include "CDLevelProgressionLookupTable.h"
|
||||
#include "CDLootMatrixTable.h"
|
||||
#include "CDLootTableTable.h"
|
||||
#include "CDMissionNPCComponentTable.h"
|
||||
#include "CDMissionTasksTable.h"
|
||||
#include "CDMissionsTable.h"
|
||||
#include "CDObjectSkillsTable.h"
|
||||
#include "CDObjectsTable.h"
|
||||
#include "CDPhysicsComponentTable.h"
|
||||
#include "CDRebuildComponentTable.h"
|
||||
#include "CDScriptComponentTable.h"
|
||||
#include "CDSkillBehaviorTable.h"
|
||||
#include "CDZoneTableTable.h"
|
||||
#include "CDVendorComponentTable.h"
|
||||
#include "CDActivitiesTable.h"
|
||||
#include "CDPackageComponentTable.h"
|
||||
#include "CDProximityMonitorComponentTable.h"
|
||||
#include "CDMovementAIComponentTable.h"
|
||||
#include "CDBrickIDTableTable.h"
|
||||
#include "CDRarityTableTable.h"
|
||||
#include "CDMissionEmailTable.h"
|
||||
#include "CDRewardsTable.h"
|
||||
#include "CDPropertyEntranceComponentTable.h"
|
||||
#include "CDPropertyTemplateTable.h"
|
||||
#include "CDFeatureGatingTable.h"
|
||||
#include "CDRailActivatorComponent.h"
|
||||
|
||||
// Static Variables
|
||||
CDClientManager* CDClientManager::m_Address = nullptr;
|
||||
|
||||
//! Initializes the manager
|
||||
void CDClientManager::Initialize(void) {
|
||||
tables.insert(std::make_pair("ActivityRewards", new CDActivityRewardsTable()));
|
||||
UNUSED(tables.insert(std::make_pair("Animations", new CDAnimationsTable())));
|
||||
tables.insert(std::make_pair("BehaviorParameter", new CDBehaviorParameterTable()));
|
||||
tables.insert(std::make_pair("BehaviorTemplate", new CDBehaviorTemplateTable()));
|
||||
tables.insert(std::make_pair("ComponentsRegistry", new CDComponentsRegistryTable()));
|
||||
tables.insert(std::make_pair("CurrencyTable", new CDCurrencyTableTable()));
|
||||
tables.insert(std::make_pair("DestructibleComponent", new CDDestructibleComponentTable()));
|
||||
tables.insert(std::make_pair("EmoteTable", new CDEmoteTableTable()));
|
||||
tables.insert(std::make_pair("InventoryComponent", new CDInventoryComponentTable()));
|
||||
tables.insert(std::make_pair("ItemComponent", new CDItemComponentTable()));
|
||||
tables.insert(std::make_pair("ItemSets", new CDItemSetsTable()));
|
||||
tables.insert(std::make_pair("ItemSetSkills", new CDItemSetSkillsTable()));
|
||||
tables.insert(std::make_pair("LevelProgressionLookup", new CDLevelProgressionLookupTable()));
|
||||
tables.insert(std::make_pair("LootMatrix", new CDLootMatrixTable()));
|
||||
tables.insert(std::make_pair("LootTable", new CDLootTableTable()));
|
||||
tables.insert(std::make_pair("MissionNPCComponent", new CDMissionNPCComponentTable()));
|
||||
tables.insert(std::make_pair("MissionTasks", new CDMissionTasksTable()));
|
||||
tables.insert(std::make_pair("Missions", new CDMissionsTable()));
|
||||
tables.insert(std::make_pair("ObjectSkills", new CDObjectSkillsTable()));
|
||||
tables.insert(std::make_pair("Objects", new CDObjectsTable()));
|
||||
tables.insert(std::make_pair("PhysicsComponent", new CDPhysicsComponentTable()));
|
||||
tables.insert(std::make_pair("RebuildComponent", new CDRebuildComponentTable()));
|
||||
tables.insert(std::make_pair("ScriptComponent", new CDScriptComponentTable()));
|
||||
tables.insert(std::make_pair("SkillBehavior", new CDSkillBehaviorTable()));
|
||||
tables.insert(std::make_pair("ZoneTable", new CDZoneTableTable()));
|
||||
tables.insert(std::make_pair("VendorComponent", new CDVendorComponentTable()));
|
||||
tables.insert(std::make_pair("Activities", new CDActivitiesTable()));
|
||||
tables.insert(std::make_pair("PackageComponent", new CDPackageComponentTable()));
|
||||
tables.insert(std::make_pair("ProximityMonitorComponent", new CDProximityMonitorComponentTable()));
|
||||
tables.insert(std::make_pair("MovementAIComponent", new CDMovementAIComponentTable()));
|
||||
tables.insert(std::make_pair("BrickIDTable", new CDBrickIDTableTable()));
|
||||
tables.insert(std::make_pair("RarityTable", new CDRarityTableTable()));
|
||||
tables.insert(std::make_pair("MissionEmail", new CDMissionEmailTable()));
|
||||
tables.insert(std::make_pair("Rewards", new CDRewardsTable()));
|
||||
tables.insert(std::make_pair("PropertyEntranceComponent", new CDPropertyEntranceComponentTable()));
|
||||
tables.insert(std::make_pair("PropertyTemplate", new CDPropertyTemplateTable()));
|
||||
tables.insert(std::make_pair("FeatureGating", new CDFeatureGatingTable()));
|
||||
tables.insert(std::make_pair("RailActivatorComponent", new CDRailActivatorComponentTable()));
|
||||
CDClientManager::CDClientManager() {
|
||||
CDActivityRewardsTable::Instance();
|
||||
UNUSED(CDAnimationsTable::Instance());
|
||||
CDBehaviorParameterTable::Instance();
|
||||
CDBehaviorTemplateTable::Instance();
|
||||
CDComponentsRegistryTable::Instance();
|
||||
CDCurrencyTableTable::Instance();
|
||||
CDDestructibleComponentTable::Instance();
|
||||
CDEmoteTableTable::Instance();
|
||||
CDInventoryComponentTable::Instance();
|
||||
CDItemComponentTable::Instance();
|
||||
CDItemSetsTable::Instance();
|
||||
CDItemSetSkillsTable::Instance();
|
||||
CDLevelProgressionLookupTable::Instance();
|
||||
CDLootMatrixTable::Instance();
|
||||
CDLootTableTable::Instance();
|
||||
CDMissionNPCComponentTable::Instance();
|
||||
CDMissionTasksTable::Instance();
|
||||
CDMissionsTable::Instance();
|
||||
CDObjectSkillsTable::Instance();
|
||||
CDObjectsTable::Instance();
|
||||
CDPhysicsComponentTable::Instance();
|
||||
CDRebuildComponentTable::Instance();
|
||||
CDScriptComponentTable::Instance();
|
||||
CDSkillBehaviorTable::Instance();
|
||||
CDZoneTableTable::Instance();
|
||||
CDVendorComponentTable::Instance();
|
||||
CDActivitiesTable::Instance();
|
||||
CDPackageComponentTable::Instance();
|
||||
CDProximityMonitorComponentTable::Instance();
|
||||
CDMovementAIComponentTable::Instance();
|
||||
CDBrickIDTableTable::Instance();
|
||||
CDRarityTableTable::Instance();
|
||||
CDMissionEmailTable::Instance();
|
||||
CDRewardsTable::Instance();
|
||||
CDPropertyEntranceComponentTable::Instance();
|
||||
CDPropertyTemplateTable::Instance();
|
||||
CDFeatureGatingTable::Instance();
|
||||
CDRailActivatorComponentTable::Instance();
|
||||
}
|
||||
|
@ -1,96 +1,24 @@
|
||||
#pragma once
|
||||
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
// Tables
|
||||
#include "CDActivityRewardsTable.h"
|
||||
#include "CDAnimationsTable.h"
|
||||
#include "CDBehaviorParameterTable.h"
|
||||
#include "CDBehaviorTemplateTable.h"
|
||||
#include "CDComponentsRegistryTable.h"
|
||||
#include "CDCurrencyTableTable.h"
|
||||
#include "CDDestructibleComponentTable.h"
|
||||
#include "CDEmoteTable.h"
|
||||
#include "CDInventoryComponentTable.h"
|
||||
#include "CDItemComponentTable.h"
|
||||
#include "CDItemSetsTable.h"
|
||||
#include "CDItemSetSkillsTable.h"
|
||||
#include "CDLevelProgressionLookupTable.h"
|
||||
#include "CDLootMatrixTable.h"
|
||||
#include "CDLootTableTable.h"
|
||||
#include "CDMissionNPCComponentTable.h"
|
||||
#include "CDMissionTasksTable.h"
|
||||
#include "CDMissionsTable.h"
|
||||
#include "CDObjectSkillsTable.h"
|
||||
#include "CDObjectsTable.h"
|
||||
#include "CDPhysicsComponentTable.h"
|
||||
#include "CDRebuildComponentTable.h"
|
||||
#include "CDScriptComponentTable.h"
|
||||
#include "CDSkillBehaviorTable.h"
|
||||
#include "CDZoneTableTable.h"
|
||||
#include "CDVendorComponentTable.h"
|
||||
#include "CDActivitiesTable.h"
|
||||
#include "CDPackageComponentTable.h"
|
||||
#include "CDProximityMonitorComponentTable.h"
|
||||
#include "CDMovementAIComponentTable.h"
|
||||
#include "CDBrickIDTableTable.h"
|
||||
#include "CDRarityTableTable.h"
|
||||
#include "CDMissionEmailTable.h"
|
||||
#include "CDRewardsTable.h"
|
||||
#include "CDPropertyEntranceComponentTable.h"
|
||||
#include "CDPropertyTemplateTable.h"
|
||||
#include "CDFeatureGatingTable.h"
|
||||
#include "CDRailActivatorComponent.h"
|
||||
#include "Singleton.h"
|
||||
|
||||
// C++
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
|
||||
/*!
|
||||
\file CDClientManager.hpp
|
||||
\brief A manager for the CDClient tables
|
||||
/**
|
||||
* Initialize the CDClient tables so they are all loaded into memory.
|
||||
*/
|
||||
|
||||
//! Manages all data from the CDClient
|
||||
class CDClientManager {
|
||||
private:
|
||||
static CDClientManager* m_Address; //!< The singleton address
|
||||
|
||||
std::unordered_map<std::string, CDTable*> tables; //!< The tables
|
||||
|
||||
class CDClientManager : public Singleton<CDClientManager> {
|
||||
public:
|
||||
CDClientManager();
|
||||
|
||||
//! The singleton method
|
||||
static CDClientManager* Instance() {
|
||||
if (m_Address == 0) {
|
||||
m_Address = new CDClientManager;
|
||||
}
|
||||
|
||||
return m_Address;
|
||||
}
|
||||
|
||||
//! Initializes the manager
|
||||
void Initialize(void);
|
||||
|
||||
//! Fetches a CDClient table
|
||||
/*!
|
||||
This function uses typename T which must be a subclass of CDTable.
|
||||
It returns the class that conforms to the class name
|
||||
|
||||
\param tableName The table name
|
||||
\return The class or nullptr
|
||||
/**
|
||||
* Fetch a table from CDClient
|
||||
*
|
||||
* @tparam Table type to fetch
|
||||
* @return A pointer to the requested table.
|
||||
*/
|
||||
template<typename T>
|
||||
T* GetTable(const std::string& tableName) {
|
||||
static_assert(std::is_base_of<CDTable, T>::value, "T should inherit from CDTable!");
|
||||
|
||||
for (auto itr = this->tables.begin(); itr != this->tables.end(); ++itr) {
|
||||
if (itr->first == tableName) {
|
||||
return dynamic_cast<T*>(itr->second);
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
T* GetTable() {
|
||||
return &T::Instance();
|
||||
}
|
||||
};
|
||||
|
@ -1,6 +1,5 @@
|
||||
#include "CDActivitiesTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDActivitiesTable::CDActivitiesTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
@ -48,15 +47,6 @@ CDActivitiesTable::CDActivitiesTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDActivitiesTable::~CDActivitiesTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDActivitiesTable::GetName(void) const {
|
||||
return "Activities";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActivities)> predicate) {
|
||||
|
||||
std::vector<CDActivities> data = cpplinq::from(this->entries)
|
||||
@ -66,7 +56,6 @@ std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActiviti
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDActivities> CDActivitiesTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDActivitiesTable.hpp
|
||||
\brief Contains data for the Activities table
|
||||
*/
|
||||
|
||||
//! Activities Entry Struct
|
||||
struct CDActivities {
|
||||
unsigned int ActivityID;
|
||||
unsigned int locStatus;
|
||||
@ -31,36 +25,14 @@ struct CDActivities {
|
||||
float optionalPercentage;
|
||||
};
|
||||
|
||||
|
||||
//! Activities table
|
||||
class CDActivitiesTable : public CDTable {
|
||||
class CDActivitiesTable : public CDTable<CDActivitiesTable> {
|
||||
private:
|
||||
std::vector<CDActivities> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDActivitiesTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDActivitiesTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDActivitiesTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDActivities> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -1,6 +1,5 @@
|
||||
#include "CDActivityRewardsTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDActivityRewardsTable::CDActivityRewardsTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
@ -36,15 +35,6 @@ CDActivityRewardsTable::CDActivityRewardsTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDActivityRewardsTable::~CDActivityRewardsTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDActivityRewardsTable::GetName(void) const {
|
||||
return "ActivityRewards";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDActivityRewards> CDActivityRewardsTable::Query(std::function<bool(CDActivityRewards)> predicate) {
|
||||
|
||||
std::vector<CDActivityRewards> data = cpplinq::from(this->entries)
|
||||
@ -54,7 +44,6 @@ std::vector<CDActivityRewards> CDActivityRewardsTable::Query(std::function<bool(
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDActivityRewards> CDActivityRewardsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDActivityRewardsTable.hpp
|
||||
\brief Contains data for the ActivityRewards table
|
||||
*/
|
||||
|
||||
//! ActivityRewards Entry Struct
|
||||
struct CDActivityRewards {
|
||||
unsigned int objectTemplate; //!< The object template (?)
|
||||
unsigned int ActivityRewardIndex; //!< The activity reward index
|
||||
@ -19,36 +13,15 @@ struct CDActivityRewards {
|
||||
std::string description; //!< The description
|
||||
};
|
||||
|
||||
|
||||
//! ActivityRewards table
|
||||
class CDActivityRewardsTable : public CDTable {
|
||||
class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable> {
|
||||
private:
|
||||
std::vector<CDActivityRewards> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDActivityRewardsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDActivityRewardsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDActivityRewardsTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDActivityRewards> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -1,6 +1,5 @@
|
||||
#include "CDAnimationsTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDAnimationsTable::CDAnimationsTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
@ -42,15 +41,6 @@ CDAnimationsTable::CDAnimationsTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDAnimationsTable::~CDAnimationsTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDAnimationsTable::GetName(void) const {
|
||||
return "Animations";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDAnimations> CDAnimationsTable::Query(std::function<bool(CDAnimations)> predicate) {
|
||||
|
||||
std::vector<CDAnimations> data = cpplinq::from(this->entries)
|
||||
@ -60,7 +50,6 @@ std::vector<CDAnimations> CDAnimationsTable::Query(std::function<bool(CDAnimatio
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDAnimations> CDAnimationsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDAnimationsTable.hpp
|
||||
\brief Contains data for the Animations table
|
||||
*/
|
||||
|
||||
//! Animations Entry Struct
|
||||
struct CDAnimations {
|
||||
unsigned int animationGroupID; //!< The animation group ID
|
||||
std::string animation_type; //!< The animation type
|
||||
@ -26,35 +20,14 @@ struct CDAnimations {
|
||||
};
|
||||
|
||||
|
||||
//! Animations table
|
||||
class CDAnimationsTable : public CDTable {
|
||||
class CDAnimationsTable : public CDTable<CDAnimationsTable> {
|
||||
private:
|
||||
std::vector<CDAnimations> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDAnimationsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDAnimationsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDAnimationsTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDAnimations> Query(std::function<bool(CDAnimations)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDAnimations> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -1,7 +1,6 @@
|
||||
#include "CDBehaviorParameterTable.h"
|
||||
#include "GeneralUtils.h"
|
||||
|
||||
//! Constructor
|
||||
CDBehaviorParameterTable::CDBehaviorParameterTable(void) {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorParameter");
|
||||
uint32_t uniqueParameterId = 0;
|
||||
@ -28,14 +27,6 @@ CDBehaviorParameterTable::CDBehaviorParameterTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDBehaviorParameterTable::~CDBehaviorParameterTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDBehaviorParameterTable::GetName(void) const {
|
||||
return "BehaviorParameter";
|
||||
}
|
||||
|
||||
float CDBehaviorParameterTable::GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue) {
|
||||
auto parameterID = this->m_ParametersList.find(name);
|
||||
if (parameterID == this->m_ParametersList.end()) return defaultValue;
|
||||
|
@ -5,37 +5,18 @@
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
/*!
