mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-11-16 07:08:48 +00:00
fix: ape anchor not respawning (#1927)
* fix: ape anchor not respawning * add return Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
@@ -10,6 +10,7 @@ public:
|
||||
void OnTimerDone(Entity* self, std::string timerName) override;
|
||||
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
|
||||
int32_t param3) override;
|
||||
void OnChildRemoved(Entity& self, GameMessages::ChildRemoved& childRemoved) override;
|
||||
private:
|
||||
static void StunApe(Entity* self, bool stunState);
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user