|
|
|
@@ -19,15 +19,13 @@
|
|
|
|
|
#include "eClientMessageType.h"
|
|
|
|
|
#include "eGameMessageType.h"
|
|
|
|
|
|
|
|
|
|
extern PlayerContainer playerContainer;
|
|
|
|
|
|
|
|
|
|
void ChatPacketHandler::HandleFriendlistRequest(Packet* packet) {
|
|
|
|
|
//Get from the packet which player we want to do something with:
|
|
|
|
|
CINSTREAM_SKIP_HEADER;
|
|
|
|
|
LWOOBJID playerID = 0;
|
|
|
|
|
inStream.Read(playerID);
|
|
|
|
|
|
|
|
|
|
auto player = playerContainer.GetPlayerData(playerID);
|
|
|
|
|
auto player = Game::playerContainer.GetPlayerData(playerID);
|
|
|
|
|
if (!player) return;
|
|
|
|
|
|
|
|
|
|
auto friendsList = Database::Get()->GetFriendsList(playerID);
|
|
|
|
@@ -43,7 +41,7 @@ void ChatPacketHandler::HandleFriendlistRequest(Packet* packet) {
|
|
|
|
|
fd.friendName = friendData.friendName;
|
|
|
|
|
|
|
|
|
|
//Now check if they're online:
|
|
|
|
|
auto fr = playerContainer.GetPlayerData(fd.friendID);
|
|
|
|
|
auto fr = Game::playerContainer.GetPlayerData(fd.friendID);
|
|
|
|
|
|
|
|
|
|
if (fr) {
|
|
|
|
|
fd.isOnline = true;
|
|
|
|
@@ -97,7 +95,7 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
|
|
|
|
|
char isBestFriendRequest{};
|
|
|
|
|
inStream.Read(isBestFriendRequest);
|
|
|
|
|
|
|
|
|
|
auto requestor = playerContainer.GetPlayerData(requestorPlayerID);
|
|
|
|
|
auto requestor = Game::playerContainer.GetPlayerData(requestorPlayerID);
|
|
|
|
|
if (!requestor) {
|
|
|
|
|
LOG("No requestor player %llu sent to %s found.", requestorPlayerID, playerName.c_str());
|
|
|
|
|
return;
|
|
|
|
@@ -107,7 +105,7 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
|
|
|
|
|
SendFriendResponse(requestor, requestor, eAddFriendResponseType::MYTHRAN);
|
|
|
|
|
return;
|
|
|
|
|
};
|
|
|
|
|
std::unique_ptr<PlayerData> requestee(playerContainer.GetPlayerData(playerName));
|
|
|
|
|
std::unique_ptr<PlayerData> requestee(Game::playerContainer.GetPlayerData(playerName));
|
|
|
|
|
|
|
|
|
|
// Check if player is online first
|
|
|
|
|
if (isBestFriendRequest && !requestee) {
|
|
|
|
@@ -175,7 +173,7 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
|
|
|
|
|
|
|
|
|
|
// Only do updates if there was a change in the bff status.
|
|
|
|
|
if (oldBestFriendStatus != bestFriendStatus) {
|
|
|
|
|
auto maxBestFriends = playerContainer.GetMaxNumberOfBestFriends();
|
|
|
|
|
auto maxBestFriends = Game::playerContainer.GetMaxNumberOfBestFriends();
|
|
|
|
|
if (requestee->countOfBestFriends >= maxBestFriends || requestor->countOfBestFriends >= maxBestFriends) {
|
|
|
|
|
if (requestee->countOfBestFriends >= maxBestFriends) {
|
|
|
|
|
SendFriendResponse(requestor, requestee.get(), eAddFriendResponseType::THEIRFRIENDLISTFULL, false);
|
|
|
|
@@ -208,7 +206,7 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
|
|
|
|
|
if (requestor->sysAddr != UNASSIGNED_SYSTEM_ADDRESS) SendFriendResponse(requestor, requestee.get(), eAddFriendResponseType::WAITINGAPPROVAL, true, true);
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
auto maxFriends = playerContainer.GetMaxNumberOfFriends();
|
|
|
|
|
auto maxFriends = Game::playerContainer.GetMaxNumberOfFriends();
|
|
|
|
|
if (requestee->friends.size() >= maxFriends) {
|
|
|
|
|
SendFriendResponse(requestor, requestee.get(), eAddFriendResponseType::THEIRFRIENDLISTFULL, false);
|
|
|
|
|
} else if (requestor->friends.size() >= maxFriends) {
|
|
|
|
@@ -232,8 +230,8 @@ void ChatPacketHandler::HandleFriendResponse(Packet* packet) {
|
|
|
|
|
std::string friendName = PacketUtils::ReadString(0x15, packet, true);
|
|
|
|
|
|
|
|
|
|
//Now to try and find both of these:
|
|
|
|
|
auto requestor = playerContainer.GetPlayerData(playerID);
|
|
|
|
|
auto requestee = playerContainer.GetPlayerData(friendName);
|
|
|
|
|
auto requestor = Game::playerContainer.GetPlayerData(playerID);
|
|
|
|
|
auto requestee = Game::playerContainer.GetPlayerData(friendName);
|
|
|
|
|
if (!requestor || !requestee) return;
|
|
|
|
|
|
|
|
|
|
eAddFriendResponseType serverResponseCode{};
|
|
|
|
@@ -315,7 +313,7 @@ void ChatPacketHandler::HandleRemoveFriend(Packet* packet) {
|
|
|
|
|
Database::Get()->RemoveFriend(playerID, friendID);
|
|
|
|
|
|
|
|
|
|
//Now, we need to send an update to notify the sender (and possibly, receiver) that their friendship has been ended:
|
|
|
|
|
auto goonA = playerContainer.GetPlayerData(playerID);
|
|
|
|
|
auto goonA = Game::playerContainer.GetPlayerData(playerID);
|
|
|
|
|
if (goonA) {
|
|
|
|
|
// Remove the friend from our list of friends
|
|
|
|
|
for (auto friendData = goonA->friends.begin(); friendData != goonA->friends.end(); friendData++) {
|
|
|
|
@@ -328,7 +326,7 @@ void ChatPacketHandler::HandleRemoveFriend(Packet* packet) {
|
|
|
|
|
SendRemoveFriend(goonA, friendName, true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
auto goonB = playerContainer.GetPlayerData(friendID);
|
|
|
|
|
auto goonB = Game::playerContainer.GetPlayerData(friendID);
|
|
|
|
|
if (!goonB) return;
|
|
|
|
|
// Do it again for other person
|
|
|
|
|
for (auto friendData = goonB->friends.begin(); friendData != goonB->friends.end(); friendData++) {
|
|
|
|
@@ -339,7 +337,7 @@ void ChatPacketHandler::HandleRemoveFriend(Packet* packet) {
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::string goonAName = GeneralUtils::UTF16ToWTF8(playerContainer.GetName(playerID));
|
|
|
|
|
std::string goonAName = GeneralUtils::UTF16ToWTF8(Game::playerContainer.GetName(playerID));
|
|
|
|
|