|
||||
\file CDBehaviorParameterTable.hpp
|
||||
\brief Contains data for the BehaviorParameter table
|
||||
*/
|
||||
|
||||
//! BehaviorParameter Entry Struct
|
||||
struct CDBehaviorParameter {
|
||||
unsigned int behaviorID; //!< The Behavior ID
|
||||
std::unordered_map<std::string, uint32_t>::iterator parameterID; //!< The Parameter ID
|
||||
float value; //!< The value of the behavior template
|
||||
};
|
||||
|
||||
//! BehaviorParameter table
|
||||
class CDBehaviorParameterTable : public CDTable {
|
||||
class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable> {
|
||||
private:
|
||||
std::unordered_map<uint64_t, CDBehaviorParameter> m_Entries;
|
||||
std::unordered_map<std::string, uint32_t> m_ParametersList;
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDBehaviorParameterTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDBehaviorParameterTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
CDBehaviorParameterTable();
|
||||
float GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue = 0);
|
||||
|
||||
std::map<std::string, float> GetParametersByBehaviorID(uint32_t behaviorID);
|
||||
|
@ -1,6 +1,5 @@
|
||||
#include "CDBehaviorTemplateTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDBehaviorTemplateTable::CDBehaviorTemplateTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
@ -40,15 +39,6 @@ CDBehaviorTemplateTable::CDBehaviorTemplateTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDBehaviorTemplateTable::~CDBehaviorTemplateTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDBehaviorTemplateTable::GetName(void) const {
|
||||
return "BehaviorTemplate";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::Query(std::function<bool(CDBehaviorTemplate)> predicate) {
|
||||
|
||||
std::vector<CDBehaviorTemplate> data = cpplinq::from(this->entries)
|
||||
@ -58,7 +48,6 @@ std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::Query(std::function<boo
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -5,12 +5,6 @@
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
/*!
|
||||
\file CDBehaviorTemplateTable.hpp
|
||||
\brief Contains data for the BehaviorTemplate table
|
||||
*/
|
||||
|
||||
//! BehaviorTemplate Entry Struct
|
||||
struct CDBehaviorTemplate {
|
||||
unsigned int behaviorID; //!< The Behavior ID
|
||||
unsigned int templateID; //!< The Template ID (LOT)
|
||||
@ -19,36 +13,16 @@ struct CDBehaviorTemplate {
|
||||
};
|
||||
|
||||
|
||||
//! BehaviorTemplate table
|
||||
class CDBehaviorTemplateTable : public CDTable {
|
||||
class CDBehaviorTemplateTable : public CDTable<CDBehaviorTemplateTable> {
|
||||
private:
|
||||
std::vector<CDBehaviorTemplate> entries;
|
||||
std::unordered_map<uint32_t, CDBehaviorTemplate> entriesMappedByBehaviorID;
|
||||
std::unordered_set<std::string> m_EffectHandles;
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDBehaviorTemplateTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDBehaviorTemplateTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDBehaviorTemplateTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDBehaviorTemplate> Query(std::function<bool(CDBehaviorTemplate)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDBehaviorTemplate> GetEntries(void) const;
|
||||
|
||||
const CDBehaviorTemplate GetByBehaviorID(uint32_t behaviorID);
|
||||
|
@ -1,6 +1,5 @@
|
||||
#include "CDBrickIDTableTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDBrickIDTableTable::CDBrickIDTableTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
@ -31,15 +30,6 @@ CDBrickIDTableTable::CDBrickIDTableTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDBrickIDTableTable::~CDBrickIDTableTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDBrickIDTableTable::GetName(void) const {
|
||||
return "BrickIDTable";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDBrickIDTable> CDBrickIDTableTable::Query(std::function<bool(CDBrickIDTable)> predicate) {
|
||||
|
||||
std::vector<CDBrickIDTable> data = cpplinq::from(this->entries)
|
||||
@ -49,7 +39,6 @@ std::vector<CDBrickIDTable> CDBrickIDTableTable::Query(std::function<bool(CDBric
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDBrickIDTable> CDBrickIDTableTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -16,34 +16,14 @@ struct CDBrickIDTable {
|
||||
|
||||
|
||||
//! BrickIDTable table
|
||||
class CDBrickIDTableTable : public CDTable {
|
||||
class CDBrickIDTableTable : public CDTable<CDBrickIDTableTable> {
|
||||
private:
|
||||
std::vector<CDBrickIDTable> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDBrickIDTableTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDBrickIDTableTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDBrickIDTableTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDBrickIDTable> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -1,8 +1,8 @@
|
||||
#include "CDComponentsRegistryTable.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
#define CDCLIENT_CACHE_ALL
|
||||
|
||||
//! Constructor
|
||||
CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
||||
|
||||
#ifdef CDCLIENT_CACHE_ALL
|
||||
@ -25,29 +25,11 @@ CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
||||
while (!tableData.eof()) {
|
||||
CDComponentsRegistry entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.component_type = tableData.getIntField("component_type", -1);
|
||||
entry.component_type = static_cast<eReplicaComponentType>(tableData.getIntField("component_type", 0));
|
||||
entry.component_id = tableData.getIntField("component_id", -1);
|
||||
|
||||
this->mappedEntries.insert_or_assign(((uint64_t)entry.component_type) << 32 | ((uint64_t)entry.id), entry.component_id);
|
||||
|
||||
//this->entries.push_back(entry);
|
||||
|
||||
/*
|
||||
//Darwin's stuff:
|
||||
const auto& it = this->mappedEntries.find(entry.id);
|
||||
if (it != mappedEntries.end()) {
|
||||
const auto& iter = it->second.find(entry.component_type);
|
||||
if (iter == it->second.end()) {
|
||||
it->second.insert(std::make_pair(entry.component_type, entry.component_id));
|
||||
}
|
||||
}
|
||||
else {
|
||||
std::map<unsigned int, unsigned int> map;
|
||||
map.insert(std::make_pair(entry.component_type, entry.component_id));
|
||||
this->mappedEntries.insert(std::make_pair(entry.id, map));
|
||||
}
|
||||
*/
|
||||
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -55,15 +37,7 @@ CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
||||
#endif
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDComponentsRegistryTable::~CDComponentsRegistryTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDComponentsRegistryTable::GetName(void) const {
|
||||
return "ComponentsRegistry";
|
||||
}
|
||||
|
||||
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, uint32_t componentType, int32_t defaultValue) {
|
||||
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
|
||||
const auto& iter = this->mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
||||
|
||||
if (iter == this->mappedEntries.end()) {
|
||||
@ -72,16 +46,6 @@ int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, uint32_t componen
|
||||
|
||||
return iter->second;
|
||||
|
||||
/*
|
||||
const auto& it = this->mappedEntries.find(id);
|
||||
if (it != mappedEntries.end()) {
|
||||
const auto& iter = it->second.find(componentType);
|
||||
if (iter != it->second.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
#ifndef CDCLIENT_CACHE_ALL
|
||||
// Now get the data
|
||||
std::stringstream query;
|
||||
|
@ -3,38 +3,19 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDComponentsRegistryTable.hpp
|
||||
\brief Contains data for the ComponentsRegistry table
|
||||
*/
|
||||
|
||||
//! ComponentsRegistry Entry Struct
|
||||
enum class eReplicaComponentType : uint32_t;
|
||||
struct CDComponentsRegistry {
|
||||
unsigned int id; //!< The LOT is used as the ID
|
||||
unsigned int component_type; //!< See ComponentTypes enum for values
|
||||
eReplicaComponentType component_type; //!< See ComponentTypes enum for values
|
||||
unsigned int component_id; //!< The ID used within the component's table (0 may either mean it's non-networked, or that the ID is actually 0
|
||||
};
|
||||
|
||||
|
||||
//! ComponentsRegistry table
|
||||
class CDComponentsRegistryTable : public CDTable {
|
||||
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
|
||||
private:
|
||||
//std::vector<CDComponentsRegistry> entries;
|
||||
std::map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDComponentsRegistryTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDComponentsRegistryTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
int32_t GetByIDAndType(uint32_t id, uint32_t componentType, int32_t defaultValue = 0);
|
||||
CDComponentsRegistryTable();
|
||||
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
|
||||
};
|
||||
|
@ -34,15 +34,6 @@ CDCurrencyTableTable::CDCurrencyTableTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDCurrencyTableTable::~CDCurrencyTableTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDCurrencyTableTable::GetName(void) const {
|
||||
return "CurrencyTable";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCurrencyTable)> predicate) {
|
||||
|
||||
std::vector<CDCurrencyTable> data = cpplinq::from(this->entries)
|
||||
@ -52,7 +43,6 @@ std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCu
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDCurrencyTable> CDCurrencyTableTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -18,34 +18,14 @@ struct CDCurrencyTable {
|
||||
};
|
||||
|
||||
//! CurrencyTable table
|
||||
class CDCurrencyTableTable : public CDTable {
|
||||
class CDCurrencyTableTable : public CDTable<CDCurrencyTableTable> {
|
||||
private:
|
||||
std::vector<CDCurrencyTable> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDCurrencyTableTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDCurrencyTableTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDCurrencyTableTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDCurrencyTable> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -43,15 +43,6 @@ CDDestructibleComponentTable::CDDestructibleComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDDestructibleComponentTable::~CDDestructibleComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDDestructibleComponentTable::GetName(void) const {
|
||||
return "DestructibleComponent";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::function<bool(CDDestructibleComponent)> predicate) {
|
||||
|
||||
std::vector<CDDestructibleComponent> data = cpplinq::from(this->entries)
|
||||
@ -61,7 +52,6 @@ std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::fu
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDDestructibleComponentTable.hpp
|
||||
\brief Contains data for the DestructibleComponent table
|
||||
*/
|
||||
|
||||
//! ItemComponent Struct
|
||||
struct CDDestructibleComponent {
|
||||
unsigned int id; //!< The component ID from the ComponentsRegistry Table
|
||||
int faction; //!< The Faction ID of the object
|
||||
@ -26,35 +20,14 @@ struct CDDestructibleComponent {
|
||||
int difficultyLevel; //!< ???
|
||||
};
|
||||
|
||||
//! ItemComponent table
|
||||
class CDDestructibleComponentTable : public CDTable {
|
||||
class CDDestructibleComponentTable : public CDTable<CDDestructibleComponentTable> {
|
||||
private:
|
||||
std::vector<CDDestructibleComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDDestructibleComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDDestructibleComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDDestructibleComponentTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDDestructibleComponent> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -30,11 +30,6 @@ CDEmoteTableTable::~CDEmoteTableTable(void) {
|
||||
entries.clear();
|
||||
}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDEmoteTableTable::GetName(void) const {
|
||||
return "Emotes";
|
||||
}
|
||||
|
||||
CDEmoteTable* CDEmoteTableTable::GetEmote(int id) {
|
||||
for (auto e : entries) {
|
||||
if (e.first == id) return e.second;
|
||||
|
@ -4,12 +4,6 @@
|
||||
#include "CDTable.h"
|
||||
#include <map>
|
||||
|
||||
/*!
|
||||
\file CDEmoteTable.hpp
|
||||
\brief Contains data for the CDEmoteTable table
|
||||
*/
|
||||
|
||||
//! CDEmoteEntry Struct
|
||||
struct CDEmoteTable {
|
||||
CDEmoteTable() {
|
||||
ID = -1;
|
||||
@ -32,25 +26,13 @@ struct CDEmoteTable {
|
||||
std::string gateVersion;
|
||||
};
|
||||
|
||||
//! CDEmoteTable table
|
||||
class CDEmoteTableTable : public CDTable {
|
||||
class CDEmoteTableTable : public CDTable<CDEmoteTableTable> {
|
||||
private:
|
||||
std::map<int, CDEmoteTable*> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDEmoteTableTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDEmoteTableTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Returns an emote by ID
|
||||
CDEmoteTableTable();
|
||||
~CDEmoteTableTable();
|
||||
// Returns an emote by ID
|
||||
CDEmoteTable* GetEmote(int id);
|
||||
};
|
||||
|
@ -34,15 +34,6 @@ CDFeatureGatingTable::CDFeatureGatingTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDFeatureGatingTable::~CDFeatureGatingTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDFeatureGatingTable::GetName(void) const {
|
||||
return "FeatureGating";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDFeatureGating> CDFeatureGatingTable::Query(std::function<bool(CDFeatureGating)> predicate) {
|
||||
|
||||
std::vector<CDFeatureGating> data = cpplinq::from(this->entries)
|
||||
@ -62,7 +53,6 @@ bool CDFeatureGatingTable::FeatureUnlocked(const std::string& feature) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDFeatureGating> CDFeatureGatingTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -3,11 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDFeatureGatingTable.hpp
|
||||
*/
|
||||
|
||||
//! ItemComponent Struct
|
||||
struct CDFeatureGating {
|
||||
std::string featureName;
|
||||
int32_t major;
|
||||
@ -16,37 +11,16 @@ struct CDFeatureGating {
|
||||
std::string description;
|
||||
};
|
||||
|
||||
//! ItemComponent table
|
||||
class CDFeatureGatingTable : public CDTable {
|
||||
class CDFeatureGatingTable : public CDTable<CDFeatureGatingTable> {
|
||||
private:
|
||||
std::vector<CDFeatureGating> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDFeatureGatingTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDFeatureGatingTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDFeatureGatingTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
|
||||
|
||||
bool FeatureUnlocked(const std::string& feature) const;
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDFeatureGating> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -33,15 +33,6 @@ CDInventoryComponentTable::CDInventoryComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDInventoryComponentTable::~CDInventoryComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDInventoryComponentTable::GetName(void) const {
|
||||
return "InventoryComponent";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function<bool(CDInventoryComponent)> predicate) {
|
||||
|
||||
std::vector<CDInventoryComponent> data = cpplinq::from(this->entries)
|
||||
@ -51,7 +42,6 @@ std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDInventoryComponent> CDInventoryComponentTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDInventoryComponentTable.hpp
|
||||
\brief Contains data for the InventoryComponent table
|
||||
*/
|
||||
|
||||
//! ItemComponent Struct
|
||||
struct CDInventoryComponent {
|
||||
unsigned int id; //!< The component ID for this object
|
||||
unsigned int itemid; //!< The LOT of the object
|
||||
@ -16,35 +10,14 @@ struct CDInventoryComponent {
|
||||
bool equip; //!< Whether or not to equip the item
|
||||
};
|
||||
|
||||
//! ItemComponent table
|
||||
class CDInventoryComponentTable : public CDTable {
|
||||
class CDInventoryComponentTable : public CDTable<CDInventoryComponentTable> {
|
||||
private:
|
||||
std::vector<CDInventoryComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDInventoryComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDInventoryComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDInventoryComponentTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDInventoryComponent> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -74,14 +74,6 @@ CDItemComponentTable::CDItemComponentTable(void) {
|
||||
#endif
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDItemComponentTable::~CDItemComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDItemComponentTable::GetName(void) const {
|
||||
return "ItemComponent";
|
||||
}
|
||||
|
||||
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int skillID) {
|
||||
const auto& it = this->entries.find(skillID);
|
||||
if (it != this->entries.end()) {
|
||||
|
@ -4,12 +4,6 @@
|
||||
#include "CDTable.h"
|
||||
#include "dCommonVars.h"
|
||||
|
||||
/*!
