From 0a0e37e96f7a5ce4734a67cc7f27ba116abfc3b9 Mon Sep 17 00:00:00 2001 From: Aaron Kimbrell Date: Tue, 10 Nov 2026 12:15:58 -0600 Subject: [PATCH] doc: README: zone, scene and model file reading merged from the fix branches Co-Authored-By: Claude Opus 5.5 --- README.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/README.md b/README.md index 2222b8a7e..b79f88177 100644 --- a/README.md +++ b/README.md @@ -101,6 +101,12 @@ locally. See [docs/UgcServer.md](docs/UgcServer.md). * Master's failed server starts no longer leave a second master running. ### Gameplay and world +* **Zone, scene and model files as the client reads them (merged 2026-11-10, with `main` up to the model behaviors, + raw terrain scene lookups and property model fixes):** a zone's paths and scenes of every file version, the oldest + files' scenes through the CDClient `SceneTable`; a scene file's chunks, environment, objects (with their render + techniques and adjusted config), sounds and particles; scene objects of LOT 1 are not loaded. Brick by brick: splitting + and normalizing a save moves only the bones (rigids stay as sent), each model is placed by the bottom middle of its + bricks' boxes from the client's brickdb, and every save is kept as sent before it is split (`ugc_unsplit`). * **Properties:** optional rent; reputation from visitors that resists farming; best friends of the owner can build while the owner has build mode on (off by default); models remember who placed them; optionally log back in on a property.