SendRemoveFriend(goonB, goonAName, true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -348,11 +346,11 @@ void ChatPacketHandler::HandleChatMessage(Packet* packet) {
|
|
|
|
|
LWOOBJID playerID = LWOOBJID_EMPTY;
|
|
|
|
|
inStream.Read(playerID);
|
|
|
|
|
|
|
|
|
|
auto* sender = playerContainer.GetPlayerData(playerID);
|
|
|
|
|
auto* sender = Game::playerContainer.GetPlayerData(playerID);
|
|
|
|
|
|
|
|
|
|
if (sender == nullptr) return;
|
|
|
|
|
|
|
|
|
|
if (playerContainer.GetIsMuted(sender)) return;
|
|
|
|
|
if (Game::playerContainer.GetIsMuted(sender)) return;
|
|
|
|
|
|
|
|
|
|
const auto senderName = std::string(sender->playerName.c_str());
|
|
|
|
|
|
|
|
|
@@ -367,12 +365,12 @@ void ChatPacketHandler::HandleChatMessage(Packet* packet) {
|
|
|
|
|
|
|
|
|
|
if (channel != 8) return;
|
|
|
|
|
|
|
|
|
|
auto* team = playerContainer.GetTeam(playerID);
|
|
|
|
|
auto* team = Game::playerContainer.GetTeam(playerID);
|
|
|
|
|
|
|
|
|
|
if (team == nullptr) return;
|
|
|
|
|
|
|
|
|
|
for (const auto memberId : team->memberIDs) {
|
|
|
|
|
auto* otherMember = playerContainer.GetPlayerData(memberId);
|
|
|
|
|
auto* otherMember = Game::playerContainer.GetPlayerData(memberId);
|
|
|
|
|
|
|
|
|
|
if (otherMember == nullptr) return;
|
|
|
|
|
|
|
|
|
@@ -406,11 +404,11 @@ void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
|
|
|
|
|
std::string message = PacketUtils::ReadString(0xAA, packet, true, 512);
|
|
|
|
|
|
|
|
|
|
//Get the bois:
|
|
|
|
|
auto goonA = playerContainer.GetPlayerData(senderID);
|
|
|
|
|
auto goonB = playerContainer.GetPlayerData(receiverName);
|
|
|
|
|
auto goonA = Game::playerContainer.GetPlayerData(senderID);
|
|
|
|
|
auto goonB = Game::playerContainer.GetPlayerData(receiverName);
|
|
|
|
|
if (!goonA || !goonB) return;
|
|
|
|
|
|
|
|
|
|
if (playerContainer.GetIsMuted(goonA)) return;
|
|
|
|
|
if (Game::playerContainer.GetIsMuted(goonA)) return;
|
|
|
|
|
|
|
|
|
|
std::string goonAName = goonA->playerName.c_str();
|
|
|
|
|
std::string goonBName = goonB->playerName.c_str();
|
|
|
|
@@ -468,25 +466,25 @@ void ChatPacketHandler::HandleTeamInvite(Packet* packet) {
|
|
|
|
|
inStream.Read(playerID);
|
|
|
|
|
std::string invitedPlayer = PacketUtils::ReadString(0x14, packet, true);
|
|
|
|
|
|
|
|
|
|
auto* player = playerContainer.GetPlayerData(playerID);
|
|
|
|
|
auto* player = Game::playerContainer.GetPlayerData(playerID);
|
|
|
|
|
|
|
|
|
|
if (player == nullptr) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
auto* team = playerContainer.GetTeam(playerID);
|
|
|
|
|
auto* team = Game::playerContainer.GetTeam(playerID);
|
|
|
|
|
|
|
|
|
|
if (team == nullptr) {
|
|
|
|
|
team = playerContainer.CreateTeam(playerID);
|
|
|
|
|
team = Game::playerContainer.CreateTeam(playerID);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
auto* other = playerContainer.GetPlayerData(invitedPlayer);
|
|
|
|
|
auto* other = Game::playerContainer.GetPlayerData(invitedPlayer);
|
|
|
|
|
|
|
|
|
|
if (other == nullptr) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (playerContainer.GetTeam(other->playerID) != nullptr) {
|
|
|
|
|
if (Game::playerContainer.GetTeam(other->playerID) != nullptr) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -519,12 +517,12 @@ void ChatPacketHandler::HandleTeamInviteResponse(Packet* packet) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
