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fix copy past error
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parent
0e5a1c9721
commit
b3695c42b2
@ -1,8 +1,8 @@
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#include "AgFans.h"
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#include "WhFans.h"
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#include "RenderComponent.h"
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void AgFans::OnStartup(Entity* self) {
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void WhFans::OnStartup(Entity* self) {
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self->SetVar<bool>(u"alive", true);
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self->SetVar<bool>(u"on", false);
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@ -17,7 +17,7 @@ void AgFans::OnStartup(Entity* self) {
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renderComponent->PlayEffect(495, u"fanOn", "fanOn");
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}
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void AgFans::ToggleFX(Entity* self, bool hit) {
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void WhFans::ToggleFX(Entity* self, bool hit) {
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std::string fanGroup = self->GetGroups()[0];
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std::vector<Entity*> fanVolumes = EntityManager::Instance()->GetEntitiesInGroup(fanGroup);
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@ -56,7 +56,7 @@ void AgFans::ToggleFX(Entity* self, bool hit) {
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}
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}
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void AgFans::OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
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void WhFans::OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) {
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if (args.length() == 0 || !self->GetVar<bool>(u"alive")) return;
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@ -64,7 +64,7 @@ void AgFans::OnFireEventServerSide(Entity *self, Entity *sender, std::string arg
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ToggleFX(self, false);
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}
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void AgFans::OnDie(Entity* self, Entity* killer) {
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void WhFans::OnDie(Entity* self, Entity* killer) {
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if (self->GetVar<bool>(u"on")) {
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ToggleFX(self, true);
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}
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