chore: Table Loading Improvements (#1492)

* Assorted pet improvements

* remove unecessary include

* updates to address some feedback

* fixed database code for testing

* messinng around with tables

* updated to address feedback

* fix world hang

* Remove at() in CDLootTableTable.cpp

* Uncapitalize LOT variable

* Uncapitalize LOT variable
This commit is contained in:
jadebenn
2024-03-06 23:45:24 -06:00
committed by GitHub
parent 6e3b5acede
commit 3a6313a3ba
21 changed files with 66 additions and 72 deletions

View File

@@ -3,6 +3,8 @@
// Custom Classes
#include "CDTable.h"
#include <cstdint>
struct CDMissionTasks {
uint32_t id; //!< The Mission ID that the task belongs to
UNUSED(uint32_t locStatus); //!< ???
@@ -25,7 +27,7 @@ public:
// Queries the table with a custom "where" clause
std::vector<CDMissionTasks> Query(std::function<bool(CDMissionTasks)> predicate);
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
std::vector<CDMissionTasks*> GetByMissionID(const uint32_t missionID);
// TODO: Remove this and replace it with a proper lookup function.
const CDTable::StorageType& GetEntries() const;