|
||||
\file CDItemComponentTable.hpp
|
||||
\brief Contains data for the ItemComponent table
|
||||
*/
|
||||
|
||||
//! ItemComponent Struct
|
||||
struct CDItemComponent {
|
||||
unsigned int id; //!< The Component ID
|
||||
std::string equipLocation; //!< The equip location
|
||||
@ -55,28 +49,15 @@ struct CDItemComponent {
|
||||
float SellMultiplier; //!< Something to do with early vendors perhaps (but replaced)
|
||||
};
|
||||
|
||||
//! ItemComponent table
|
||||
class CDItemComponentTable : public CDTable {
|
||||
class CDItemComponentTable : public CDTable<CDItemComponentTable> {
|
||||
private:
|
||||
std::map<unsigned int, CDItemComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDItemComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDItemComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
CDItemComponentTable();
|
||||
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);
|
||||
|
||||
//! Gets an entry by ID
|
||||
// Gets an entry by ID
|
||||
const CDItemComponent& GetItemComponentByID(unsigned int skillID);
|
||||
|
||||
static CDItemComponent Default;
|
||||
|
@ -32,15 +32,6 @@ CDItemSetSkillsTable::CDItemSetSkillsTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDItemSetSkillsTable::~CDItemSetSkillsTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDItemSetSkillsTable::GetName(void) const {
|
||||
return "ItemSetSkills";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDItemSetSkills)> predicate) {
|
||||
|
||||
std::vector<CDItemSetSkills> data = cpplinq::from(this->entries)
|
||||
@ -50,7 +41,6 @@ std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDIt
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
@ -65,4 +55,3 @@ std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetBySkillID(unsigned int Ski
|
||||
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
|
@ -3,50 +3,22 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDItemSetSkillsTable.hpp
|
||||
\brief Contains data for the ItemSetSkills table
|
||||
*/
|
||||
|
||||
//! ZoneTable Struct
|
||||
struct CDItemSetSkills {
|
||||
unsigned int SkillSetID; //!< The skill set ID
|
||||
unsigned int SkillID; //!< The skill ID
|
||||
unsigned int SkillCastType; //!< The skill cast type
|
||||
};
|
||||
|
||||
//! ItemSets table
|
||||
class CDItemSetSkillsTable : public CDTable {
|
||||
class CDItemSetSkillsTable : public CDTable<CDItemSetSkillsTable> {
|
||||
private:
|
||||
std::vector<CDItemSetSkills> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDItemSetSkillsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDItemSetSkillsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDItemSetSkillsTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDItemSetSkills> GetEntries(void) const;
|
||||
|
||||
std::vector<CDItemSetSkills> GetBySkillID(unsigned int SkillSetID);
|
||||
|
||||
};
|
||||
|
||||
|
@ -44,15 +44,6 @@ CDItemSetsTable::CDItemSetsTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDItemSetsTable::~CDItemSetsTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDItemSetsTable::GetName(void) const {
|
||||
return "ItemSets";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> predicate) {
|
||||
|
||||
std::vector<CDItemSets> data = cpplinq::from(this->entries)
|
||||
@ -62,7 +53,6 @@ std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> p
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDItemSets> CDItemSetsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDItemSetsTable.hpp
|
||||
\brief Contains data for the ItemSets table
|
||||
*/
|
||||
|
||||
//! ZoneTable Struct
|
||||
struct CDItemSets {
|
||||
unsigned int setID; //!< The item set ID
|
||||
unsigned int locStatus; //!< The loc status
|
||||
@ -27,36 +21,15 @@ struct CDItemSets {
|
||||
float priority; //!< The priority
|
||||
};
|
||||
|
||||
//! ItemSets table
|
||||
class CDItemSetsTable : public CDTable {
|
||||
class CDItemSetsTable : public CDTable<CDItemSetsTable> {
|
||||
private:
|
||||
std::vector<CDItemSets> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDItemSetsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDItemSetsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDItemSetsTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDItemSets> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
||||
|
@ -32,14 +32,6 @@ CDLevelProgressionLookupTable::CDLevelProgressionLookupTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDLevelProgressionLookupTable::~CDLevelProgressionLookupTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDLevelProgressionLookupTable::GetName(void) const {
|
||||
return "LevelProgressionLookup";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
|
||||
|
||||
|
@ -3,47 +3,21 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDLevelProgressionLookupTable.hpp
|
||||
\brief Contains data for the LevelProgressionLookup table
|
||||
*/
|
||||
|
||||
//! LevelProgressionLookup Entry Struct
|
||||
struct CDLevelProgressionLookup {
|
||||
unsigned int id; //!< The Level ID
|
||||
unsigned int requiredUScore; //!< The required LEGO Score
|
||||
std::string BehaviorEffect; //!< The behavior effect attached to this
|
||||
};
|
||||
|
||||
//! LevelProgressionLookup table
|
||||
class CDLevelProgressionLookupTable : public CDTable {
|
||||
class CDLevelProgressionLookupTable : public CDTable<CDLevelProgressionLookupTable> {
|
||||
private:
|
||||
std::vector<CDLevelProgressionLookup> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDLevelProgressionLookupTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDLevelProgressionLookupTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDLevelProgressionLookupTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDLevelProgressionLookup> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -38,15 +38,6 @@ CDLootMatrixTable::CDLootMatrixTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDLootMatrixTable::~CDLootMatrixTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDLootMatrixTable::GetName(void) const {
|
||||
return "LootMatrix";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDLootMatrix> CDLootMatrixTable::Query(std::function<bool(CDLootMatrix)> predicate) {
|
||||
|
||||
std::vector<CDLootMatrix> data = cpplinq::from(this->entries)
|
||||
@ -56,7 +47,6 @@ std::vector<CDLootMatrix> CDLootMatrixTable::Query(std::function<bool(CDLootMatr
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDLootMatrix>& CDLootMatrixTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDLootMatrixTable.hpp
|
||||
\brief Contains data for the ObjectSkills table
|
||||
*/
|
||||
|
||||
//! LootMatrix Struct
|
||||
struct CDLootMatrix {
|
||||
unsigned int LootMatrixIndex; //!< The Loot Matrix Index
|
||||
unsigned int LootTableIndex; //!< The Loot Table Index
|
||||
@ -21,36 +15,15 @@ struct CDLootMatrix {
|
||||
UNUSED(std::string gate_version); //!< The Gate Version
|
||||
};
|
||||
|
||||
//! MissionNPCComponent table
|
||||
class CDLootMatrixTable : public CDTable {
|
||||
class CDLootMatrixTable : public CDTable<CDLootMatrixTable> {
|
||||
private:
|
||||
std::vector<CDLootMatrix> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDLootMatrixTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDLootMatrixTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDLootMatrixTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDLootMatrix> Query(std::function<bool(CDLootMatrix)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
const std::vector<CDLootMatrix>& GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
||||
|
@ -35,14 +35,6 @@ CDLootTableTable::CDLootTableTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDLootTableTable::~CDLootTableTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDLootTableTable::GetName(void) const {
|
||||
return "LootTable";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDLootTable> CDLootTableTable::Query(std::function<bool(CDLootTable)> predicate) {
|
||||
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDLootTableTable.hpp
|
||||
\brief Contains data for the LootTable table
|
||||
*/
|
||||
|
||||
//! LootTable Struct
|
||||
struct CDLootTable {
|
||||
unsigned int itemid; //!< The LOT of the item
|
||||
unsigned int LootTableIndex; //!< The Loot Table Index
|
||||
@ -17,36 +11,15 @@ struct CDLootTable {
|
||||
unsigned int sortPriority; //!< The sorting priority
|
||||
};
|
||||
|
||||
//! LootTable table
|
||||
class CDLootTableTable : public CDTable {
|
||||
class CDLootTableTable : public CDTable<CDLootTableTable> {
|
||||
private:
|
||||
std::vector<CDLootTable> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDLootTableTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDLootTableTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDLootTableTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDLootTable> Query(std::function<bool(CDLootTable)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
const std::vector<CDLootTable>& GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
||||
|
@ -37,14 +37,6 @@ CDMissionEmailTable::CDMissionEmailTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDMissionEmailTable::~CDMissionEmailTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDMissionEmailTable::GetName(void) const {
|
||||
return "MissionEmail";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionEmail> CDMissionEmailTable::Query(std::function<bool(CDMissionEmail)> predicate) {
|
||||
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDMissionEmailTable.hpp
|
||||
\brief Contains data for the MissionEmail table
|
||||
*/
|
||||
|
||||
//! MissionEmail Entry Struct
|
||||
struct CDMissionEmail {
|
||||
unsigned int ID;
|
||||
unsigned int messageType;
|
||||
@ -21,35 +15,14 @@ struct CDMissionEmail {
|
||||
};
|
||||
|
||||
|
||||
//! MissionEmail table
|
||||
class CDMissionEmailTable : public CDTable {
|
||||
class CDMissionEmailTable : public CDTable<CDMissionEmailTable> {
|
||||
private:
|
||||
std::vector<CDMissionEmail> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDMissionEmailTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDMissionEmailTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDMissionEmailTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionEmail> Query(std::function<bool(CDMissionEmail)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDMissionEmail> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -34,14 +34,6 @@ CDMissionNPCComponentTable::CDMissionNPCComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDMissionNPCComponentTable::~CDMissionNPCComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDMissionNPCComponentTable::GetName(void) const {
|
||||
return "MissionNPCComponent";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::Query(std::function<bool(CDMissionNPCComponent)> predicate) {
|
||||
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDMissionNPCComponentTable.hpp
|
||||
\brief Contains data for the ObjectSkills table
|
||||
*/
|
||||
|
||||
//! MissionNPCComponent Struct
|
||||
struct CDMissionNPCComponent {
|
||||
unsigned int id; //!< The ID
|
||||
unsigned int missionID; //!< The Mission ID
|
||||
@ -17,35 +11,16 @@ struct CDMissionNPCComponent {
|
||||
std::string gate_version; //!< The gate version
|
||||
};
|
||||
|
||||
//! MissionNPCComponent table
|
||||
class CDMissionNPCComponentTable : public CDTable {
|
||||
class CDMissionNPCComponentTable : public CDTable<CDMissionNPCComponentTable> {
|
||||
private:
|
||||
std::vector<CDMissionNPCComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDMissionNPCComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDMissionNPCComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDMissionNPCComponentTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionNPCComponent> Query(std::function<bool(CDMissionNPCComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDMissionNPCComponent> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -42,15 +42,6 @@ CDMissionTasksTable::CDMissionTasksTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDMissionTasksTable::~CDMissionTasksTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDMissionTasksTable::GetName(void) const {
|
||||
return "MissionTasks";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionTasks> CDMissionTasksTable::Query(std::function<bool(CDMissionTasks)> predicate) {
|
||||
|
||||
std::vector<CDMissionTasks> data = cpplinq::from(this->entries)
|
||||
@ -74,7 +65,6 @@ std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missio
|
||||
return tasks;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDMissionTasksTable.hpp
|
||||
\brief Contains data for the MissionTasks table
|
||||
*/
|
||||
|
||||
//! ObjectSkills Struct
|
||||
struct CDMissionTasks {
|
||||
unsigned int id; //!< The Mission ID that the task belongs to
|
||||
UNUSED(unsigned int locStatus); //!< ???
|
||||
@ -25,37 +19,17 @@ struct CDMissionTasks {
|
||||
UNUSED(std::string gate_version); //!< ???
|
||||
};
|
||||
|
||||
//! ObjectSkills table
|
||||
class CDMissionTasksTable : public CDTable {
|
||||
class CDMissionTasksTable : public CDTable<CDMissionTasksTable> {
|
||||
private:
|
||||
std::vector<CDMissionTasks> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDMissionTasksTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDMissionTasksTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDMissionTasksTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionTasks> Query(std::function<bool(CDMissionTasks)> predicate);
|
||||
|
||||
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
const std::vector<CDMissionTasks>& GetEntries(void) const;
|
||||
};
|
||||
|
||||
|
@ -85,15 +85,6 @@ CDMissionsTable::CDMissionsTable(void) {
|
||||
Default.id = -1;
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDMissionsTable::~CDMissionsTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDMissionsTable::GetName(void) const {
|
||||
return "Missions";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDMissions> CDMissionsTable::Query(std::function<bool(CDMissions)> predicate) {
|
||||
|
||||
std::vector<CDMissions> data = cpplinq::from(this->entries)
|
||||
@ -103,7 +94,6 @@ std::vector<CDMissions> CDMissionsTable::Query(std::function<bool(CDMissions)> p
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDMissions>& CDMissionsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -5,12 +5,6 @@
|
||||
#include <map>
|
||||
#include <cstdint>
|
||||
|
||||
/*!
|
||||
\file CDMissionsTable.hpp
|
||||
\brief Contains data for the Missions table
|
||||
*/
|
||||
|
||||
//! Missions Struct
|
||||
struct CDMissions {
|
||||
int id; //!< The Mission ID
|
||||
std::string defined_type; //!< The type of mission
|
||||
@ -66,35 +60,16 @@ struct CDMissions {
|
||||
int reward_bankinventory; //!< The amount of bank space this mission rewards
|
||||
};
|
||||
|
||||
//! Missions table
|
||||
class CDMissionsTable : public CDTable {
|
||||
class CDMissionsTable : public CDTable<CDMissionsTable> {
|
||||
private:
|
||||
std::vector<CDMissions> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDMissionsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDMissionsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDMissionsTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
// Gets all the entries in the table
|
||||
const std::vector<CDMissions>& GetEntries(void) const;
|
||||
|
||||
const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
|
||||
|
@ -37,14 +37,6 @@ CDMovementAIComponentTable::CDMovementAIComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDMovementAIComponentTable::~CDMovementAIComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDMovementAIComponentTable::GetName(void) const {
|
||||
return "MovementAIComponent";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
|
||||
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDMovementAIComponentTable.hpp
|
||||
\brief Contains data for the MovementAIComponent table
|
||||
*/
|
||||
|
||||
//! MovementAIComponent Struct
|
||||
struct CDMovementAIComponent {
|
||||
unsigned int id;
|
||||
std::string MovementType;
|
||||
@ -20,36 +14,15 @@ struct CDMovementAIComponent {
|
||||
std::string attachedPath;
|
||||
};
|
||||
|
||||
//! MovementAIComponent table
|
||||
class CDMovementAIComponentTable : public CDTable {
|
||||
class CDMovementAIComponentTable : public CDTable<CDMovementAIComponentTable> {
|
||||
private:
|
||||
std::vector<CDMovementAIComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDMovementAIComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDMovementAIComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDMovementAIComponentTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDMovementAIComponent> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
||||
|
@ -33,14 +33,6 @@ CDObjectSkillsTable::CDObjectSkillsTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDObjectSkillsTable::~CDObjectSkillsTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDObjectSkillsTable::GetName(void) const {
|
||||
return "ObjectSkills";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObjectSkills)> predicate) {
|
||||
|
||||
@ -55,4 +47,3 @@ std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObje
|
||||
std::vector<CDObjectSkills> CDObjectSkillsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDObjectSkillsTable.hpp
|
||||
\brief Contains data for the ObjectSkills table
|
||||
*/
|
||||
|
||||
//! ObjectSkills Struct
|
||||
struct CDObjectSkills {
|
||||
unsigned int objectTemplate; //!< The LOT of the item
|
||||
unsigned int skillID; //!< The Skill ID of the object
|
||||
@ -16,35 +10,16 @@ struct CDObjectSkills {
|
||||
unsigned int AICombatWeight; //!< ???
|
||||
};
|
||||
|
||||
//! ObjectSkills table
|
||||
class CDObjectSkillsTable : public CDTable {
|
||||
class CDObjectSkillsTable : public CDTable<CDObjectSkillsTable> {
|
||||
private:
|
||||
std::vector<CDObjectSkills> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDObjectSkillsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDObjectSkillsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDObjectSkillsTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDObjectSkills> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -43,14 +43,6 @@ CDObjectsTable::CDObjectsTable(void) {
|
||||
m_default.id = 0;
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDObjectsTable::~CDObjectsTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDObjectsTable::GetName(void) const {
|
||||
return "Objects";
|
||||
}
|
||||
|
||||
const CDObjects& CDObjectsTable::GetByID(unsigned int LOT) {
|
||||
const auto& it = this->entries.find(LOT);
|
||||
if (it != this->entries.end()) {
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDObjectsTable.hpp
|
||||
\brief Contains data for the Objects table
|
||||
*/
|
||||
|
||||
//! RebuildComponent Struct
|
||||
struct CDObjects {
|
||||
unsigned int id; //!< The LOT of the object
|
||||
std::string name; //!< The internal name of the object
|
||||
@ -26,29 +20,14 @@ struct CDObjects {
|
||||
UNUSED(unsigned int HQ_valid); //!< Probably used for the Nexus HQ database on LEGOUniverse.com
|
||||
};
|
||||
|
||||
//! ObjectSkills table
|
||||
class CDObjectsTable : public CDTable {
|
||||
class CDObjectsTable : public CDTable<CDObjectsTable> {
|
||||
private:
|
||||
//std::vector<CDObjects> entries;
|
||||
std::map<unsigned int, CDObjects> entries;
|
||||
CDObjects m_default;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDObjectsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDObjectsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Gets an entry by ID
|
||||
CDObjectsTable();
|
||||
// Gets an entry by ID
|
||||
const CDObjects& GetByID(unsigned int LOT);
|
||||
|
||||
};
|
||||
|
||||
|
@ -32,14 +32,6 @@ CDPackageComponentTable::CDPackageComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDPackageComponentTable::~CDPackageComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDPackageComponentTable::GetName(void) const {
|
||||
return "PackageComponent";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDPackageComponent> CDPackageComponentTable::Query(std::function<bool(CDPackageComponent)> predicate) {
|
||||
|
||||
|
@ -3,48 +3,20 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDPackageComponentTable.hpp
|
||||
\brief Contains data for the PackageComponent table
|
||||
*/
|
||||
|
||||
//! PackageComponent Entry Struct
|
||||
struct CDPackageComponent {
|
||||
unsigned int id;
|
||||
unsigned int LootMatrixIndex;
|
||||
unsigned int packageType;
|
||||
};
|
||||
|
||||
|
||||
//! PackageComponent table
|
||||
class CDPackageComponentTable : public CDTable {
|
||||
class CDPackageComponentTable : public CDTable<CDPackageComponentTable> {
|
||||
private:
|
||||
std::vector<CDPackageComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDPackageComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDPackageComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDPackageComponent> Query(std::function<bool(CDPackageComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDPackageComponent> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -28,7 +28,7 @@ CDPhysicsComponentTable::CDPhysicsComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
CDPhysicsComponentTable::~CDPhysicsComponentTable(void) {
|
||||
CDPhysicsComponentTable::~CDPhysicsComponentTable() {
|
||||
for (auto e : m_entries) {
|
||||
if (e.second) delete e.second;
|
||||
}
|
||||
@ -36,10 +36,6 @@ CDPhysicsComponentTable::~CDPhysicsComponentTable(void) {
|
||||
m_entries.clear();
|
||||
}
|
||||
|
||||
std::string CDPhysicsComponentTable::GetName(void) const {
|
||||
return "PhysicsComponent";
|
||||
}
|
||||
|
||||
CDPhysicsComponent* CDPhysicsComponentTable::GetByID(unsigned int componentID) {
|
||||
for (auto e : m_entries) {
|
||||
if (e.first == componentID) return e.second;
|
||||
|
@ -21,12 +21,12 @@ struct CDPhysicsComponent {
|
||||
UNUSED(std::string gravityVolumeAsset);
|
||||
};
|
||||
|
||||
class CDPhysicsComponentTable : public CDTable {
|
||||
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable> {
|
||||
public:
|
||||
CDPhysicsComponentTable(void);
|
||||
~CDPhysicsComponentTable(void);
|
||||
CDPhysicsComponentTable();
|
||||
~CDPhysicsComponentTable();
|
||||
|
||||
std::string GetName(void) const override;
|
||||
static const std::string GetTableName() { return "PhysicsComponent"; };
|
||||
CDPhysicsComponent* GetByID(unsigned int componentID);
|
||||
|
||||
private:
|
||||
|
@ -32,12 +32,6 @@ CDPropertyEntranceComponentTable::CDPropertyEntranceComponentTable() {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
CDPropertyEntranceComponentTable::~CDPropertyEntranceComponentTable(void) = default;
|
||||
|
||||
std::string CDPropertyEntranceComponentTable::GetName() const {
|
||||
return "PropertyEntranceComponent";
|
||||
}
|
||||
|
||||
CDPropertyEntranceComponent CDPropertyEntranceComponentTable::GetByID(uint32_t id) {
|
||||
for (const auto& entry : entries) {
|
||||
if (entry.id == id)
|
||||
|
@ -9,31 +9,13 @@ struct CDPropertyEntranceComponent {
|
||||
std::string groupType;
|
||||
};
|
||||
|
||||
class CDPropertyEntranceComponentTable : public CDTable {
|
||||
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable> {
|
||||
public:
|
||||
//! Constructor
|
||||
CDPropertyEntranceComponentTable();
|
||||
|
||||
//! Destructor
|
||||
~CDPropertyEntranceComponentTable();
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
[[nodiscard]] std::string GetName() const override;
|
||||
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
// Queries the table with a custom "where" clause
|
||||
CDPropertyEntranceComponent GetByID(uint32_t id);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
// Gets all the entries in the table
|
||||
[[nodiscard]] std::vector<CDPropertyEntranceComponent> GetEntries() const { return entries; }
|
||||
private:
|
||||
std::vector<CDPropertyEntranceComponent> entries{};
|
||||
|
@ -30,12 +30,6 @@ CDPropertyTemplateTable::CDPropertyTemplateTable() {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
CDPropertyTemplateTable::~CDPropertyTemplateTable() = default;
|
||||
|
||||
std::string CDPropertyTemplateTable::GetName() const {
|
||||
return "PropertyTemplate";
|
||||
}
|
||||
|
||||
CDPropertyTemplate CDPropertyTemplateTable::GetByMapID(uint32_t mapID) {
|
||||
for (const auto& entry : entries) {
|
||||
if (entry.mapID == mapID)
|
||||
|
@ -8,12 +8,11 @@ struct CDPropertyTemplate {
|
||||
std::string spawnName;
|
||||
};
|
||||
|
||||
class CDPropertyTemplateTable : public CDTable {
|
||||
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
|
||||
public:
|
||||
CDPropertyTemplateTable();
|
||||
~CDPropertyTemplateTable();
|
||||
|
||||
[[nodiscard]] std::string GetName() const override;
|
||||
static const std::string GetTableName() { return "PropertyTemplate"; };
|
||||
CDPropertyTemplate GetByMapID(uint32_t mapID);
|
||||
private:
|
||||
std::vector<CDPropertyTemplate> entries{};
|
||||
|
@ -33,14 +33,6 @@ CDProximityMonitorComponentTable::CDProximityMonitorComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDProximityMonitorComponentTable::~CDProximityMonitorComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDProximityMonitorComponentTable::GetName(void) const {
|
||||
return "ProximityMonitorComponent";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query(std::function<bool(CDProximityMonitorComponent)> predicate) {
|
||||
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDProximityMonitorComponentTable.hpp
|
||||
\brief Contains data for the ProximityMonitorComponent table
|
||||
*/
|
||||
|
||||
//! ProximityMonitorComponent Entry Struct
|
||||
struct CDProximityMonitorComponent {
|
||||
unsigned int id;
|
||||
std::string Proximities;
|
||||
@ -16,36 +10,14 @@ struct CDProximityMonitorComponent {
|
||||
bool LoadOnServer;
|
||||
};
|
||||
|
||||
|
||||
//! ProximityMonitorComponent table
|
||||
class CDProximityMonitorComponentTable : public CDTable {
|
||||
class CDProximityMonitorComponentTable : public CDTable<CDProximityMonitorComponentTable> {
|
||||
private:
|
||||
std::vector<CDProximityMonitorComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDProximityMonitorComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDProximityMonitorComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDProximityMonitorComponent> Query(std::function<bool(CDProximityMonitorComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDProximityMonitorComponent> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -43,12 +43,6 @@ CDRailActivatorComponentTable::CDRailActivatorComponentTable() {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
CDRailActivatorComponentTable::~CDRailActivatorComponentTable() = default;
|
||||
|
||||
std::string CDRailActivatorComponentTable::GetName() const {
|
||||
return "RailActivatorComponent";
|
||||
}
|
||||
|
||||
CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id) const {
|
||||
for (const auto& entry : m_Entries) {
|
||||
if (entry.id == id)
|
||||
|
@ -20,12 +20,10 @@ struct CDRailActivatorComponent {
|
||||
bool showNameBillboard;
|
||||
};
|
||||
|
||||
class CDRailActivatorComponentTable : public CDTable {
|
||||
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable> {
|
||||
public:
|
||||
CDRailActivatorComponentTable();
|
||||
~CDRailActivatorComponentTable();
|
||||
|
||||
std::string GetName() const override;
|
||||
static const std::string GetTableName() { return "RailActivatorComponent"; };
|
||||
[[nodiscard]] CDRailActivatorComponent GetEntryByID(int32_t id) const;
|
||||
[[nodiscard]] std::vector<CDRailActivatorComponent> GetEntries() const;
|
||||
private:
|
||||
|
@ -33,14 +33,6 @@ CDRarityTableTable::CDRarityTableTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDRarityTableTable::~CDRarityTableTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDRarityTableTable::GetName(void) const {
|
||||
return "RarityTable";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDRarityTable> CDRarityTableTable::Query(std::function<bool(CDRarityTable)> predicate) {
|
||||
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDRarityTableTable.hpp
|
||||
\brief Contains data for the RarityTable table
|
||||
*/
|
||||
|
||||
//! RarityTable Entry Struct
|
||||
struct CDRarityTable {
|
||||
unsigned int id;
|
||||
float randmax;
|
||||
@ -32,37 +26,15 @@ struct CDRarityTable {
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//! RarityTable table
|
||||
class CDRarityTableTable : public CDTable {
|
||||
class CDRarityTableTable : public CDTable<CDRarityTableTable> {
|
||||
private:
|
||||
std::vector<CDRarityTable> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDRarityTableTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDRarityTableTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDRarityTableTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDRarityTable> Query(std::function<bool(CDRarityTable)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
const std::vector<CDRarityTable>& GetEntries(void) const;
|
||||
|
||||
const std::vector<CDRarityTable>& GetEntries() const;
|
||||
};
|
||||
|
||||
|
@ -39,14 +39,6 @@ CDRebuildComponentTable::CDRebuildComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDRebuildComponentTable::~CDRebuildComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDRebuildComponentTable::GetName(void) const {
|
||||
return "RebuildComponent";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<bool(CDRebuildComponent)> predicate) {
|
||||
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDRebuildComponentTable.hpp
|
||||
\brief Contains data for the RebuildComponent table
|
||||
*/
|
||||
|
||||
//! RebuildComponent Struct
|
||||
struct CDRebuildComponent {
|
||||
unsigned int id; //!< The component Id
|
||||
float reset_time; //!< The reset time
|
||||
@ -22,36 +16,15 @@ struct CDRebuildComponent {
|
||||
float time_before_smash; //!< The time before smash
|
||||
};
|
||||
|
||||
//! ObjectSkills table
|
||||
class CDRebuildComponentTable : public CDTable {
|
||||
class CDRebuildComponentTable : public CDTable<CDRebuildComponentTable> {
|
||||
private:
|
||||
std::vector<CDRebuildComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDRebuildComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDRebuildComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDRebuildComponentTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDRebuildComponent> Query(std::function<bool(CDRebuildComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDRebuildComponent> GetEntries(void) const;
|
||||
|
||||
std::vector<CDRebuildComponent> GetEntries() const;
|
||||
};
|
||||
|
||||
|
@ -26,10 +26,6 @@ CDRewardsTable::~CDRewardsTable(void) {
|
||||
m_entries.clear();
|
||||
}
|
||||
|
||||
std::string CDRewardsTable::GetName(void) const {
|
||||
return "Rewards";
|
||||
}
|
||||
|
||||
std::vector<CDRewards*> CDRewardsTable::GetByLevelID(uint32_t levelID) {
|
||||
std::vector<CDRewards*> result{};
|
||||
for (const auto& e : m_entries) {
|
||||
|
@ -11,12 +11,12 @@ struct CDRewards {
|
||||
int32_t count;
|
||||
};
|
||||
|
||||
class CDRewardsTable : public CDTable {
|
||||
class CDRewardsTable : public CDTable<CDRewardsTable> {
|
||||
public:
|
||||
CDRewardsTable(void);
|
||||
~CDRewardsTable(void);
|
||||
CDRewardsTable();
|
||||
~CDRewardsTable();
|
||||
|
||||
std::string GetName(void) const override;
|
||||
static const std::string GetTableName() { return "Rewards"; };
|
||||
std::vector<CDRewards*> GetByLevelID(uint32_t levelID);
|
||||
|
||||
private:
|
||||
|
@ -29,14 +29,6 @@ CDScriptComponentTable::CDScriptComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDScriptComponentTable::~CDScriptComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDScriptComponentTable::GetName(void) const {
|
||||
return "ScriptComponent";
|
||||
}
|
||||
|
||||
const CDScriptComponent& CDScriptComponentTable::GetByID(unsigned int id) {
|
||||
std::map<unsigned int, CDScriptComponent>::iterator it = this->entries.find(id);
|
||||
if (it != this->entries.end()) {
|
||||
|
@ -3,44 +3,20 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDScriptComponentTable.hpp
|
||||
\brief Contains data for the ScriptComponent table
|
||||
*/
|
||||
|
||||
//! ScriptComponent Struct
|
||||
struct CDScriptComponent {
|
||||
unsigned int id; //!< The component ID
|
||||
std::string script_name; //!< The script name
|
||||
std::string client_script_name; //!< The client script name
|
||||
};
|
||||
|
||||
//! ObjectSkills table
|
||||
class CDScriptComponentTable : public CDTable {
|
||||
class CDScriptComponentTable : public CDTable<CDScriptComponentTable> {
|
||||
private:
|
||||
std::map<unsigned int, CDScriptComponent> entries;
|
||||
CDScriptComponent m_ToReturnWhenNoneFound;
|
||||
|
||||
public:
|
||||
//! Gets an entry by ID
|
||||
CDScriptComponentTable();
|
||||
// Gets an entry by scriptID
|
||||
const CDScriptComponent& GetByID(unsigned int id);
|
||||
|
||||
//! Constructor
|
||||
CDScriptComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDScriptComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
|
||||
};
|
||||
|
||||
|
@ -51,24 +51,8 @@ CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDSkillBehaviorTable::~CDSkillBehaviorTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDSkillBehaviorTable::GetName(void) const {
|
||||
return "SkillBehavior";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDSkillBehavior> CDSkillBehaviorTable::Query(std::function<bool(CDSkillBehavior)> predicate) {
|
||||
|
||||
/*std::vector<CDSkillBehavior> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;*/
|
||||
|
||||
//Logger::LogDebug("CDSkillBehaviorTable", "The 'Query' function is no longer working! Please use GetSkillByID instead!");
|
||||
std::vector<CDSkillBehavior> data; //So MSVC shuts up
|
||||
return data;
|
||||
}
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDSkillBehaviorTable.hpp
|
||||
\brief Contains data for the SkillBehavior table
|
||||
*/
|
||||
|
||||
//! ZoneTable Struct
|
||||
struct CDSkillBehavior {
|
||||
unsigned int skillID; //!< The Skill ID of the skill
|
||||
UNUSED(unsigned int locStatus); //!< ??
|
||||
@ -31,33 +25,17 @@ struct CDSkillBehavior {
|
||||
UNUSED(unsigned int cancelType); //!< The cancel type (?)
|
||||
};
|
||||
|
||||
//! SkillBehavior table
|
||||
class CDSkillBehaviorTable : public CDTable {
|
||||
class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable> {
|
||||
private:
|
||||
std::map<unsigned int, CDSkillBehavior> entries;
|
||||
CDSkillBehavior m_empty;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDSkillBehaviorTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDSkillBehaviorTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDSkillBehaviorTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDSkillBehavior> Query(std::function<bool(CDSkillBehavior)> predicate);
|
||||
|
||||
//! Gets an entry by ID
|
||||
// Gets an entry by skillID
|
||||
const CDSkillBehavior& GetSkillByID(unsigned int skillID);
|
||||
};
|
||||
|
||||
|
@ -1,9 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
// Custom Classes
|
||||
#include "../CDClientDatabase.h"
|
||||
#include "CDClientDatabase.h"
|
||||
#include "Singleton.h"
|
||||
|
||||
// C++
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@ -19,23 +18,8 @@
|
||||
#pragma warning (disable : 4244) //Disable double to float conversion warnings
|
||||
#pragma warning (disable : 4715) //Disable "not all control paths return a value"
|
||||
|
||||
#if defined(__unix) || defined(__APPLE__)
|
||||
//For Linux:
|
||||
typedef __int64_t __int64;
|
||||
#endif
|
||||
|
||||
/*!
|
||||
\file CDTable.hpp
|
||||
\brief A virtual class for CDClient Tables
|
||||
*/
|
||||
|
||||
//! The base class for all CD tables
|
||||
class CDTable {
|
||||
public:
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
virtual std::string GetName() const = 0;
|
||||
template<class Table>
|
||||
class CDTable : public Singleton<Table> {
|
||||
protected:
|
||||
virtual ~CDTable() = default;
|
||||
};
|
||||
|
@ -34,14 +34,6 @@ CDVendorComponentTable::CDVendorComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDVendorComponentTable::~CDVendorComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDVendorComponentTable::GetName(void) const {
|
||||
return "VendorComponent";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDVendorComponent> CDVendorComponentTable::Query(std::function<bool(CDVendorComponent)> predicate) {
|
||||
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDVendorComponentTable.hpp
|
||||
\brief Contains data for the VendorComponent table
|
||||
*/
|
||||
|
||||
//! VendorComponent Struct
|
||||
struct CDVendorComponent {
|
||||
unsigned int id; //!< The Component ID
|
||||
float buyScalar; //!< Buy Scalar (what does that mean?)
|
||||
@ -17,36 +11,15 @@ struct CDVendorComponent {
|
||||
unsigned int LootMatrixIndex; //!< LootMatrixIndex of the vendor's items
|
||||
};
|
||||
|
||||
//! VendorComponent table
|
||||
class CDVendorComponentTable : public CDTable {
|
||||
class CDVendorComponentTable : public CDTable<CDVendorComponentTable> {
|
||||
private:
|
||||
std::vector<CDVendorComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDVendorComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDVendorComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
CDVendorComponentTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDVendorComponent> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
||||
|
@ -53,14 +53,6 @@ CDZoneTableTable::CDZoneTableTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDZoneTableTable::~CDZoneTableTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDZoneTableTable::GetName(void) const {
|
||||
return "ZoneTable";
|
||||
}
|
||||
|
||||
//! Queries the table with a zoneID to find.
|
||||
const CDZoneTable* CDZoneTableTable::Query(unsigned int zoneID) {
|
||||
const auto& iter = m_Entries.find(zoneID);
|
||||
|
@ -3,12 +3,6 @@
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
/*!
|
||||
\file CDZoneTableTable.hpp
|
||||
\brief Contains data for the ZoneTable table
|
||||
*/
|
||||
|
||||
//! ZoneTable Struct
|
||||
struct CDZoneTable {
|
||||
unsigned int zoneID; //!< The Zone ID of the object
|
||||
unsigned int locStatus; //!< The Locale Status(?)
|
||||
@ -39,28 +33,13 @@ struct CDZoneTable {
|
||||
UNUSED(bool mountsAllowed); //!< Whether or not mounts are allowed
|
||||
};
|
||||
|
||||
//! ZoneTable table
|
||||
class CDZoneTableTable : public CDTable {
|
||||
class CDZoneTableTable : public CDTable<CDZoneTableTable> {
|
||||
private:
|
||||
std::map<unsigned int, CDZoneTable> m_Entries;
|
||||
|
||||
public:
|
||||
CDZoneTableTable();
|
||||
|
||||
//! Constructor
|
||||
CDZoneTableTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDZoneTableTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a zoneID to find.
|
||||
/*!
|
||||
\param id The zoneID
|
||||
*/
|
||||
// Queries the table with a zoneID to find.
|
||||
const CDZoneTable* Query(unsigned int zoneID);
|
||||
};
|
||||
|
344
dGame/Entity.cpp
344
dGame/Entity.cpp
@ -72,6 +72,19 @@
|
||||
#include "TriggerComponent.h"
|
||||
#include "ItemComponent.h"
|
||||
#include "MutableModelBehaviorComponent.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
// Table includes
|
||||
#include "CDComponentsRegistryTable.h"
|
||||
#include "CDCurrencyTableTable.h"
|
||||
#include "CDMovementAIComponentTable.h"
|
||||
#include "CDProximityMonitorComponentTable.h"
|
||||
#include "CDRebuildComponentTable.h"
|
||||
#include "CDObjectSkillsTable.h"
|
||||
#include "CDObjectsTable.h"
|
||||
#include "CDScriptComponentTable.h"
|
||||
#include "CDSkillBehaviorTable.h"
|
||||
#include "CDZoneTableTable.h"
|
||||
|
||||
Entity::Entity(const LWOOBJID& objectID, EntityInfo info, Entity* parentEntity) {
|
||||
m_ObjectID = objectID;
|
||||
@ -137,7 +150,7 @@ void Entity::Initialize() {
|
||||
|
||||
const auto triggerInfo = GetVarAsString(u"trigger_id");
|
||||
|
||||
if (!triggerInfo.empty()) m_Components.emplace(COMPONENT_TYPE_TRIGGER, new TriggerComponent(this, triggerInfo));
|
||||
if (!triggerInfo.empty()) m_Components.emplace(eReplicaComponentType::TRIGGER, new TriggerComponent(this, triggerInfo));
|
||||
|
||||
/**
|
||||
* Setup groups
|
||||
@ -159,30 +172,30 @@ void Entity::Initialize() {
|
||||
}
|
||||
|
||||
// Get the registry table
|
||||
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
||||
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||
|
||||
/**
|
||||
* Special case for BBB models. They have components not corresponding to the registry.
|
||||
*/
|
||||
|
||||
if (m_TemplateID == 14) {
|
||||
const auto simplePhysicsComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SIMPLE_PHYSICS);
|
||||
const auto simplePhysicsComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SIMPLE_PHYSICS);
|
||||
|
||||
SimplePhysicsComponent* comp = new SimplePhysicsComponent(simplePhysicsComponentID, this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SIMPLE_PHYSICS, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SIMPLE_PHYSICS, comp));
|
||||
|
||||
ModelComponent* modelcomp = new ModelComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MODEL, modelcomp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MODEL, modelcomp));
|
||||
|
||||
RenderComponent* render = new RenderComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_RENDER, render));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::RENDER, render));
|
||||
|
||||
auto destroyableComponent = new DestroyableComponent(this);
|
||||
destroyableComponent->SetHealth(1);
|
||||
destroyableComponent->SetMaxHealth(1.0f);
|
||||
destroyableComponent->SetFaction(-1, true);
|
||||
destroyableComponent->SetIsSmashable(true);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_DESTROYABLE, destroyableComponent));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::DESTROYABLE, destroyableComponent));
|
||||
// We have all our components.
|
||||
return;
|
||||
}
|
||||
@ -195,47 +208,47 @@ void Entity::Initialize() {
|
||||
|
||||
if (GetParentUser()) {
|
||||
auto missions = new MissionComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MISSION, missions));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MISSION, missions));
|
||||
missions->LoadFromXml(m_Character->GetXMLDoc());
|
||||
}
|
||||
|
||||
uint32_t petComponentId = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PET);
|
||||
uint32_t petComponentId = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PET);
|
||||
if (petComponentId > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_PET, new PetComponent(this, petComponentId)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::PET, new PetComponent(this, petComponentId)));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_ZONE_CONTROL) > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_ZONE_CONTROL, nullptr));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::ZONE_CONTROL) > 0) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::ZONE_CONTROL, nullptr));
|
||||
}
|
||||
|
||||
uint32_t possessableComponentId = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_POSSESSABLE);
|
||||
uint32_t possessableComponentId = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::POSSESSABLE);
|
||||
if (possessableComponentId > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_POSSESSABLE, new PossessableComponent(this, possessableComponentId)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::POSSESSABLE, new PossessableComponent(this, possessableComponentId)));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_MODULE_ASSEMBLY) > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MODULE_ASSEMBLY, new ModuleAssemblyComponent(this)));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MODULE_ASSEMBLY) > 0) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MODULE_ASSEMBLY, new ModuleAssemblyComponent(this)));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_RACING_STATS) > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_RACING_STATS, nullptr));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RACING_STATS) > 0) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::RACING_STATS, nullptr));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_EXHIBIT, -1) >= 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_EXHIBIT, new LUPExhibitComponent(this)));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::LUP_EXHIBIT, -1) >= 0) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::LUP_EXHIBIT, new LUPExhibitComponent(this)));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_RACING_CONTROL) > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_RACING_CONTROL, new RacingControlComponent(this)));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RACING_CONTROL) > 0) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::RACING_CONTROL, new RacingControlComponent(this)));
|
||||
}
|
||||
|
||||
const auto propertyEntranceComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PROPERTY_ENTRANCE);
|
||||
const auto propertyEntranceComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROPERTY_ENTRANCE);
|
||||
if (propertyEntranceComponentID > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_PROPERTY_ENTRANCE,
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::PROPERTY_ENTRANCE,
|
||||
new PropertyEntranceComponent(propertyEntranceComponentID, this)));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_CONTROLLABLE_PHYSICS) > 0) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::CONTROLLABLE_PHYSICS) > 0) {
|
||||
ControllablePhysicsComponent* controllablePhysics = new ControllablePhysicsComponent(this);
|
||||
|
||||
if (m_Character) {
|
||||
@ -270,68 +283,68 @@ void Entity::Initialize() {
|
||||
controllablePhysics->SetRotation(m_DefaultRotation);
|
||||
}
|
||||
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_CONTROLLABLE_PHYSICS, controllablePhysics));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::CONTROLLABLE_PHYSICS, controllablePhysics));
|
||||
}
|
||||
|
||||
// If an entity is marked a phantom, simple physics is made into phantom phyics.
|
||||
bool markedAsPhantom = GetVar<bool>(u"markedAsPhantom");
|
||||
|
||||
const auto simplePhysicsComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SIMPLE_PHYSICS);
|
||||
const auto simplePhysicsComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SIMPLE_PHYSICS);
|
||||
if (!markedAsPhantom && simplePhysicsComponentID > 0) {
|
||||
SimplePhysicsComponent* comp = new SimplePhysicsComponent(simplePhysicsComponentID, this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SIMPLE_PHYSICS, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SIMPLE_PHYSICS, comp));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_RIGID_BODY_PHANTOM_PHYSICS) > 0) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS) > 0) {
|
||||
RigidbodyPhantomPhysicsComponent* comp = new RigidbodyPhantomPhysicsComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_RIGID_BODY_PHANTOM_PHYSICS, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS, comp));
|
||||
}
|
||||
|
||||
if (markedAsPhantom || compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PHANTOM_PHYSICS) > 0) {
|
||||
if (markedAsPhantom || compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PHANTOM_PHYSICS) > 0) {
|
||||
PhantomPhysicsComponent* phantomPhysics = new PhantomPhysicsComponent(this);
|
||||
phantomPhysics->SetPhysicsEffectActive(false);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_PHANTOM_PHYSICS, phantomPhysics));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::PHANTOM_PHYSICS, phantomPhysics));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_VEHICLE_PHYSICS) > 0) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::VEHICLE_PHYSICS) > 0) {
|
||||
VehiclePhysicsComponent* vehiclePhysicsComponent = new VehiclePhysicsComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_VEHICLE_PHYSICS, vehiclePhysicsComponent));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::VEHICLE_PHYSICS, vehiclePhysicsComponent));
|
||||
vehiclePhysicsComponent->SetPosition(m_DefaultPosition);
|
||||
vehiclePhysicsComponent->SetRotation(m_DefaultRotation);
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SOUND_TRIGGER, -1) != -1) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SOUND_TRIGGER, -1) != -1) {
|
||||
auto* comp = new SoundTriggerComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SOUND_TRIGGER, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SOUND_TRIGGER, comp));
|
||||
}
|
||||
|
||||
//Also check for the collectible id:
|
||||
m_CollectibleID = GetVarAs<int32_t>(u"collectible_id");
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_BUFF) > 0) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::BUFF) > 0) {
|
||||
BuffComponent* comp = new BuffComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_BUFF, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::BUFF, comp));
|
||||
}
|
||||
|
||||
int collectibleComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_COLLECTIBLE);
|
||||
int collectibleComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::COLLECTIBLE);
|
||||
|
||||
if (collectibleComponentID > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_COLLECTIBLE, nullptr));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::COLLECTIBLE, nullptr));
|
||||
}
|
||||
|
||||
/**
|
||||
* Multiple components require the destructible component.
|
||||
*/
|
||||
|
||||
int buffComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_BUFF);
|
||||
int rebuildComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_REBUILD);
|
||||
int buffComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::BUFF);
|
||||
int rebuildComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::QUICK_BUILD);
|
||||
|
||||
int componentID = 0;
|
||||
if (collectibleComponentID > 0) componentID = collectibleComponentID;
|
||||
if (rebuildComponentID > 0) componentID = rebuildComponentID;
|
||||
if (buffComponentID > 0) componentID = buffComponentID;
|
||||
|
||||
CDDestructibleComponentTable* destCompTable = CDClientManager::Instance()->GetTable<CDDestructibleComponentTable>("DestructibleComponent");
|
||||
CDDestructibleComponentTable* destCompTable = CDClientManager::Instance().GetTable<CDDestructibleComponentTable>();
|
||||
std::vector<CDDestructibleComponent> destCompData = destCompTable->Query([=](CDDestructibleComponent entry) { return (entry.id == componentID); });
|
||||
|
||||
if (buffComponentID > 0 || collectibleComponentID > 0) {
|
||||
@ -343,7 +356,7 @@ void Entity::Initialize() {
|
||||
std::vector<CDDestructibleComponent> destCompData = destCompTable->Query([=](CDDestructibleComponent entry) { return (entry.id == componentID); });
|
||||
|
||||
if (destCompData.size() > 0) {
|
||||
if (HasComponent(COMPONENT_TYPE_RACING_STATS)) {
|
||||
if (HasComponent(eReplicaComponentType::RACING_STATS)) {
|
||||
destCompData[0].imagination = 60;
|
||||
}
|
||||
|
||||
@ -363,7 +376,7 @@ void Entity::Initialize() {
|
||||
uint32_t npcMinLevel = destCompData[0].level;
|
||||
uint32_t currencyIndex = destCompData[0].CurrencyIndex;
|
||||
|
||||
CDCurrencyTableTable* currencyTable = CDClientManager::Instance()->GetTable<CDCurrencyTableTable>("CurrencyTable");
|
||||
CDCurrencyTableTable* currencyTable = CDClientManager::Instance().GetTable<CDCurrencyTableTable>();
|
||||
std::vector<CDCurrencyTable> currencyValues = currencyTable->Query([=](CDCurrencyTable entry) { return (entry.currencyIndex == currencyIndex && entry.npcminlevel == npcMinLevel); });
|
||||
|
||||
if (currencyValues.size() > 0) {
|
||||
@ -387,8 +400,8 @@ void Entity::Initialize() {
|
||||
comp->AddFaction(6); //Smashables
|
||||
|
||||
// A race car has 60 imagination, other entities defaults to 0.
