fix: general crashes (#1336)

* Fix crashes

fix crash with chat filter
fix ldf_config being empty in database on windows debug

* WorldServer: Fix further crashes on windows

address multi threaded signal handling on worldservers
Remove iterator invalidation code in zone manager
This commit is contained in:
David Markowitz
2023-12-16 10:27:06 -08:00
committed by GitHub
parent c0b969e3f0
commit 511672c5cb
6 changed files with 23 additions and 14 deletions

View File

@@ -110,3 +110,7 @@ void User::UserOutOfSync() {
Game::server->Disconnect(this->m_SystemAddress, eServerDisconnectIdentifiers::PLAY_SCHEDULE_TIME_DONE);
}
}
void User::UpdateBestFriendValue(const std::string_view playerName, const bool newValue) {
m_IsBestFriendMap[playerName.data()] = newValue;
}