doc: README: zone, scene and model file reading merged from the fix branches

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-11-10 12:15:58 -06:00
parent 8a1d278265
commit 0a0e37e96f

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@@ -101,6 +101,12 @@ locally. See [docs/UgcServer.md](docs/UgcServer.md).
* Master's failed server starts no longer leave a second master running.
### Gameplay and world
* **Zone, scene and model files as the client reads them (merged 2026-11-10, with `main` up to the model behaviors,
raw terrain scene lookups and property model fixes):** a zone's paths and scenes of every file version, the oldest
files' scenes through the CDClient `SceneTable`; a scene file's chunks, environment, objects (with their render
techniques and adjusted config), sounds and particles; scene objects of LOT 1 are not loaded. Brick by brick: splitting
and normalizing a save moves only the bones (rigids stay as sent), each model is placed by the bottom middle of its
bricks' boxes from the client's brickdb, and every save is kept as sent before it is split (`ugc_unsplit`).
* **Properties:** optional rent; reputation from visitors that resists farming; best friends of the owner can build
while the owner has build mode on (off by default); models remember who placed them; optionally log back in on a
property.