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update script path for fans
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@ -802,7 +802,7 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
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// FB
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else if (scriptName == "scripts\\ai\\NS\\WH\\L_ROCKHYDRANT_BROKEN.lua")
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script = new RockHydrantBroken();
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else if (scriptName == "L_NS_WH_FANS.lua")
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else if (scriptName == "scripts\\ai\\NS\\L_NS_WH_FANS.lua")
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script = new WhFans();
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//Ignore these scripts:
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