|
||||
comp->SetImagination(HasComponent(COMPONENT_TYPE_RACING_STATS) ? 60 : 0);
|
||||
comp->SetMaxImagination(HasComponent(COMPONENT_TYPE_RACING_STATS) ? 60 : 0);
|
||||
comp->SetImagination(HasComponent(eReplicaComponentType::RACING_STATS) ? 60 : 0);
|
||||
comp->SetMaxImagination(HasComponent(eReplicaComponentType::RACING_STATS) ? 60 : 0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -406,43 +419,43 @@ void Entity::Initialize() {
|
||||
}
|
||||
}
|
||||
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_DESTROYABLE, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::DESTROYABLE, comp));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_CHARACTER) > 0 || m_Character) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::CHARACTER) > 0 || m_Character) {
|
||||
// Character Component always has a possessor, level, and forced movement components
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_POSSESSOR, new PossessorComponent(this)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::POSSESSOR, new PossessorComponent(this)));
|
||||
|
||||
// load in the xml for the level
|
||||
auto* levelComp = new LevelProgressionComponent(this);
|
||||
levelComp->LoadFromXml(m_Character->GetXMLDoc());
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_LEVEL_PROGRESSION, levelComp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::LEVEL_PROGRESSION, levelComp));
|
||||
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_PLAYER_FORCED_MOVEMENT, new PlayerForcedMovementComponent(this)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::PLAYER_FORCED_MOVEMENT, new PlayerForcedMovementComponent(this)));
|
||||
|
||||
CharacterComponent* charComp = new CharacterComponent(this, m_Character);
|
||||
charComp->LoadFromXml(m_Character->GetXMLDoc());
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_CHARACTER, charComp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::CHARACTER, charComp));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_INVENTORY) > 0 || m_Character) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::INVENTORY) > 0 || m_Character) {
|
||||
InventoryComponent* comp = nullptr;
|
||||
if (m_Character) comp = new InventoryComponent(this, m_Character->GetXMLDoc());
|
||||
else comp = new InventoryComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_INVENTORY, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::INVENTORY, comp));
|
||||
}
|
||||
// if this component exists, then we initialize it. it's value is always 0
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_ROCKET_LAUNCH_LUP, -1) != -1) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::ROCKET_LAUNCH_LUP, -1) != -1) {
|
||||
auto comp = new RocketLaunchLupComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_ROCKET_LAUNCH_LUP, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::ROCKET_LAUNCH_LUP, comp));
|
||||
}
|
||||
|
||||
/**
|
||||
* This is a bit of a mess
|
||||
*/
|
||||
|
||||
CDScriptComponentTable* scriptCompTable = CDClientManager::Instance()->GetTable<CDScriptComponentTable>("ScriptComponent");
|
||||
int32_t scriptComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SCRIPT, -1);
|
||||
CDScriptComponentTable* scriptCompTable = CDClientManager::Instance().GetTable<CDScriptComponentTable>();
|
||||
int32_t scriptComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SCRIPT, -1);
|
||||
|
||||
std::string scriptName = "";
|
||||
bool client = false;
|
||||
@ -485,12 +498,12 @@ void Entity::Initialize() {
|
||||
}
|
||||
|
||||
if (!scriptName.empty() || client || m_Character || scriptComponentID >= 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SCRIPT, new ScriptComponent(this, scriptName, true, client && scriptName.empty())));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SCRIPT, new ScriptComponent(this, scriptName, true, client && scriptName.empty())));
|
||||
}
|
||||
|
||||
// ZoneControl script
|
||||
if (m_TemplateID == 2365) {
|
||||
CDZoneTableTable* zoneTable = CDClientManager::Instance()->GetTable<CDZoneTableTable>("ZoneTable");
|
||||
CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
|
||||
const auto zoneID = dZoneManager::Instance()->GetZoneID();
|
||||
const CDZoneTable* zoneData = zoneTable->Query(zoneID.GetMapID());
|
||||
|
||||
@ -499,26 +512,26 @@ void Entity::Initialize() {
|
||||
CDScriptComponent zoneScriptData = scriptCompTable->GetByID(zoneScriptID);
|
||||
|
||||
ScriptComponent* comp = new ScriptComponent(this, zoneScriptData.script_name, true);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SCRIPT, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SCRIPT, comp));
|
||||
}
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SKILL, -1) != -1 || m_Character) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SKILL, -1) != -1 || m_Character) {
|
||||
SkillComponent* comp = new SkillComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SKILL, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SKILL, comp));
|
||||
}
|
||||
|
||||
const auto combatAiId = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_BASE_COMBAT_AI);
|
||||
const auto combatAiId = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::BASE_COMBAT_AI);
|
||||
if (combatAiId > 0) {
|
||||
BaseCombatAIComponent* comp = new BaseCombatAIComponent(this, combatAiId);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_BASE_COMBAT_AI, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::BASE_COMBAT_AI, comp));
|
||||
}
|
||||
|
||||
if (int componentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_REBUILD) > 0) {
|
||||
if (int componentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::QUICK_BUILD) > 0) {
|
||||
RebuildComponent* comp = new RebuildComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_REBUILD, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::QUICK_BUILD, comp));
|
||||
|
||||
CDRebuildComponentTable* rebCompTable = CDClientManager::Instance()->GetTable<CDRebuildComponentTable>("RebuildComponent");
|
||||
CDRebuildComponentTable* rebCompTable = CDClientManager::Instance().GetTable<CDRebuildComponentTable>();
|
||||
std::vector<CDRebuildComponent> rebCompData = rebCompTable->Query([=](CDRebuildComponent entry) { return (entry.id == rebuildComponentID); });
|
||||
|
||||
if (rebCompData.size() > 0) {
|
||||
@ -556,89 +569,88 @@ void Entity::Initialize() {
|
||||
}
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SWITCH, -1) != -1) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SWITCH, -1) != -1) {
|
||||
SwitchComponent* comp = new SwitchComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SWITCH, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SWITCH, comp));
|
||||
}
|
||||
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_VENDOR) > 0)) {
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::VENDOR) > 0)) {
|
||||
VendorComponent* comp = new VendorComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_VENDOR, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::VENDOR, comp));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PROPERTY_VENDOR, -1) != -1) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROPERTY_VENDOR, -1) != -1) {
|
||||
auto* component = new PropertyVendorComponent(this);
|
||||
m_Components.insert_or_assign(COMPONENT_TYPE_PROPERTY_VENDOR, component);
|
||||
m_Components.insert_or_assign(eReplicaComponentType::PROPERTY_VENDOR, component);
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PROPERTY_MANAGEMENT, -1) != -1) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROPERTY_MANAGEMENT, -1) != -1) {
|
||||
auto* component = new PropertyManagementComponent(this);
|
||||
m_Components.insert_or_assign(COMPONENT_TYPE_PROPERTY_MANAGEMENT, component);
|
||||
m_Components.insert_or_assign(eReplicaComponentType::PROPERTY_MANAGEMENT, component);
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_BOUNCER, -1) != -1) { // you have to determine it like this because all bouncers have a componentID of 0
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::BOUNCER, -1) != -1) { // you have to determine it like this because all bouncers have a componentID of 0
|
||||
BouncerComponent* comp = new BouncerComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_BOUNCER, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::BOUNCER, comp));
|
||||
}
|
||||
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_RENDER) > 0 && m_TemplateID != 2365) || m_Character) {
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RENDER) > 0 && m_TemplateID != 2365) || m_Character) {
|
||||
RenderComponent* render = new RenderComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_RENDER, render));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::RENDER, render));
|
||||
}
|
||||
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_MISSION_OFFER) > 0) || m_Character) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MISSION_OFFER, new MissionOfferComponent(this, m_TemplateID)));
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MISSION_OFFER) > 0) || m_Character) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MISSION_OFFER, new MissionOfferComponent(this, m_TemplateID)));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_BUILD_BORDER, -1) != -1) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_BUILD_BORDER, new BuildBorderComponent(this)));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::BUILD_BORDER, -1) != -1) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::BUILD_BORDER, new BuildBorderComponent(this)));
|
||||
}
|
||||
|
||||
// Scripted activity component
|
||||
int scriptedActivityID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SCRIPTED_ACTIVITY);
|
||||
int scriptedActivityID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SCRIPTED_ACTIVITY);
|
||||
if ((scriptedActivityID > 0)) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SCRIPTED_ACTIVITY, new ScriptedActivityComponent(this, scriptedActivityID)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SCRIPTED_ACTIVITY, new ScriptedActivityComponent(this, scriptedActivityID)));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_MODEL, -1) != -1 && !(petComponentId > 0)) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MODEL, new ModelComponent(this)));
|
||||
if (m_Components.find(COMPONENT_TYPE_DESTROYABLE) == m_Components.end()) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MODEL, -1) != -1 && !(petComponentId > 0)) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MODEL, new ModelComponent(this)));
|
||||
if (m_Components.find(eReplicaComponentType::DESTROYABLE) == m_Components.end()) {
|
||||
auto destroyableComponent = new DestroyableComponent(this);
|
||||
destroyableComponent->SetHealth(1);
|
||||
destroyableComponent->SetMaxHealth(1.0f);
|
||||
destroyableComponent->SetFaction(-1, true);
|
||||
destroyableComponent->SetIsSmashable(true);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_DESTROYABLE, destroyableComponent));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::DESTROYABLE, destroyableComponent));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_ITEM) > 0 && !(petComponentId > 0)) {
|
||||
m_Components.emplace(COMPONENT_TYPE_ITEM, new ItemComponent(this));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::ITEM) > 0 && !(petComponentId > 0)) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::ITEM, nullptr));
|
||||
}
|
||||
|
||||
// Shooting gallery component
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SHOOTING_GALLERY) > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SHOOTING_GALLERY, new ShootingGalleryComponent(this)));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SHOOTING_GALLERY) > 0) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SHOOTING_GALLERY, new ShootingGalleryComponent(this)));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PROPERTY, -1) != -1) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_PROPERTY, new PropertyComponent(this)));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROPERTY, -1) != -1) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::PROPERTY, new PropertyComponent(this)));
|
||||
}
|
||||
|
||||
const int rocketId = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_ROCKET_LAUNCH);
|
||||
const int rocketId = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::ROCKET_LAUNCH);
|
||||
if ((rocketId > 0)) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_ROCKET_LAUNCH, new RocketLaunchpadControlComponent(this, rocketId)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::ROCKET_LAUNCH, new RocketLaunchpadControlComponent(this, rocketId)));
|
||||
}
|
||||
|
||||
const int32_t railComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_RAIL_ACTIVATOR);
|
||||
const int32_t railComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RAIL_ACTIVATOR);
|
||||
if (railComponentID > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_RAIL_ACTIVATOR, new RailActivatorComponent(this, railComponentID)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::RAIL_ACTIVATOR, new RailActivatorComponent(this, railComponentID)));
|
||||
}
|
||||
|
||||
int movementAIID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_MOVEMENT_AI);
|
||||
int movementAIID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MOVEMENT_AI);
|
||||
if (movementAIID > 0) {
|
||||
CDMovementAIComponentTable* moveAITable = CDClientManager::Instance()->GetTable<CDMovementAIComponentTable>("MovementAIComponent");
|
||||
CDMovementAIComponentTable* moveAITable = CDClientManager::Instance().GetTable<CDMovementAIComponentTable>();
|
||||
std::vector<CDMovementAIComponent> moveAIComp = moveAITable->Query([=](CDMovementAIComponent entry) {return (entry.id == movementAIID); });
|
||||
|
||||
if (moveAIComp.size() > 0) {
|
||||
@ -661,7 +673,7 @@ void Entity::Initialize() {
|
||||
}
|
||||
}
|
||||
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MOVEMENT_AI, new MovementAIComponent(this, moveInfo)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MOVEMENT_AI, new MovementAIComponent(this, moveInfo)));
|
||||
}
|
||||
} else if (petComponentId > 0 || combatAiId > 0 && GetComponent<BaseCombatAIComponent>()->GetTetherSpeed() > 0) {
|
||||
MovementAIInfo moveInfo = MovementAIInfo();
|
||||
@ -672,7 +684,7 @@ void Entity::Initialize() {
|
||||
moveInfo.wanderDelayMax = 5;
|
||||
moveInfo.wanderDelayMin = 2;
|
||||
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MOVEMENT_AI, new MovementAIComponent(this, moveInfo)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MOVEMENT_AI, new MovementAIComponent(this, moveInfo)));
|
||||
}
|
||||
|
||||
std::string pathName = GetVarAsString(u"attached_path");
|
||||
@ -683,7 +695,7 @@ void Entity::Initialize() {
|
||||
// if we have a moving platform path, then we need a moving platform component
|
||||
if (path->pathType == PathType::MovingPlatform) {
|
||||
MovingPlatformComponent* plat = new MovingPlatformComponent(this, pathName);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MOVING_PLATFORM, plat));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MOVING_PLATFORM, plat));
|
||||
// else if we are a movement path
|
||||
} /*else if (path->pathType == PathType::Movement) {
|
||||
auto movementAIcomp = GetComponent<MovementAIComponent>();
|
||||
@ -695,14 +707,14 @@ void Entity::Initialize() {
|
||||
}*/
|
||||
}
|
||||
|
||||
int proximityMonitorID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PROXIMITY_MONITOR);
|
||||
int proximityMonitorID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROXIMITY_MONITOR);
|
||||
if (proximityMonitorID > 0) {
|
||||
CDProximityMonitorComponentTable* proxCompTable = CDClientManager::Instance()->GetTable<CDProximityMonitorComponentTable>("ProximityMonitorComponent");
|
||||
CDProximityMonitorComponentTable* proxCompTable = CDClientManager::Instance().GetTable<CDProximityMonitorComponentTable>();
|
||||
std::vector<CDProximityMonitorComponent> proxCompData = proxCompTable->Query([=](CDProximityMonitorComponent entry) { return (entry.id == proximityMonitorID); });
|
||||
if (proxCompData.size() > 0) {
|
||||
std::vector<std::string> proximityStr = GeneralUtils::SplitString(proxCompData[0].Proximities, ',');
|
||||
ProximityMonitorComponent* comp = new ProximityMonitorComponent(this, std::stoi(proximityStr[0]), std::stoi(proximityStr[1]));
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_PROXIMITY_MONITOR, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::PROXIMITY_MONITOR, comp));