auto* team = playerContainer.GetTeam(leaderID);
|
|
|
|
|
auto* team = Game::playerContainer.GetTeam(leaderID);
|
|
|
|
|
|
|
|
|
|
if (team == nullptr) {
|
|
|
|
|
LOG("Failed to find team for leader (%llu)", leaderID);
|
|
|
|
|
|
|
|
|
|
team = playerContainer.GetTeam(playerID);
|
|
|
|
|
team = Game::playerContainer.GetTeam(playerID);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (team == nullptr) {
|
|
|
|
@@ -532,7 +530,7 @@ void ChatPacketHandler::HandleTeamInviteResponse(Packet* packet) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
playerContainer.AddMember(team, playerID);
|
|
|
|
|
Game::playerContainer.AddMember(team, playerID);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ChatPacketHandler::HandleTeamLeave(Packet* packet) {
|
|
|
|
@@ -542,12 +540,12 @@ void ChatPacketHandler::HandleTeamLeave(Packet* packet) {
|
|
|
|
|
uint32_t size = 0;
|
|
|
|
|
inStream.Read(size);
|
|
|
|
|
|
|
|
|
|
auto* team = playerContainer.GetTeam(playerID);
|
|
|
|
|
auto* team = Game::playerContainer.GetTeam(playerID);
|
|
|
|
|
|
|
|
|
|
LOG("(%llu) leaving team", playerID);
|
|
|
|
|
|
|
|
|
|
if (team != nullptr) {
|
|
|
|
|
playerContainer.RemoveMember(team, playerID, false, false, true);
|
|
|
|
|
Game::playerContainer.RemoveMember(team, playerID, false, false, true);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -560,24 +558,24 @@ void ChatPacketHandler::HandleTeamKick(Packet* packet) {
|
|
|
|
|
|
|
|
|
|
LOG("(%llu) kicking (%s) from team", playerID, kickedPlayer.c_str());
|
|
|
|
|
|
|
|
|
|
auto* kicked = playerContainer.GetPlayerData(kickedPlayer);
|
|
|
|
|
auto* kicked = Game::playerContainer.GetPlayerData(kickedPlayer);
|
|
|
|
|
|
|
|
|
|
LWOOBJID kickedId = LWOOBJID_EMPTY;
|
|
|
|
|
|
|
|
|
|
if (kicked != nullptr) {
|
|
|
|
|
kickedId = kicked->playerID;
|
|
|
|
|
} else {
|
|
|
|
|
kickedId = playerContainer.GetId(GeneralUtils::UTF8ToUTF16(kickedPlayer));
|
|
|
|
|
kickedId = Game::playerContainer.GetId(GeneralUtils::UTF8ToUTF16(kickedPlayer));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (kickedId == LWOOBJID_EMPTY) return;
|
|
|
|
|
|
|
|
|
|
auto* team = playerContainer.GetTeam(playerID);
|
|
|
|
|
auto* team = Game::playerContainer.GetTeam(playerID);
|
|
|
|
|
|
|
|
|
|
if (team != nullptr) {
|
|
|
|
|
if (team->leaderID != playerID || team->leaderID == kickedId) return;
|
|
|
|
|
|
|
|
|
|
playerContainer.RemoveMember(team, kickedId, false, true, false);
|
|
|
|
|
Game::playerContainer.RemoveMember(team, kickedId, false, true, false);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -590,16 +588,16 @@ void ChatPacketHandler::HandleTeamPromote(Packet* packet) {
|
|
|
|
|
|
|
|
|
|
LOG("(%llu) promoting (%s) to team leader", playerID, promotedPlayer.c_str());
|
|
|
|
|
|
|
|
|
|
auto* promoted = playerContainer.GetPlayerData(promotedPlayer);
|
|
|
|
|
auto* promoted = Game::playerContainer.GetPlayerData(promotedPlayer);
|
|
|
|
|
|
|
|
|
|
if (promoted == nullptr) return;
|
|
|
|
|
|
|
|
|
|
auto* team = playerContainer.GetTeam(playerID);
|
|
|
|
|
auto* team = Game::playerContainer.GetTeam(playerID);
|
|
|
|
|
|
|
|
|
|
if (team != nullptr) {
|
|
|
|
|
if (team->leaderID != playerID) return;
|
|
|
|
|
|
|
|
|
|
playerContainer.PromoteMember(team, promoted->playerID);
|
|
|
|
|
