mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-22 13:33:35 +00:00
chore: Less verbose name for enum underlying type casts (#1494)
* Less verbose name for enum underlying type casts * Remove redundant call
This commit is contained in:
parent
fe4b29f643
commit
6e3b5acede
@ -264,8 +264,8 @@ namespace GeneralUtils {
|
||||
* @returns The enum entry's value in its underlying type
|
||||
*/
|
||||
template <Enum eType>
|
||||
constexpr typename std::underlying_type_t<eType> CastUnderlyingType(const eType entry) noexcept {
|
||||
return static_cast<typename std::underlying_type_t<eType>>(entry);
|
||||
constexpr std::underlying_type_t<eType> ToUnderlying(const eType entry) noexcept {
|
||||
return static_cast<std::underlying_type_t<eType>>(entry);
|
||||
}
|
||||
|
||||
// on Windows we need to undef these or else they conflict with our numeric limits calls
|
||||
|
@ -229,7 +229,7 @@ void AuthPackets::SendLoginResponse(dServer* server, const SystemAddress& sysAdd
|
||||
RakNet::BitStream loginResponse;
|
||||
BitStreamUtils::WriteHeader(loginResponse, eConnectionType::CLIENT, eClientMessageType::LOGIN_RESPONSE);
|
||||
|
||||
loginResponse.Write<uint8_t>(GeneralUtils::CastUnderlyingType(responseCode));
|
||||
loginResponse.Write(responseCode);
|
||||
|
||||
// Event Gating
|
||||
loginResponse.Write(LUString(Game::config->GetValue("event_1")));
|
||||
|
@ -1,7 +1,7 @@
|
||||
set(DCOMMONTEST_SOURCES
|
||||
"AMFDeserializeTests.cpp"
|
||||
"Amf3Tests.cpp"
|
||||
"CastUnderlyingTypeTests.cpp"
|
||||
"ToUnderlyingTests.cpp"
|
||||
"HeaderSkipTest.cpp"
|
||||
"TestCDFeatureGatingTable.cpp"
|
||||
"TestLDFFormat.cpp"
|
||||
|
@ -7,13 +7,13 @@
|
||||
#include "eWorldMessageType.h"
|
||||
|
||||
#define ASSERT_TYPE_EQ(TYPE, ENUM)\
|
||||
ASSERT_TRUE(typeid(TYPE) == typeid(GeneralUtils::CastUnderlyingType(static_cast<ENUM>(0))));
|
||||
ASSERT_TRUE(typeid(TYPE) == typeid(GeneralUtils::ToUnderlying(static_cast<ENUM>(0))));
|
||||
|
||||
#define ASSERT_TYPE_NE(TYPE, ENUM)\
|
||||
ASSERT_FALSE(typeid(TYPE) == typeid(GeneralUtils::CastUnderlyingType(static_cast<ENUM>(0))));
|
||||
ASSERT_FALSE(typeid(TYPE) == typeid(GeneralUtils::ToUnderlying(static_cast<ENUM>(0))));
|
||||
|
||||
// Verify that the underlying enum types are being cast correctly
|
||||
TEST(CastUnderlyingTypeTests, VerifyCastUnderlyingType) {
|
||||
TEST(ToUnderlyingTests, VerifyToUnderlying) {
|
||||
ASSERT_TYPE_EQ(uint8_t, eGameMasterLevel);
|
||||
ASSERT_TYPE_EQ(uint16_t, eGameMessageType);
|
||||
ASSERT_TYPE_EQ(uint32_t, eWorldMessageType)
|
Loading…
Reference in New Issue
Block a user