|
||||
}
|
||||
}
|
||||
|
||||
@ -715,7 +727,7 @@ void Entity::Initialize() {
|
||||
|
||||
if (!m_Character && EntityManager::Instance()->GetGhostingEnabled()) {
|
||||
// Don't ghost what is likely large scene elements
|
||||
if (m_Components.size() == 2 && HasComponent(COMPONENT_TYPE_SIMPLE_PHYSICS) && HasComponent(COMPONENT_TYPE_RENDER)) {
|
||||
if (m_Components.size() == 2 && HasComponent(eReplicaComponentType::SIMPLE_PHYSICS) && HasComponent(eReplicaComponentType::RENDER)) {
|
||||
goto no_ghosting;
|
||||
}
|
||||
|
||||
@ -727,14 +739,14 @@ void Entity::Initialize() {
|
||||
*/
|
||||
if (
|
||||
!EntityManager::IsExcludedFromGhosting(GetLOT()) &&
|
||||
!HasComponent(COMPONENT_TYPE_SCRIPTED_ACTIVITY) &&
|
||||
!HasComponent(COMPONENT_TYPE_MOVING_PLATFORM) &&
|
||||
!HasComponent(COMPONENT_TYPE_PHANTOM_PHYSICS) &&
|
||||
!HasComponent(COMPONENT_TYPE_PROPERTY) &&
|
||||
!HasComponent(COMPONENT_TYPE_RACING_CONTROL) &&
|
||||
!HasComponent(COMPONENT_TYPE_VEHICLE_PHYSICS)
|
||||
!HasComponent(eReplicaComponentType::SCRIPTED_ACTIVITY) &&
|
||||
!HasComponent(eReplicaComponentType::MOVING_PLATFORM) &&
|
||||
!HasComponent(eReplicaComponentType::PHANTOM_PHYSICS) &&
|
||||
!HasComponent(eReplicaComponentType::PROPERTY) &&
|
||||
!HasComponent(eReplicaComponentType::RACING_CONTROL) &&
|
||||
!HasComponent(eReplicaComponentType::VEHICLE_PHYSICS)
|
||||
)
|
||||
//if (HasComponent(COMPONENT_TYPE_BASE_COMBAT_AI))
|
||||
//if (HasComponent(eReplicaComponentType::BASE_COMBAT_AI))
|
||||
{
|
||||
m_IsGhostingCandidate = true;
|
||||
}
|
||||
@ -744,7 +756,7 @@ void Entity::Initialize() {
|
||||
}
|
||||
|
||||
// Special case for collectibles in Ninjago
|
||||
if (HasComponent(COMPONENT_TYPE_COLLECTIBLE) && Game::server->GetZoneID() == 2000) {
|
||||
if (HasComponent(eReplicaComponentType::COLLECTIBLE) && Game::server->GetZoneID() == 2000) {
|
||||
m_IsGhostingCandidate = true;
|
||||
}
|
||||
}
|
||||
@ -779,7 +791,7 @@ User* Entity::GetParentUser() const {
|
||||
return static_cast<const Player*>(this)->GetParentUser();
|
||||
}
|
||||
|
||||
Component* Entity::GetComponent(int32_t componentID) const {
|
||||
Component* Entity::GetComponent(eReplicaComponentType componentID) const {
|
||||
const auto& index = m_Components.find(componentID);
|
||||
|
||||
if (index == m_Components.end()) {
|
||||
@ -789,11 +801,11 @@ Component* Entity::GetComponent(int32_t componentID) const {
|
||||
return index->second;
|
||||
}
|
||||
|
||||
bool Entity::HasComponent(const int32_t componentId) const {
|
||||
bool Entity::HasComponent(const eReplicaComponentType componentId) const {
|
||||
return m_Components.find(componentId) != m_Components.end();
|
||||
}
|
||||
|
||||
void Entity::AddComponent(const int32_t componentId, Component* component) {
|
||||
void Entity::AddComponent(const eReplicaComponentType componentId, Component* component) {
|
||||
if (HasComponent(componentId)) {
|
||||
return;
|
||||
}
|
||||
@ -803,8 +815,8 @@ void Entity::AddComponent(const int32_t componentId, Component* component) {
|
||||
|
||||
std::vector<ScriptComponent*> Entity::GetScriptComponents() {
|
||||
std::vector<ScriptComponent*> comps;
|
||||
for (std::pair<int32_t, void*> p : m_Components) {
|
||||
if (p.first == COMPONENT_TYPE_SCRIPT) {
|
||||
for (std::pair<eReplicaComponentType, void*> p : m_Components) {
|
||||
if (p.first == eReplicaComponentType::SCRIPT) {
|
||||
comps.push_back(static_cast<ScriptComponent*>(p.second));
|
||||
}
|
||||
}
|
||||
@ -832,7 +844,7 @@ void Entity::SetProximityRadius(float proxRadius, std::string name) {
|
||||
ProximityMonitorComponent* proxMon = GetComponent<ProximityMonitorComponent>();
|
||||
if (!proxMon) {
|
||||
proxMon = new ProximityMonitorComponent(this);
|
||||
m_Components.insert_or_assign(COMPONENT_TYPE_PROXIMITY_MONITOR, proxMon);
|
||||
m_Components.insert_or_assign(eReplicaComponentType::PROXIMITY_MONITOR, proxMon);
|
||||
}
|
||||
proxMon->SetProximityRadius(proxRadius, name);
|
||||
}
|
||||
@ -841,7 +853,7 @@ void Entity::SetProximityRadius(dpEntity* entity, std::string name) {
|
||||
ProximityMonitorComponent* proxMon = GetComponent<ProximityMonitorComponent>();
|
||||
if (!proxMon) {
|
||||
proxMon = new ProximityMonitorComponent(this);
|
||||
m_Components.insert_or_assign(COMPONENT_TYPE_PROXIMITY_MONITOR, proxMon);
|
||||
m_Components.insert_or_assign(eReplicaComponentType::PROXIMITY_MONITOR, proxMon);
|
||||
}
|
||||
proxMon->SetProximityRadius(entity, name);
|
||||
}
|
||||
@ -929,7 +941,7 @@ void Entity::WriteBaseReplicaData(RakNet::BitStream* outBitStream, eReplicaPacke
|
||||
}
|
||||
|
||||
TriggerComponent* triggerComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_TRIGGER, triggerComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::TRIGGER, triggerComponent)) {
|
||||
// has trigger component, check to see if we have events to handle
|
||||
auto* trigger = triggerComponent->GetTrigger();
|
||||
outBitStream->Write<bool>(trigger && trigger->events.size() > 0);
|
||||
@ -995,59 +1007,59 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
unsigned int flags = 0;
|
||||
|
||||
PossessableComponent* possessableComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_POSSESSABLE, possessableComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::POSSESSABLE, possessableComponent)) {
|
||||
possessableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ModuleAssemblyComponent* moduleAssemblyComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_MODULE_ASSEMBLY, moduleAssemblyComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::MODULE_ASSEMBLY, moduleAssemblyComponent)) {
|
||||
moduleAssemblyComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ControllablePhysicsComponent* controllablePhysicsComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_CONTROLLABLE_PHYSICS, controllablePhysicsComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::CONTROLLABLE_PHYSICS, controllablePhysicsComponent)) {
|
||||
controllablePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
SimplePhysicsComponent* simplePhysicsComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SIMPLE_PHYSICS, simplePhysicsComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SIMPLE_PHYSICS, simplePhysicsComponent)) {
|
||||
simplePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
RigidbodyPhantomPhysicsComponent* rigidbodyPhantomPhysics;
|
||||
if (TryGetComponent(COMPONENT_TYPE_RIGID_BODY_PHANTOM_PHYSICS, rigidbodyPhantomPhysics)) {
|
||||
if (TryGetComponent(eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS, rigidbodyPhantomPhysics)) {
|
||||
rigidbodyPhantomPhysics->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
VehiclePhysicsComponent* vehiclePhysicsComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_VEHICLE_PHYSICS, vehiclePhysicsComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::VEHICLE_PHYSICS, vehiclePhysicsComponent)) {
|
||||
vehiclePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
PhantomPhysicsComponent* phantomPhysicsComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_PHANTOM_PHYSICS, phantomPhysicsComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::PHANTOM_PHYSICS, phantomPhysicsComponent)) {
|
||||
phantomPhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
SoundTriggerComponent* soundTriggerComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SOUND_TRIGGER, soundTriggerComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SOUND_TRIGGER, soundTriggerComponent)) {
|
||||
soundTriggerComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
BuffComponent* buffComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_BUFF, buffComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::BUFF, buffComponent)) {
|
||||
buffComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_DESTROYABLE, destroyableComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent)) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
destroyableSerialized = true;
|
||||
}
|
||||
|
||||
if (HasComponent(COMPONENT_TYPE_COLLECTIBLE)) {
|
||||
if (HasComponent(eReplicaComponentType::COLLECTIBLE)) {
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
destroyableSerialized = true;
|
||||
@ -1055,15 +1067,15 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
}
|
||||
|
||||
PetComponent* petComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_PET, petComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::PET, petComponent)) {
|
||||
petComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
CharacterComponent* characterComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_CHARACTER, characterComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::CHARACTER, characterComponent)) {
|
||||
|
||||
PossessorComponent* possessorComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_POSSESSOR, possessorComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::POSSESSOR, possessorComponent)) {
|
||||
possessorComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
} else {
|
||||
// Should never happen, but just to be safe
|
||||
@ -1071,7 +1083,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
}
|
||||
|
||||
LevelProgressionComponent* levelProgressionComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_LEVEL_PROGRESSION, levelProgressionComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::LEVEL_PROGRESSION, levelProgressionComponent)) {
|
||||
levelProgressionComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
} else {
|
||||
// Should never happen, but just to be safe
|
||||
@ -1079,7 +1091,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
}
|
||||
|
||||
PlayerForcedMovementComponent* playerForcedMovementComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_PLAYER_FORCED_MOVEMENT, playerForcedMovementComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::PLAYER_FORCED_MOVEMENT, playerForcedMovementComponent)) {
|
||||
playerForcedMovementComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
} else {
|
||||
// Should never happen, but just to be safe
|
||||
@ -1090,34 +1102,34 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
}
|
||||
|
||||
ItemComponent* itemComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_ITEM, itemComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::ITEM, itemComponent)) {
|
||||
itemComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
InventoryComponent* inventoryComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_INVENTORY, inventoryComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::INVENTORY, inventoryComponent)) {
|
||||
inventoryComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ScriptComponent* scriptComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SCRIPT, scriptComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SCRIPT, scriptComponent)) {
|
||||
scriptComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
SkillComponent* skillComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SKILL, skillComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SKILL, skillComponent)) {
|
||||
skillComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
BaseCombatAIComponent* baseCombatAiComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_BASE_COMBAT_AI, baseCombatAiComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::BASE_COMBAT_AI, baseCombatAiComponent)) {
|
||||
baseCombatAiComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
RebuildComponent* rebuildComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_REBUILD, rebuildComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::QUICK_BUILD, rebuildComponent)) {
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
destroyableSerialized = true;
|
||||
@ -1125,64 +1137,64 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
}
|
||||
|
||||
MovingPlatformComponent* movingPlatformComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_MOVING_PLATFORM, movingPlatformComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::MOVING_PLATFORM, movingPlatformComponent)) {
|
||||
movingPlatformComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
SwitchComponent* switchComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SWITCH, switchComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SWITCH, switchComponent)) {
|
||||
switchComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
VendorComponent* vendorComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_VENDOR, vendorComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::VENDOR, vendorComponent)) {
|
||||
vendorComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
BouncerComponent* bouncerComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_BOUNCER, bouncerComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::BOUNCER, bouncerComponent)) {
|
||||
bouncerComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ScriptedActivityComponent* scriptedActivityComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SCRIPTED_ACTIVITY, scriptedActivityComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SCRIPTED_ACTIVITY, scriptedActivityComponent)) {
|
||||
scriptedActivityComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ShootingGalleryComponent* shootingGalleryComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SHOOTING_GALLERY, shootingGalleryComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SHOOTING_GALLERY, shootingGalleryComponent)) {
|
||||
shootingGalleryComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
RacingControlComponent* racingControlComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_RACING_CONTROL, racingControlComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::RACING_CONTROL, racingControlComponent)) {
|
||||
racingControlComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
LUPExhibitComponent* lupExhibitComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_EXHIBIT, lupExhibitComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::LUP_EXHIBIT, lupExhibitComponent)) {
|
||||
lupExhibitComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ModelComponent* modelComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_MODEL, modelComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::MODEL, modelComponent)) {
|
||||
modelComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
RenderComponent* renderComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_RENDER, renderComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::RENDER, renderComponent)) {
|
||||
renderComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
if (modelComponent) {
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
destroyableSerialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (HasComponent(COMPONENT_TYPE_ZONE_CONTROL)) {
|
||||
if (HasComponent(eReplicaComponentType::ZONE_CONTROL)) {
|
||||
outBitStream->Write<uint32_t>(0x40000000);
|
||||
}
|
||||
|
||||
@ -1578,7 +1590,7 @@ void Entity::PickupItem(const LWOOBJID& objectID) {
|
||||
InventoryComponent* inv = GetComponent<InventoryComponent>();
|
||||
if (!inv) return;
|
||||
|
||||
CDObjectsTable* objectsTable = CDClientManager::Instance()->GetTable<CDObjectsTable>("Objects");
|
||||
CDObjectsTable* objectsTable = CDClientManager::Instance().GetTable<CDObjectsTable>();
|
||||
|
||||
auto& droppedLoot = static_cast<Player*>(this)->GetDroppedLoot();
|
||||
|
||||
@ -1591,10 +1603,10 @@ void Entity::PickupItem(const LWOOBJID& objectID) {
|
||||
|
||||
const CDObjects& object = objectsTable->GetByID(p.second.lot);
|
||||
if (object.id != 0 && object.type == "Powerup") {
|
||||
CDObjectSkillsTable* skillsTable = CDClientManager::Instance()->GetTable<CDObjectSkillsTable>("ObjectSkills");
|
||||
CDObjectSkillsTable* skillsTable = CDClientManager::Instance().GetTable<CDObjectSkillsTable>();
|
||||
std::vector<CDObjectSkills> skills = skillsTable->Query([=](CDObjectSkills entry) {return (entry.objectTemplate == p.second.lot); });
|
||||
for (CDObjectSkills skill : skills) {
|
||||
CDSkillBehaviorTable* skillBehTable = CDClientManager::Instance()->GetTable<CDSkillBehaviorTable>("SkillBehavior");
|
||||
CDSkillBehaviorTable* skillBehTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||
CDSkillBehavior behaviorData = skillBehTable->GetSkillByID(skill.skillID);
|
||||
|
||||
SkillComponent::HandleUnmanaged(behaviorData.behaviorID, GetObjectID());
|
||||
|
