2021-12-05 17:54:36 +00:00
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#pragma once
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// Custom Classes
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#include "CDTable.h"
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2024-03-07 05:45:24 +00:00
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#include <cstdint>
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2021-12-05 17:54:36 +00:00
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struct CDObjectSkills {
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2024-01-09 07:54:14 +00:00
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uint32_t objectTemplate; //!< The LOT of the item
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uint32_t skillID; //!< The Skill ID of the object
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uint32_t castOnType; //!< ???
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uint32_t AICombatWeight; //!< ???
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2021-12-05 17:54:36 +00:00
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};
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2024-02-09 13:37:58 +00:00
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class CDObjectSkillsTable : public CDTable<CDObjectSkillsTable, std::vector<CDObjectSkills>> {
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2021-12-05 17:54:36 +00:00
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public:
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2023-08-11 04:27:40 +00:00
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void LoadValuesFromDatabase();
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2023-03-17 14:36:21 +00:00
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// Queries the table with a custom "where" clause
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2022-07-28 13:39:57 +00:00
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std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
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2021-12-05 17:54:36 +00:00
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};
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