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Merge pull request #254 from EmosewaMC/Crux-Prime-Enemy-Fix
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commit
46149b19f1
@ -91,7 +91,7 @@ void BaseRandomServer::SetSpawnerNetwork(Entity* self, const std::string& spawne
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if (spawnerName == "Named_Enemies")
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{
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//spawner->Reset();
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spawner->SoftReset();
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}
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spawner->Activate();
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@ -173,12 +173,12 @@ void BaseRandomServer::NamedEnemyDeath(Entity* self, Spawner* spawner)
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void BaseRandomServer::SpawnersUp(Entity* self)
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{
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}
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void BaseRandomServer::SpawnersDown(Entity* self)
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{
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}
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void BaseRandomServer::BaseOnTimerDone(Entity* self, const std::string& timerName)
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@ -28,7 +28,7 @@ public:
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void SpawnersUp(Entity* self);
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void SpawnersDown(Entity* self);
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void BaseOnTimerDone(Entity* self, const std::string& timerName);
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void NotifySpawnerOfDeath(Entity* self, Spawner* spawner);
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void NamedEnemyDeath(Entity* self, Spawner* spawner);
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