@ -31,6 +31,7 @@ class Item;
|
||||
class Character;
|
||||
class EntityCallbackTimer;
|
||||
enum class eTriggerEventType;
|
||||
enum class eReplicaComponentType : uint32_t;
|
||||
|
||||
namespace CppScripts {
|
||||
class Script;
|
||||
@ -131,17 +132,17 @@ public:
|
||||
* Component management
|
||||
*/
|
||||
|
||||
Component* GetComponent(int32_t componentID) const;
|
||||
Component* GetComponent(eReplicaComponentType componentID) const;
|
||||
|
||||
template<typename T>
|
||||
T* GetComponent() const;
|
||||
|
||||
template<typename T>
|
||||
bool TryGetComponent(int32_t componentId, T*& component) const;
|
||||
bool TryGetComponent(eReplicaComponentType componentId, T*& component) const;
|
||||
|
||||
bool HasComponent(int32_t componentId) const;
|
||||
bool HasComponent(eReplicaComponentType componentId) const;
|
||||
|
||||
void AddComponent(int32_t componentId, Component* component);
|
||||
void AddComponent(eReplicaComponentType componentId, Component* component);
|
||||
|
||||
std::vector<ScriptComponent*> GetScriptComponents();
|
||||
|
||||
@ -164,7 +165,7 @@ public:
|
||||
void AddToGroup(const std::string& group);
|
||||
bool IsPlayer() const;
|
||||
|
||||
std::unordered_map<int32_t, Component*>& GetComponents() { return m_Components; } // TODO: Remove
|
||||
std::unordered_map<eReplicaComponentType, Component*>& GetComponents() { return m_Components; } // TODO: Remove
|
||||
|
||||
void WriteBaseReplicaData(RakNet::BitStream* outBitStream, eReplicaPacketType packetType);
|
||||
void WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType packetType);
|
||||
@ -314,7 +315,7 @@ protected:
|
||||
std::vector<std::function<void()>> m_DieCallbacks;
|
||||
std::vector<std::function<void(Entity* target)>> m_PhantomCollisionCallbacks;
|
||||
|
||||
std::unordered_map<int32_t, Component*> m_Components; //The int is the ID of the component
|
||||
std::unordered_map<eReplicaComponentType, Component*> m_Components;
|
||||
std::vector<EntityTimer*> m_Timers;
|
||||
std::vector<EntityTimer*> m_PendingTimers;
|
||||
std::vector<EntityCallbackTimer*> m_CallbackTimers;
|
||||
@ -344,7 +345,7 @@ protected:
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
bool Entity::TryGetComponent(const int32_t componentId, T*& component) const {
|
||||
bool Entity::TryGetComponent(const eReplicaComponentType componentId, T*& component) const {
|
||||
const auto& index = m_Components.find(componentId);
|
||||
|
||||
if (index == m_Components.end()) {
|
||||
|
@ -20,6 +20,7 @@
|
||||
#include "MessageIdentifiers.h"
|
||||
#include "dConfig.h"
|
||||
#include "eTriggerEventType.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
EntityManager* EntityManager::m_Address = nullptr;
|
||||
|
||||
@ -268,10 +269,10 @@ std::vector<Entity*> EntityManager::GetEntitiesInGroup(const std::string& group)
|
||||
return entitiesInGroup;
|
||||
}
|
||||
|
||||
std::vector<Entity*> EntityManager::GetEntitiesByComponent(const int componentType) const {
|
||||
std::vector<Entity*> EntityManager::GetEntitiesByComponent(const eReplicaComponentType componentType) const {
|
||||
std::vector<Entity*> withComp;
|
||||
for (const auto& entity : m_Entities) {
|
||||
if (componentType != -1 && !entity.second->HasComponent(componentType)) continue;
|
||||
if (componentType != eReplicaComponentType::INVALID && !entity.second->HasComponent(componentType)) continue;
|
||||
|
||||
withComp.push_back(entity.second);
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ class Entity;
|
||||
class EntityInfo;
|
||||
class Player;
|
||||
class User;
|
||||
enum class eReplicaComponentType : uint32_t;
|
||||
|
||||
struct SystemAddress;
|
||||
|
||||
@ -35,7 +36,7 @@ public:
|
||||
void DestroyEntity(Entity* entity);
|
||||
Entity* GetEntity(const LWOOBJID& objectId) const;
|
||||
std::vector<Entity*> GetEntitiesInGroup(const std::string& group);
|
||||
std::vector<Entity*> GetEntitiesByComponent(int componentType) const;
|
||||
std::vector<Entity*> GetEntitiesByComponent(eReplicaComponentType componentType) const;
|
||||
std::vector<Entity*> GetEntitiesByLOT(const LOT& lot) const;
|
||||
Entity* GetZoneControlEntity() const;
|
||||
|
||||
|
@ -8,6 +8,10 @@
|
||||
#include "dLogger.h"
|
||||
#include "dConfig.h"
|
||||
#include "CDClientManager.h"
|
||||
#include "GeneralUtils.h"
|
||||
#include "Entity.h"
|
||||
|
||||
#include "CDActivitiesTable.h"
|
||||
|
||||
Leaderboard::Leaderboard(uint32_t gameID, uint32_t infoType, bool weekly, std::vector<LeaderboardEntry> entries,
|
||||
LWOOBJID relatedPlayer, LeaderboardType leaderboardType) {
|
||||
@ -273,7 +277,7 @@ void LeaderboardManager::SendLeaderboard(uint32_t gameID, InfoType infoType, boo
|
||||
}
|
||||
|
||||
LeaderboardType LeaderboardManager::GetLeaderboardType(uint32_t gameID) {
|
||||
auto* activitiesTable = CDClientManager::Instance()->GetTable<CDActivitiesTable>("Activities");
|
||||
auto* activitiesTable = CDClientManager::Instance().GetTable<CDActivitiesTable>();
|
||||
std::vector<CDActivities> activities = activitiesTable->Query([=](const CDActivities& entry) {
|
||||
return (entry.ActivityID == gameID);
|
||||
});
|
||||
|
@ -16,6 +16,7 @@
|
||||
#include "User.h"
|
||||
#include "CppScripts.h"
|
||||
#include "Loot.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
std::vector<Player*> Player::m_Players = {};
|
||||
|
||||
@ -223,7 +224,7 @@ Player* Player::GetPlayer(const SystemAddress& sysAddr) {
|
||||
}
|
||||
|
||||
Player* Player::GetPlayer(const std::string& name) {
|
||||
const auto characters = EntityManager::Instance()->GetEntitiesByComponent(COMPONENT_TYPE_CHARACTER);
|
||||
const auto characters = EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::CHARACTER);
|
||||
|
||||
for (auto* character : characters) {
|
||||
if (!character->IsPlayer()) continue;
|
||||
@ -289,7 +290,7 @@ Player::~Player() {
|
||||
script->OnPlayerExit(zoneControl, this);
|
||||
}
|
||||
|
||||
std::vector<Entity*> scriptedActs = EntityManager::Instance()->GetEntitiesByComponent(COMPONENT_TYPE_SCRIPTED_ACTIVITY);
|
||||
std::vector<Entity*> scriptedActs = EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::SCRIPTED_ACTIVITY);
|
||||
for (Entity* scriptEntity : scriptedActs) {
|
||||
if (scriptEntity->GetObjectID() != zoneControl->GetObjectID()) { // Don't want to trigger twice on instance worlds
|
||||
for (CppScripts::Script* script : CppScripts::GetEntityScripts(scriptEntity)) {
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include "dLogger.h"
|
||||
#include "Game.h"
|
||||
#include "dZoneManager.h"
|
||||
#include "eServerDisconnectIdentifiers.h"
|
||||
|
||||
User::User(const SystemAddress& sysAddr, const std::string& username, const std::string& sessionKey) {
|
||||
m_AccountID = 0;
|
||||
@ -126,6 +127,6 @@ void User::UserOutOfSync() {
|
||||
if (m_AmountOfTimesOutOfSync > m_MaxDesyncAllowed) {
|
||||
//YEET
|
||||
Game::logger->Log("User", "User %s was out of sync %i times out of %i, disconnecting for suspected speedhacking.", m_Username.c_str(), m_AmountOfTimesOutOfSync, m_MaxDesyncAllowed);
|
||||
Game::server->Disconnect(this->m_SystemAddress, SERVER_DISCON_KICK);
|
||||
Game::server->Disconnect(this->m_SystemAddress, eServerDisconnectIdentifiers::PLAY_SCHEDULE_TIME_DONE);
|
||||
}
|
||||
}
|
||||
|
@ -73,13 +73,14 @@
|
||||
#include "EntityManager.h"
|
||||
#include "RenderComponent.h"
|
||||
#include "DestroyableComponent.h"
|
||||
#include "CDBehaviorTemplateTable.h"
|
||||
|
||||
std::unordered_map<uint32_t, Behavior*> Behavior::Cache = {};
|
||||
CDBehaviorParameterTable* Behavior::BehaviorParameterTable = nullptr;
|
||||
|
||||
Behavior* Behavior::GetBehavior(const uint32_t behaviorId) {
|
||||
if (BehaviorParameterTable == nullptr) {
|
||||
BehaviorParameterTable = CDClientManager::Instance()->GetTable<CDBehaviorParameterTable>("BehaviorParameter");
|
||||
BehaviorParameterTable = CDClientManager::Instance().GetTable<CDBehaviorParameterTable>();
|
||||
}
|
||||
|
||||
const auto pair = Cache.find(behaviorId);
|
||||
@ -290,7 +291,7 @@ Behavior* Behavior::CreateBehavior(const uint32_t behaviorId) {
|
||||
}
|
||||
|
||||
BehaviorTemplates Behavior::GetBehaviorTemplate(const uint32_t behaviorId) {
|
||||
auto behaviorTemplateTable = CDClientManager::Instance()->GetTable<CDBehaviorTemplateTable>("BehaviorTemplate");
|
||||
auto behaviorTemplateTable = CDClientManager::Instance().GetTable<CDBehaviorTemplateTable>();
|
||||
|
||||
BehaviorTemplates templateID = BehaviorTemplates::BEHAVIOR_EMPTY;
|
||||
// Find behavior template by its behavior id. Default to 0.
|
||||
@ -398,7 +399,7 @@ void Behavior::PlayFx(std::u16string type, const LWOOBJID target, const LWOOBJID
|
||||
}
|
||||
|
||||
Behavior::Behavior(const uint32_t behaviorId) {
|
||||
auto behaviorTemplateTable = CDClientManager::Instance()->GetTable<CDBehaviorTemplateTable>("BehaviorTemplate");
|
||||
auto behaviorTemplateTable = CDClientManager::Instance().GetTable<CDBehaviorTemplateTable>();
|
||||
|
||||
CDBehaviorTemplate templateInDatabase{};
|
||||
|
||||
@ -441,7 +442,7 @@ Behavior::Behavior(const uint32_t behaviorId) {
|
||||
|
||||
float Behavior::GetFloat(const std::string& name, const float defaultValue) const {
|
||||
// Get the behavior parameter entry and return its value.
|
||||
if (!BehaviorParameterTable) BehaviorParameterTable = CDClientManager::Instance()->GetTable<CDBehaviorParameterTable>("BehaviorParameter");
|
||||
if (!BehaviorParameterTable) BehaviorParameterTable = CDClientManager::Instance().GetTable<CDBehaviorParameterTable>();
|
||||
return BehaviorParameterTable->GetValue(this->m_behaviorId, name, defaultValue);
|
||||
}
|
||||
|
||||
@ -469,7 +470,7 @@ Behavior* Behavior::GetAction(float value) const {
|
||||
std::map<std::string, float> Behavior::GetParameterNames() const {
|
||||
std::map<std::string, float> templatesInDatabase;
|
||||
// Find behavior template by its behavior id.
|
||||
if (!BehaviorParameterTable) BehaviorParameterTable = CDClientManager::Instance()->GetTable<CDBehaviorParameterTable>("BehaviorParameter");
|
||||
if (!BehaviorParameterTable) BehaviorParameterTable = CDClientManager::Instance().GetTable<CDBehaviorParameterTable>();
|
||||
if (BehaviorParameterTable) {
|
||||
templatesInDatabase = BehaviorParameterTable->GetParametersByBehaviorID(this->m_behaviorId);
|
||||
}
|
||||
|
@ -15,6 +15,7 @@
|
||||
#include "EchoSyncSkill.h"
|
||||
#include "PhantomPhysicsComponent.h"
|
||||
#include "RebuildComponent.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
BehaviorSyncEntry::BehaviorSyncEntry() {
|
||||
}
|
||||
@ -311,13 +312,13 @@ std::vector<LWOOBJID> BehaviorContext::GetValidTargets(int32_t ignoreFaction, in
|
||||
}
|
||||
}
|
||||
|
||||
if (ignoreFaction || includeFaction || (!entity->HasComponent(COMPONENT_TYPE_PHANTOM_PHYSICS) && targets.empty())) {
|
||||
if (ignoreFaction || includeFaction || (!entity->HasComponent(eReplicaComponentType::PHANTOM_PHYSICS) && targets.empty())) {
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (!entity->TryGetComponent(COMPONENT_TYPE_DESTROYABLE, destroyableComponent)) {
|
||||
if (!entity->TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent)) {
|
||||
return targets;
|
||||
}
|
||||
|
||||
auto entities = EntityManager::Instance()->GetEntitiesByComponent(COMPONENT_TYPE_CONTROLLABLE_PHYSICS);
|
||||
auto entities = EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::CONTROLLABLE_PHYSICS);
|
||||
for (auto* candidate : entities) {
|
||||
const auto id = candidate->GetObjectID();
|
||||
|
||||
|
@ -4,6 +4,7 @@
|
||||
#include "dLogger.h"
|
||||
#include "EntityManager.h"
|
||||
#include "DestroyableComponent.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
|
||||
void HealBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bit_stream, const BehaviorBranchContext branch) {
|
||||
@ -15,7 +16,7 @@ void HealBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bit_strea
|
||||
return;
|
||||
}
|
||||
|
||||
auto* destroyable = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
|
||||
auto* destroyable = static_cast<DestroyableComponent*>(entity->GetComponent(eReplicaComponentType::DESTROYABLE));
|
||||
|
||||
if (destroyable == nullptr) {
|
||||
Game::logger->Log("HealBehavior", "Failed to find destroyable component for %(llu)!", branch.target);
|
||||
|
@ -9,6 +9,8 @@
|
||||
#include "CDClientDatabase.h"
|
||||
#include "CDClientManager.h"
|
||||
|
||||
#include "CDSkillBehaviorTable.h"
|
||||
|
||||
void OverTimeBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) {
|
||||
const auto originator = context->originator;
|
||||
|
||||
@ -39,7 +41,7 @@ void OverTimeBehavior::Load() {
|
||||
m_Action = GetInt("action");
|
||||
// Since m_Action is a skillID and not a behavior, get is correlated behaviorID.
|
||||
|
||||
CDSkillBehaviorTable* skillTable = CDClientManager::Instance()->GetTable<CDSkillBehaviorTable>("SkillBehavior");
|
||||
CDSkillBehaviorTable* skillTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||
m_ActionBehaviorId = skillTable->GetSkillByID(m_Action).behaviorID;
|
||||
|
||||
m_Delay = GetFloat("delay");
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include "EntityManager.h"
|
||||
#include "dLogger.h"
|
||||
#include "Game.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
void RepairBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bit_stream, const BehaviorBranchContext branch) {
|
||||
auto* entity = EntityManager::Instance()->GetEntity(branch.target);
|
||||
@ -15,7 +16,7 @@ void RepairBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bit_str
|
||||
return;
|
||||
}
|
||||
|
||||
auto* destroyable = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
|
||||
auto* destroyable = static_cast<DestroyableComponent*>(entity->GetComponent(eReplicaComponentType::DESTROYABLE));
|
||||
|
||||
if (destroyable == nullptr) {
|
||||
Game::logger->Log("RepairBehavior", "Failed to find destroyable component for %(llu)!", branch.target);
|
||||
|
@ -9,6 +9,7 @@
|
||||
#include "RebuildComponent.h"
|
||||
#include "Entity.h"
|
||||
#include "EntityInfo.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
void SpawnBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) {
|
||||
auto* origin = EntityManager::Instance()->GetEntity(context->originator);
|
||||
@ -86,7 +87,7 @@ void SpawnBehavior::Timer(BehaviorContext* context, const BehaviorBranchContext
|
||||
return;
|
||||
}
|
||||
|
||||
auto* destroyable = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
|
||||
auto* destroyable = static_cast<DestroyableComponent*>(entity->GetComponent(eReplicaComponentType::DESTROYABLE));
|
||||
|
||||
if (destroyable == nullptr) {
|
||||
entity->Smash(context->originator);
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "DestroyableComponent.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
|
||||
void StunBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, const BehaviorBranchContext branch) {
|
||||
@ -32,7 +33,7 @@ void StunBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream
|
||||
* If our target is an enemy we can go ahead and stun it.
|
||||
*/
|
||||
|
||||
auto* combatAiComponent = static_cast<BaseCombatAIComponent*>(target->GetComponent(COMPONENT_TYPE_BASE_COMBAT_AI));
|
||||
auto* combatAiComponent = static_cast<BaseCombatAIComponent*>(target->GetComponent(eReplicaComponentType::BASE_COMBAT_AI));
|
||||
|
||||
if (combatAiComponent == nullptr) {
|
||||
return;
|
||||
@ -55,7 +56,7 @@ void StunBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bitStr
|
||||
* See if we can stun ourselves
|
||||
*/
|
||||
|
||||
auto* combatAiComponent = static_cast<BaseCombatAIComponent*>(self->GetComponent(COMPONENT_TYPE_BASE_COMBAT_AI));
|
||||
auto* combatAiComponent = static_cast<BaseCombatAIComponent*>(self->GetComponent(eReplicaComponentType::BASE_COMBAT_AI));
|
||||
|
||||
if (combatAiComponent == nullptr) {
|
||||
return;
|
||||
@ -90,7 +91,7 @@ void StunBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bitStr
|
||||
* If our target is an enemy we can go ahead and stun it.
|
||||
*/
|
||||
|
||||
auto* combatAiComponent = static_cast<BaseCombatAIComponent*>(target->GetComponent(COMPONENT_TYPE_BASE_COMBAT_AI));
|
||||
auto* combatAiComponent = static_cast<BaseCombatAIComponent*>(target->GetComponent(eReplicaComponentType::BASE_COMBAT_AI));
|
||||
|
||||
if (combatAiComponent == nullptr) {
|
||||
return;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user