Game::playerContainer.PromoteMember(team, promoted->playerID);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -613,16 +611,16 @@ void ChatPacketHandler::HandleTeamLootOption(Packet* packet) {
|
|
|
|
|
char option;
|
|
|
|
|
inStream.Read(option);
|
|
|
|
|
|
|
|
|
|
auto* team = playerContainer.GetTeam(playerID);
|
|
|
|
|
auto* team = Game::playerContainer.GetTeam(playerID);
|
|
|
|
|
|
|
|
|
|
if (team != nullptr) {
|
|
|
|
|
if (team->leaderID != playerID) return;
|
|
|
|
|
|
|
|
|
|
team->lootFlag = option;
|
|
|
|
|
|
|
|
|
|
playerContainer.TeamStatusUpdate(team);
|
|
|
|
|
Game::playerContainer.TeamStatusUpdate(team);
|
|
|
|
|
|
|
|
|
|
playerContainer.UpdateTeamsOnWorld(team, false);
|
|
|
|
|
Game::playerContainer.UpdateTeamsOnWorld(team, false);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -631,18 +629,18 @@ void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet) {
|
|
|
|
|
LWOOBJID playerID = LWOOBJID_EMPTY;
|
|
|
|
|
inStream.Read(playerID);
|
|
|
|
|
|
|
|
|
|
auto* team = playerContainer.GetTeam(playerID);
|
|
|
|
|
auto* data = playerContainer.GetPlayerData(playerID);
|
|
|
|
|
auto* team = Game::playerContainer.GetTeam(playerID);
|
|
|
|
|
auto* data = Game::playerContainer.GetPlayerData(playerID);
|
|
|
|
|
|
|
|
|
|
if (team != nullptr && data != nullptr) {
|
|
|
|
|
if (team->local && data->zoneID.GetMapID() != team->zoneId.GetMapID() && data->zoneID.GetCloneID() != team->zoneId.GetCloneID()) {
|
|
|
|
|
playerContainer.RemoveMember(team, playerID, false, false, true, true);
|
|
|
|
|
Game::playerContainer.RemoveMember(team, playerID, false, false, true, true);
|
|
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (team->memberIDs.size() <= 1 && !team->local) {
|
|
|
|
|
playerContainer.DisbandTeam(team);
|
|
|
|
|
Game::playerContainer.DisbandTeam(team);
|
|
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
@@ -653,16 +651,16 @@ void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet) {
|
|
|
|
|
ChatPacketHandler::SendTeamSetLeader(data, LWOOBJID_EMPTY);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
playerContainer.TeamStatusUpdate(team);
|
|
|
|
|
Game::playerContainer.TeamStatusUpdate(team);
|
|
|
|
|
|
|
|
|
|
const auto leaderName = GeneralUtils::UTF8ToUTF16(data->playerName);
|
|
|
|
|
|
|
|
|
|
for (const auto memberId : team->memberIDs) {
|
|
|
|
|
auto* otherMember = playerContainer.GetPlayerData(memberId);
|
|
|
|
|
auto* otherMember = Game::playerContainer.GetPlayerData(memberId);
|
|
|
|
|
|
|
|
|
|
if (memberId == playerID) continue;
|
|
|
|
|
|
|
|
|
|
const auto memberName = playerContainer.GetName(memberId);
|
|
|
|
|
const auto memberName = Game::playerContainer.GetName(memberId);
|
|
|
|
|
|
|
|
|
|
if (otherMember != nullptr) {
|
|
|
|
|
ChatPacketHandler::SendTeamSetOffWorldFlag(otherMember, data->playerID, data->zoneID);
|
|
|
|
@@ -670,7 +668,7 @@ void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet) {
|
|
|
|
|
ChatPacketHandler::SendTeamAddPlayer(data, false, team->local, false, memberId, memberName, otherMember != nullptr ? otherMember->zoneID : LWOZONEID(0, 0, 0));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
playerContainer.UpdateTeamsOnWorld(team, false);
|
|
|
|
|
Game::playerContainer.UpdateTeamsOnWorld(team, false);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|