update script path for fans

This commit is contained in:
Aaron Kimbre 2022-04-17 00:05:04 -05:00
parent b3695c42b2
commit 5b0f917485

View File

@ -802,7 +802,7 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
// FB
else if (scriptName == "scripts\\ai\\NS\\WH\\L_ROCKHYDRANT_BROKEN.lua")
script = new RockHydrantBroken();
else if (scriptName == "L_NS_WH_FANS.lua")
else if (scriptName == "scripts\\ai\\NS\\L_NS_WH_FANS.lua")
script = new WhFans();
//Ignore these scripts: