fix: general crashes (#1336)

* Fix crashes

fix crash with chat filter
fix ldf_config being empty in database on windows debug

* WorldServer: Fix further crashes on windows

address multi threaded signal handling on worldservers
Remove iterator invalidation code in zone manager
This commit is contained in:
David Markowitz
2023-12-16 10:27:06 -08:00
committed by GitHub
parent c0b969e3f0
commit 511672c5cb
6 changed files with 23 additions and 14 deletions

View File

@@ -5578,7 +5578,7 @@ void GameMessages::HandleModularBuildFinish(RakNet::BitStream* inStream, Entity*
std::unique_ptr<sql::PreparedStatement> stmt(Database::Get()->CreatePreppedStmt("INSERT INTO ugc_modular_build (ugc_id, ldf_config, character_id) VALUES (?,?,?)"));
stmt->setUInt64(1, newIdBig);
stmt->setString(2, GeneralUtils::UTF16ToWTF8(modules));
stmt->setString(2, GeneralUtils::UTF16ToWTF8(modules).c_str());
auto* pCharacter = character->GetCharacter();
pCharacter ? stmt->setUInt(3, pCharacter->GetID()) : stmt->setNull(3, sql::DataType::BIGINT);
stmt->execute();