2023-02-16 17:30:33 +00:00
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#include "Action.h"
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#include "Amf3.h"
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Action::Action(const AMFArrayValue* arguments) {
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for (const auto& [paramName, paramValue] : arguments->GetAssociative()) {
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if (paramName == "Type") {
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if (paramValue->GetValueType() != eAmf::String) continue;
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m_Type = static_cast<AMFStringValue*>(paramValue)->GetValue();
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} else {
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m_ValueParameterName = paramName;
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// Message is the only known string parameter
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if (m_ValueParameterName == "Message") {
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if (paramValue->GetValueType() != eAmf::String) continue;
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m_ValueParameterString = static_cast<AMFStringValue*>(paramValue)->GetValue();
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} else {
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if (paramValue->GetValueType() != eAmf::Double) continue;
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m_ValueParameterDouble = static_cast<AMFDoubleValue*>(paramValue)->GetValue();
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}
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}
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}
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}
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void Action::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
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auto* const actionArgs = args.PushArray();
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actionArgs->Insert("Type", m_Type);
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if (m_ValueParameterName.empty()) return;
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if (m_ValueParameterName == "Message") {
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actionArgs->Insert(m_ValueParameterName, m_ValueParameterString);
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} else {
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actionArgs->Insert(m_ValueParameterName, m_ValueParameterDouble);
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}
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}
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