DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDRewardCodesTable.cpp

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#include "CDRewardCodesTable.h"
void CDRewardCodesTable::LoadValuesFromDatabase() {
// First, get the size of the table
uint32_t size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM RewardCodes");
while (!tableSize.eof()) {
size = tableSize.getIntField(0, 0);
tableSize.nextRow();
}
tableSize.finalize();
// Reserve the size
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RewardCodes");
while (!tableData.eof()) {
CDRewardCode entry;
entry.id = tableData.getIntField("id", -1);
entry.code = tableData.getStringField("code", "");
entry.attachmentLOT = tableData.getIntField("attachmentLOT", -1);
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1));
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
entries.push_back(entry);
tableData.nextRow();
}
}
LOT CDRewardCodesTable::GetAttachmentLOT(uint32_t rewardCodeId) const {
for (auto const &entry : GetEntries()){
if (rewardCodeId == entry.id) return entry.attachmentLOT;
}
return LOT_NULL;
}
uint32_t CDRewardCodesTable::GetCodeID(std::string code) const {
for (auto const &entry : GetEntries()){
if (code == entry.code) return entry.id;
}
return -1;
}