mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-09-05 14:58:27 +00:00
Required script functions added
Re-added the required script functions.
This commit is contained in:
@@ -171,6 +171,16 @@ void BaseRandomServer::NamedEnemyDeath(Entity* self, Spawner* spawner)
|
||||
self->AddTimer("SpawnNewEnemy", spawnDelay);
|
||||
}
|
||||
|
||||
void BaseRandomServer::SpawnersUp(Entity* self)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void BaseRandomServer::SpawnersDown(Entity* self)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void BaseRandomServer::BaseOnTimerDone(Entity* self, const std::string& timerName)
|
||||
{
|
||||
NamedTimerDone(self, timerName);
|
||||
|
Reference in New Issue
Block a user